popupMenu: Turn Switch state into a GObject property
A property is often more convenient than a method, as it can be used with bind_property() and friends. https://gitlab.gnome.org/GNOME/gnome-shell/issues/239
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@ -305,25 +305,44 @@ class PopupSeparatorMenuItem extends PopupBaseMenuItem {
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}
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});
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var Switch = GObject.registerClass(
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class Switch extends St.Bin {
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var Switch = GObject.registerClass({
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Properties: {
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'state': GObject.ParamSpec.boolean(
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'state', 'state', 'state',
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GObject.ParamFlags.READWRITE,
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false),
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},
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}, class Switch extends St.Bin {
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_init(state) {
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super._init({ style_class: 'toggle-switch',
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this._state = false;
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super._init({
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style_class: 'toggle-switch',
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accessible_role: Atk.Role.CHECK_BOX,
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can_focus: true });
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this.setToggleState(state);
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can_focus: true,
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state,
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});
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}
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setToggleState(state) {
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get state() {
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return this._state;
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}
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set state(state) {
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if (this._state === state)
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return;
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if (state)
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this.add_style_pseudo_class('checked');
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else
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this.remove_style_pseudo_class('checked');
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this.state = state;
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this._state = state;
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this.notify('state');
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}
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toggle() {
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this.setToggleState(!this.state);
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this.state = !this.state;
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}
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});
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@ -393,7 +412,7 @@ var PopupSwitchMenuItem = GObject.registerClass({
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}
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setToggleState(state) {
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this._switch.setToggleState(state);
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this._switch.state = state;
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this.checkAccessibleState();
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}
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