ui: move userAvatar to own file
There are a few places in the code that use the UserAvatar widget without using the user menu. Since the avatar is used outside of the user menu, move it from userMenu.js to its own file.
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@ -21,6 +21,7 @@ const ModalDialog = imports.ui.modalDialog;
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const PanelMenu = imports.ui.panelMenu;
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const PopupMenu = imports.ui.popupMenu;
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const Params = imports.misc.params;
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const UserAvatar = imports.ui.userAvatar;
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const Util = imports.misc.util;
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const LOCKDOWN_SCHEMA = 'org.gnome.desktop.lockdown';
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@ -57,48 +58,6 @@ const SystemdLoginSessionIface = <interface name='org.freedesktop.login1.Session
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const SystemdLoginSession = Gio.DBusProxy.makeProxyWrapper(SystemdLoginSessionIface);
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// Adapted from gdm/gui/user-switch-applet/applet.c
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//
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// Copyright (C) 2004-2005 James M. Cape <jcape@ignore-your.tv>.
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// Copyright (C) 2008,2009 Red Hat, Inc.
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const UserAvatarWidget = new Lang.Class({
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Name: 'UserAvatarWidget',
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_init: function(user, params) {
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this._user = user;
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params = Params.parse(params, { reactive: false,
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iconSize: DIALOG_ICON_SIZE,
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styleClass: 'status-chooser-user-icon' });
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this._iconSize = params.iconSize;
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this.actor = new St.Bin({ style_class: params.styleClass,
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track_hover: params.reactive,
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reactive: params.reactive });
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},
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setSensitive: function(sensitive) {
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this.actor.can_focus = sensitive;
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this.actor.reactive = sensitive;
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},
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update: function() {
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let iconFile = this._user.get_icon_file();
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if (iconFile && !GLib.file_test(iconFile, GLib.FileTest.EXISTS))
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iconFile = null;
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if (iconFile) {
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let file = Gio.File.new_for_path(iconFile);
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this.actor.child = null;
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this.actor.style = 'background-image: url("%s");'.format(iconFile);
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} else {
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this.actor.style = null;
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this.actor.child = new St.Icon({ icon_name: 'avatar-default-symbolic',
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icon_size: this._iconSize });
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}
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}
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});
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const IMStatusItem = new Lang.Class({
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Name: 'IMStatusItem',
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Extends: PopupMenu.PopupBaseMenuItem,
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@ -170,7 +129,7 @@ const IMStatusChooserItem = new Lang.Class({
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this._userManager = AccountsService.UserManager.get_default();
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this._user = this._userManager.get_user(GLib.get_user_name());
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this._avatar = new UserAvatarWidget(this._user, { reactive: true });
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this._avatar = new UserAvatar.UserAvatar(this._user, { reactive: true });
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this._iconBin = new St.Button({ child: this._avatar.actor });
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this.addActor(this._iconBin);
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@ -908,7 +867,7 @@ const UserMenuButton = new Lang.Class({
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let session = sessions[i];
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let userEntry = new St.BoxLayout({ style_class: 'login-dialog-user-list-item',
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vertical: false });
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let avatar = new UserAvatarWidget(session.user);
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let avatar = new UserAvatar.UserAvatar(session.user);
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avatar.update();
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userEntry.add(avatar.actor);
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