ui: move userAvatar to own file

There are a few places in the code that use the UserAvatar widget
without using the user menu.

Since the avatar is used outside of the user menu, move it from
userMenu.js to its own file.
This commit is contained in:
Ray Strode
2013-06-14 08:49:12 -04:00
parent 026ec2d4c2
commit 4f135be89a
7 changed files with 69 additions and 57 deletions

52
js/ui/userAvatar.js Normal file
View File

@@ -0,0 +1,52 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const St = imports.gi.St;
const Params = imports.misc.params;
const DIALOG_ICON_SIZE = 64;
// Adapted from gdm/gui/user-switch-applet/applet.c
//
// Copyright (C) 2004-2005 James M. Cape <jcape@ignore-your.tv>.
// Copyright (C) 2008,2009 Red Hat, Inc.
const UserAvatar = new Lang.Class({
Name: 'UserAvatar',
_init: function(user, params) {
this._user = user;
params = Params.parse(params, { reactive: false,
iconSize: DIALOG_ICON_SIZE,
styleClass: 'status-chooser-user-icon' });
this._iconSize = params.iconSize;
this.actor = new St.Bin({ style_class: params.styleClass,
track_hover: params.reactive,
reactive: params.reactive });
},
setSensitive: function(sensitive) {
this.actor.can_focus = sensitive;
this.actor.reactive = sensitive;
},
update: function() {
let iconFile = this._user.get_icon_file();
if (iconFile && !GLib.file_test(iconFile, GLib.FileTest.EXISTS))
iconFile = null;
if (iconFile) {
let file = Gio.File.new_for_path(iconFile);
this.actor.child = null;
this.actor.style = 'background-image: url("%s");'.format(iconFile);
} else {
this.actor.style = null;
this.actor.child = new St.Icon({ icon_name: 'avatar-default-symbolic',
icon_size: this._iconSize });
}
}
});