st-theme-node-drawing: Group multiple cogl_rectangle calls

Calling cogl_rectangles is more efficent then using multiple cogl_rectangle calls.

https://bugzilla.gnome.org/show_bug.cgi?id=688475
This commit is contained in:
Adel Gadllah 2012-11-16 17:17:49 +01:00
parent 0397a77713
commit 4fa914af31

View File

@ -1553,7 +1553,7 @@ st_theme_node_paint_borders (StThemeNode *node,
{
ClutterColor effective_border;
gboolean skip_corner_1, skip_corner_2;
float x1, y1, x2, y2;
float rects[16];
over (&border_color, &node->background_color, &effective_border);
alpha = paint_opacity * effective_border.alpha / 255;
@ -1569,46 +1569,44 @@ st_theme_node_paint_borders (StThemeNode *node,
skip_corner_1 = border_radius[ST_CORNER_TOPLEFT] > 0;
skip_corner_2 = border_radius[ST_CORNER_TOPRIGHT] > 0;
x1 = skip_corner_1 ? max_width_radius[ST_CORNER_TOPLEFT] : 0;
y1 = 0;
x2 = skip_corner_2 ? width - max_width_radius[ST_CORNER_TOPRIGHT] : width;
y2 = border_width[ST_SIDE_TOP];
cogl_rectangle (x1, y1, x2, y2);
rects[0] = skip_corner_1 ? max_width_radius[ST_CORNER_TOPLEFT] : 0;
rects[1] = 0;
rects[2] = skip_corner_2 ? width - max_width_radius[ST_CORNER_TOPRIGHT] : width;
rects[3] = border_width[ST_SIDE_TOP];
/* EAST */
skip_corner_1 = border_radius[ST_CORNER_TOPRIGHT] > 0;
skip_corner_2 = border_radius[ST_CORNER_BOTTOMRIGHT] > 0;
x1 = width - border_width[ST_SIDE_RIGHT];
y1 = skip_corner_1 ? max_width_radius[ST_CORNER_TOPRIGHT]
rects[4] = width - border_width[ST_SIDE_RIGHT];
rects[5] = skip_corner_1 ? max_width_radius[ST_CORNER_TOPRIGHT]
: border_width[ST_SIDE_TOP];
x2 = width;
y2 = skip_corner_2 ? height - max_width_radius[ST_CORNER_BOTTOMRIGHT]
rects[6] = width;
rects[7] = skip_corner_2 ? height - max_width_radius[ST_CORNER_BOTTOMRIGHT]
: height - border_width[ST_SIDE_BOTTOM];
cogl_rectangle (x1, y1, x2, y2);
/* SOUTH */
skip_corner_1 = border_radius[ST_CORNER_BOTTOMLEFT] > 0;
skip_corner_2 = border_radius[ST_CORNER_BOTTOMRIGHT] > 0;
x1 = skip_corner_1 ? max_width_radius[ST_CORNER_BOTTOMLEFT] : 0;
y1 = height - border_width[ST_SIDE_BOTTOM];
x2 = skip_corner_2 ? width - max_width_radius[ST_CORNER_BOTTOMRIGHT]
rects[8] = skip_corner_1 ? max_width_radius[ST_CORNER_BOTTOMLEFT] : 0;
rects[9] = height - border_width[ST_SIDE_BOTTOM];
rects[10] = skip_corner_2 ? width - max_width_radius[ST_CORNER_BOTTOMRIGHT]
: width;
y2 = height;
cogl_rectangle (x1, y1, x2, y2);
rects[11] = height;
/* WEST */
skip_corner_1 = border_radius[ST_CORNER_TOPLEFT] > 0;
skip_corner_2 = border_radius[ST_CORNER_BOTTOMLEFT] > 0;
x1 = 0;
y1 = skip_corner_1 ? max_width_radius[ST_CORNER_TOPLEFT]
rects[12] = 0;
rects[13] = skip_corner_1 ? max_width_radius[ST_CORNER_TOPLEFT]
: border_width[ST_SIDE_TOP];
x2 = border_width[ST_SIDE_LEFT];
y2 = skip_corner_2 ? height - max_width_radius[ST_CORNER_BOTTOMLEFT]
rects[14] = border_width[ST_SIDE_LEFT];
rects[15] = skip_corner_2 ? height - max_width_radius[ST_CORNER_BOTTOMLEFT]
: height - border_width[ST_SIDE_BOTTOM];
cogl_rectangle (x1, y1, x2, y2);
cogl_rectangles (rects, 4);
}
}
@ -1875,6 +1873,7 @@ st_theme_node_paint_outline (StThemeNode *node,
{
float width, height;
int outline_width;
float rects[16];
ClutterColor outline_color, effective_outline;
width = box->x2 - box->x1;
@ -1899,20 +1898,30 @@ st_theme_node_paint_outline (StThemeNode *node,
*/
/* NORTH */
cogl_rectangle (-outline_width, -outline_width,
width + outline_width, 0);
rects[0] = -outline_width;
rects[1] = -outline_width;
rects[2] = width + outline_width;
rects[3] = 0;
/* EAST */
cogl_rectangle (width, 0,
width + outline_width, height);
rects[4] = width;
rects[5] = 0;
rects[6] = width + outline_width;
rects[7] = height;
/* SOUTH */
cogl_rectangle (-outline_width, height,
width + outline_width, height + outline_width);
rects[8] = -outline_width;
rects[9] = height;
rects[10] = width + outline_width;
rects[11] = height + outline_width;
/* WEST */
cogl_rectangle (-outline_width, 0,
0, height);
rects[12] = -outline_width;
rects[13] = 0;
rects[14] = 0;
rects[15] = height;
cogl_rectangles (rects, 4);
}
void