ShellScreenGrabber: grab the screen using pixel buffers

For the Intel drivers, using glReadPixels() to read into client-memory
directly from the frame buffer is much slower than creating a pixel
buffer, copying into that, and then mapping that for reading. On other
drivers, the two approaches are likely to be similar in speed. Create
a ShellScreenGrabber abstraction that uses pixel buffers if available.
Use that for screenshots and screen recording.

https://bugzilla.gnome.org/show_bug.cgi?id=669065
This commit is contained in:
Owen W. Taylor 2012-01-27 16:33:26 -05:00
parent b3936ecadf
commit 4e89a5edde
6 changed files with 292 additions and 29 deletions

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@ -53,7 +53,7 @@ if $PKG_CONFIG --exists gstreamer-0.10 '>=' $GSTREAMER_MIN_VERSION ; then
AC_MSG_RESULT(yes)
build_recorder=true
recorder_modules="gstreamer-0.10 gstreamer-base-0.10 x11"
PKG_CHECK_MODULES(TEST_SHELL_RECORDER, $recorder_modules clutter-1.0 xfixes)
PKG_CHECK_MODULES(TEST_SHELL_RECORDER, $recorder_modules clutter-1.0 xfixes gl)
else
AC_MSG_RESULT(no)
fi

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@ -108,6 +108,7 @@ shell_public_headers_h = \
shell-mount-operation.h \
shell-network-agent.h \
shell-perf-log.h \
shell-screen-grabber.h \
shell-slicer.h \
shell-stack.h \
shell-tp-client.h \
@ -155,6 +156,7 @@ libgnome_shell_la_SOURCES = \
shell-perf-log.c \
shell-polkit-authentication-agent.h \
shell-polkit-authentication-agent.c \
shell-screen-grabber.c \
shell-slicer.c \
shell-stack.c \
shell-tp-client.c \
@ -203,6 +205,8 @@ test_recorder_LDADD = $(TEST_SHELL_RECORDER_LIBS)
test_recorder_SOURCES = \
$(shell_recorder_sources) $(shell_recorder_private_sources) \
shell-screen-grabber.c \
shell-screen-grabber.h \
test-recorder.c
endif BUILD_RECORDER

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@ -35,6 +35,7 @@
#include "shell-global-private.h"
#include "shell-jsapi-compat-private.h"
#include "shell-perf-log.h"
#include "shell-screen-grabber.h"
#include "shell-window-tracker.h"
#include "shell-wm.h"
#include "st.h"
@ -1989,25 +1990,38 @@ write_screenshot_thread (GSimpleAsyncResult *result,
g_simple_async_result_set_op_res_gboolean (result, status == CAIRO_STATUS_SUCCESS);
}
static void
do_grab_screenshot (_screenshot_data *screenshot_data,
int x,
int y,
int width,
int height)
{
ShellScreenGrabber *grabber;
static const cairo_user_data_key_t key;
guchar *data;
grabber = shell_screen_grabber_new ();
data = shell_screen_grabber_grab (grabber, x, y, width, height);
g_object_unref (grabber);
screenshot_data->image = cairo_image_surface_create_for_data (data, CAIRO_FORMAT_RGB24,
width, height, width * 4);
cairo_surface_set_user_data (screenshot_data->image, &key,
data, (cairo_destroy_func_t)g_free);
}
static void
grab_screenshot (ClutterActor *stage,
_screenshot_data *screenshot_data)
{
MetaScreen *screen = shell_global_get_screen (screenshot_data->global);
guchar *data;
int width, height;
GSimpleAsyncResult *result;
meta_plugin_query_screen_size (screenshot_data->global->plugin, &width, &height);
screenshot_data->image = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, width, height);
data = cairo_image_surface_get_data (screenshot_data->image);
cogl_flush();
cogl_read_pixels (0, 0, width, height, COGL_READ_PIXELS_COLOR_BUFFER, CLUTTER_CAIRO_FORMAT_ARGB32, data);
cairo_surface_mark_dirty (screenshot_data->image);
do_grab_screenshot (screenshot_data, 0, 0, width, height);
if (meta_screen_get_n_monitors (screen) > 1)
{
@ -2064,20 +2078,12 @@ grab_area_screenshot (ClutterActor *stage,
_screenshot_data *screenshot_data)
{
GSimpleAsyncResult *result;
guchar *data;
screenshot_data->image = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
screenshot_data->screenshot_area.width,
screenshot_data->screenshot_area.height);
data = cairo_image_surface_get_data (screenshot_data->image);
cogl_flush();
cogl_read_pixels (screenshot_data->screenshot_area.x, screenshot_data->screenshot_area.y,
screenshot_data->screenshot_area.width, screenshot_data->screenshot_area.height,
COGL_READ_PIXELS_COLOR_BUFFER, CLUTTER_CAIRO_FORMAT_ARGB32, data);
cairo_surface_mark_dirty (screenshot_data->image);
do_grab_screenshot (screenshot_data,
screenshot_data->screenshot_area.x,
screenshot_data->screenshot_area.y,
screenshot_data->screenshot_area.width,
screenshot_data->screenshot_area.height);
g_signal_handlers_disconnect_by_func (stage, (void *)grab_area_screenshot, (gpointer)screenshot_data);
result = g_simple_async_result_new (NULL, on_screenshot_written, (gpointer)screenshot_data, grab_area_screenshot);

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@ -12,6 +12,7 @@
#include "shell-recorder-src.h"
#include "shell-recorder.h"
#include "shell-screen-grabber.h"
#include <clutter/x11/clutter-x11.h>
#include <X11/extensions/Xfixes.h>
@ -47,6 +48,8 @@ struct _ShellRecorder {
int stage_width;
int stage_height;
ShellScreenGrabber *grabber;
gboolean have_pointer;
int pointer_x;
int pointer_y;
@ -265,6 +268,8 @@ shell_recorder_init (ShellRecorder *recorder)
recorder->recording_icon = create_recording_icon ();
recorder->memory_target = get_memory_target();
recorder->grabber = shell_screen_grabber_new ();
recorder->state = RECORDER_STATE_CLOSED;
recorder->framerate = DEFAULT_FRAMES_PER_SECOND;
}
@ -296,6 +301,8 @@ shell_recorder_finalize (GObject *object)
recorder_set_pipeline (recorder, NULL);
recorder_set_filename (recorder, NULL);
g_object_unref (recorder->grabber);
cogl_handle_unref (recorder->recording_icon);
G_OBJECT_CLASS (shell_recorder_parent_class)->finalize (object);
@ -520,7 +527,9 @@ recorder_record_frame (ShellRecorder *recorder)
guint size;
size = recorder->stage_width * recorder->stage_height * 4;
data = g_malloc (size);
data = shell_screen_grabber_grab (recorder->grabber,
0, 0, recorder->stage_width, recorder->stage_height);
buffer = gst_buffer_new();
GST_BUFFER_SIZE(buffer) = size;
@ -528,11 +537,6 @@ recorder_record_frame (ShellRecorder *recorder)
GST_BUFFER_TIMESTAMP(buffer) = get_wall_time() - recorder->start_time;
cogl_read_pixels (0, 0,
recorder->stage_width, recorder->stage_height,
COGL_READ_PIXELS_COLOR_BUFFER,
CLUTTER_CAIRO_FORMAT_ARGB32,
data);
recorder_draw_cursor (recorder, buffer);

205
src/shell-screen-grabber.c Normal file
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@ -0,0 +1,205 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include <string.h>
#include <clutter/clutter.h>
#include <cogl/cogl.h>
#include <GL/gl.h>
#include <GL/glx.h>
#include <GL/glext.h>
#include "shell-screen-grabber.h"
PFNGLBINDBUFFERARBPROC pf_glBindBufferARB;
PFNGLBUFFERDATAARBPROC pf_glBufferDataARB;
PFNGLDELETEBUFFERSARBPROC pf_glDeleteBuffersARB;
PFNGLGENBUFFERSARBPROC pf_glGenBuffersARB;
PFNGLMAPBUFFERARBPROC pf_glMapBufferARB;
PFNGLUNMAPBUFFERARBPROC pf_glUnmapBufferARB;
struct _ShellScreenGrabberClass
{
GObjectClass parent_class;
};
struct _ShellScreenGrabber
{
GObject parent_instance;
int have_pixel_buffers;
int have_pack_invert;
int width, height;
GLuint pixel_buffer;
};
G_DEFINE_TYPE(ShellScreenGrabber, shell_screen_grabber, G_TYPE_OBJECT);
static void
shell_screen_grabber_finalize (GObject *gobject)
{
ShellScreenGrabber *grabber = SHELL_SCREEN_GRABBER (gobject);
if (grabber->pixel_buffer != 0)
pf_glDeleteBuffersARB (1, &grabber->pixel_buffer);
}
static void
shell_screen_grabber_class_init (ShellScreenGrabberClass *grabber_class)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (grabber_class);
gobject_class->finalize = shell_screen_grabber_finalize;
}
static void
shell_screen_grabber_init (ShellScreenGrabber *grabber)
{
grabber->have_pixel_buffers = -1;
grabber->width = -1;
grabber->height= -1;
grabber->pixel_buffer = 0;
}
ShellScreenGrabber *
shell_screen_grabber_new (void)
{
return g_object_new (SHELL_TYPE_SCREEN_GRABBER, NULL);
}
/**
* shell_screen_grabber_grab:
* x: X coordinate of the rectangle to grab
* y: Y coordinate of the rectangle to grab
* width: width of the rectangle to grab
* height: heigth of the rectangle to grab
*
* Grabs pixel data from a portion of the screen.
*
* Return value: buffer holding the grabbed data. The data is stored as 32-bit
* words with native-endian xRGB pixels (i.e., the same as CAIRO_FORMAT_RGB24)
* with no padding on the rows. So, the size of the buffer is width * height * 4
* bytes. Free with g_free().
**/
guchar *
shell_screen_grabber_grab (ShellScreenGrabber *grabber,
int x,
int y,
int width,
int height)
{
guchar *data;
gsize row_bytes;
gsize data_size;
row_bytes = width * 4;
data_size = row_bytes * height;
data = g_malloc (data_size);
if (grabber->have_pixel_buffers == -1)
{
const GLubyte* extensions = glGetString (GL_EXTENSIONS);
grabber->have_pixel_buffers = strstr ((const char *)extensions, "GL_EXT_pixel_buffer_object") != NULL;
grabber->have_pack_invert = strstr ((const char *)extensions, "GL_MESA_pack_invert") != NULL;
}
if (grabber->have_pixel_buffers)
{
GLubyte *mapped_data;
GLint old_swap_bytes, old_lsb_first, old_row_length, old_skip_pixels, old_skip_rows, old_alignment;
GLint old_pack_invert = GL_FALSE;
guchar *src_row, *dest_row;
int i;
cogl_flush ();
if (pf_glBindBufferARB == NULL)
{
pf_glBindBufferARB = (PFNGLBINDBUFFERARBPROC) cogl_get_proc_address ("glBindBufferARB");
pf_glBufferDataARB = (PFNGLBUFFERDATAARBPROC) cogl_get_proc_address ("glBufferDataARB");
pf_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC) cogl_get_proc_address ("glDeleteBuffersARB");
pf_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC) cogl_get_proc_address ("glGenBuffersARB");
pf_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) cogl_get_proc_address ("glMapBufferARB");
pf_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC) cogl_get_proc_address ("glUnmapBufferARB");
}
glGetIntegerv (GL_PACK_SWAP_BYTES, &old_swap_bytes);
glGetIntegerv (GL_PACK_LSB_FIRST, &old_lsb_first);
glGetIntegerv (GL_PACK_ROW_LENGTH, &old_row_length);
glGetIntegerv (GL_PACK_SKIP_PIXELS, &old_skip_pixels);
glGetIntegerv (GL_PACK_SKIP_ROWS, &old_skip_rows);
glGetIntegerv (GL_PACK_ALIGNMENT, &old_alignment);
glPixelStorei (GL_PACK_SWAP_BYTES, GL_FALSE);
glPixelStorei (GL_PACK_LSB_FIRST, GL_FALSE);
glPixelStorei (GL_PACK_ROW_LENGTH, 0);
glPixelStorei (GL_PACK_SKIP_PIXELS, 0);
glPixelStorei (GL_PACK_SKIP_ROWS, 0);
glPixelStorei (GL_PACK_ALIGNMENT, 1);
if (grabber->have_pack_invert)
{
glGetIntegerv (GL_PACK_INVERT_MESA, &old_pack_invert);
glPixelStorei (GL_PACK_INVERT_MESA, GL_FALSE);
}
if (grabber->pixel_buffer != 0 &&
(grabber->width != width ||
grabber->height != height))
{
pf_glDeleteBuffersARB (1, &grabber->pixel_buffer);
grabber->pixel_buffer = 0;
}
if (grabber->pixel_buffer == 0)
{
pf_glGenBuffersARB (1, &grabber->pixel_buffer);
pf_glBindBufferARB (GL_PIXEL_PACK_BUFFER_ARB, grabber->pixel_buffer);
pf_glBufferDataARB (GL_PIXEL_PACK_BUFFER_ARB, data_size, 0, GL_STREAM_READ_ARB);
grabber->width = width;
grabber->height = height;
}
else
{
pf_glBindBufferARB (GL_PIXEL_PACK_BUFFER_ARB, grabber->pixel_buffer);
}
glReadPixels (0, 0, width, height, GL_BGRA, GL_UNSIGNED_BYTE, 0);
mapped_data = pf_glMapBufferARB (GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB);
src_row = mapped_data + (height - 1) * row_bytes;
dest_row = data;
for (i = 0; i < height; i++)
{
memcpy (dest_row, src_row, row_bytes);
src_row -= row_bytes;
dest_row += row_bytes;
}
pf_glUnmapBufferARB (GL_PIXEL_PACK_BUFFER_ARB);
pf_glBindBufferARB (GL_PIXEL_PACK_BUFFER_ARB, 0);
glPixelStorei (GL_PACK_SWAP_BYTES, old_swap_bytes);
glPixelStorei (GL_PACK_LSB_FIRST, old_lsb_first);
glPixelStorei (GL_PACK_ROW_LENGTH, old_row_length);
glPixelStorei (GL_PACK_SKIP_PIXELS, old_skip_pixels);
glPixelStorei (GL_PACK_SKIP_ROWS, old_skip_rows);
glPixelStorei (GL_PACK_ALIGNMENT, old_alignment);
if (grabber->have_pack_invert)
glPixelStorei (GL_PACK_INVERT_MESA, old_pack_invert);
}
else
{
cogl_read_pixels (x, y,
width, height,
COGL_READ_PIXELS_COLOR_BUFFER,
CLUTTER_CAIRO_FORMAT_ARGB32,
data);
}
return data;
}

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@ -0,0 +1,44 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef __SHELL_SCREEN_GRABBER_H__
#define __SHELL_SCREEN_GRABBER_H__
#include <glib-object.h>
G_BEGIN_DECLS
/**
* SECTION:shell-screen-grabber
* @short_description: Grab pixel data from the screen
*
* The #ShellScreenGrabber object is used to download previous drawn
* content to the screen. It internally uses pixel-buffer objects if
* available, otherwise falls back to cogl_read_pixels().
*
* If you are repeatedly grabbing images of the same size from the
* screen, it makes sense to create one #ShellScreenGrabber and keep
* it around. Otherwise, it's fine to simply create one as needed and
* then get rid of it.
*/
typedef struct _ShellScreenGrabber ShellScreenGrabber;
typedef struct _ShellScreenGrabberClass ShellScreenGrabberClass;
#define SHELL_TYPE_SCREEN_GRABBER (shell_screen_grabber_get_type ())
#define SHELL_SCREEN_GRABBER(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), SHELL_TYPE_SCREEN_GRABBER, ShellScreenGrabber))
#define SHELL_SCREEN_GRABBER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_SCREEN_GRABBER, ShellScreenGrabberClass))
#define SHELL_IS_SCREEN_GRABBER(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), SHELL_TYPE_SCREEN_GRABBER))
#define SHELL_IS_SCREEN_GRABBER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_SCREEN_GRABBER))
#define SHELL_SCREEN_GRABBER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_SCREEN_GRABBER, ShellScreenGrabberClass))
GType shell_screen_grabber_get_type (void) G_GNUC_CONST;
ShellScreenGrabber *shell_screen_grabber_new (void);
guchar * shell_screen_grabber_grab (ShellScreenGrabber *grabber,
int x,
int y,
int width,
int height);
G_END_DECLS
#endif /* __SHELL_SCREEN_GRABBER_H__ */