iconGrid: Use IconGridLayout
Replace the current grid code with IconGridLayout. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
This commit is contained in:
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commit
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@ -1,17 +1,13 @@
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/* App Grid */
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$app_icon_size: 96px;
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$app_icon_padding: 24px;
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// app icons
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.icon-grid {
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-shell-grid-horizontal-item-size: $app_icon_size + $app_icon_padding * 2;
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-shell-grid-vertical-item-size: $app_icon_size + $app_icon_padding * 2;
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spacing: $base_spacing * 6;
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.overview-icon {
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icon-size: $app_icon_size;
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}
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row-spacing: $base_spacing * 6;
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column-spacing: $base_spacing * 6;
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max-row-spacing: $base_spacing * 12;
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max-column-spacing: $base_spacing * 12;
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}
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/* App Icons */
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@ -20,16 +20,12 @@ const Util = imports.misc.util;
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const SystemActions = imports.misc.systemActions;
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var MENU_POPUP_TIMEOUT = 600;
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var MAX_COLUMNS = 6;
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var MIN_COLUMNS = 4;
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var MIN_ROWS = 4;
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var FOLDER_SUBICON_FRACTION = .4;
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var VIEWS_SWITCH_TIME = 400;
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var VIEWS_SWITCH_ANIMATION_DELAY = 100;
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var PAGE_SWITCH_TIME = 250;
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var SCROLL_TIMEOUT_TIME = 150;
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var APP_ICON_SCALE_IN_TIME = 500;
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@ -121,17 +117,10 @@ var BaseAppView = GObject.registerClass({
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'view-loaded': {},
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},
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}, class BaseAppView extends St.Widget {
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_init(params = {}, gridParams) {
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_init(params = {}) {
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super._init(params);
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gridParams = Params.parse(gridParams, {
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columnLimit: MAX_COLUMNS,
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minRows: MIN_ROWS,
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minColumns: MIN_COLUMNS,
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padWithSpacing: true,
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}, true);
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this._grid = new IconGrid.IconGrid(gridParams);
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this._grid = new IconGrid.IconGrid();
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this._grid.connect('child-focused', (grid, actor) => {
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this._childFocused(actor);
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});
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@ -181,7 +170,7 @@ var BaseAppView = GObject.registerClass({
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let iconIndex = newApps.indexOf(icon);
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this._orderedItems.splice(iconIndex, 0, icon);
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this._grid.addItem(icon, iconIndex);
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this._grid.addItem(icon);
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this._items.set(icon.id, icon);
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});
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@ -331,19 +320,13 @@ class AppDisplay extends BaseAppView {
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});
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this.add_actor(this._stack);
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let box = new St.BoxLayout({
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vertical: true,
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y_align: Clutter.ActorAlign.START,
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});
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box.add_child(this._grid);
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this._scrollView = new St.ScrollView({
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style_class: 'all-apps',
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x_expand: true,
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y_expand: true,
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reactive: true,
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});
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this._scrollView.add_actor(box);
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this._scrollView.add_actor(this._grid);
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this._stack.add_actor(this._scrollView);
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this._scrollView.set_policy(St.PolicyType.NEVER,
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@ -365,8 +348,6 @@ class AppDisplay extends BaseAppView {
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this._folderIcons = [];
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this._grid.currentPage = 0;
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this._scrollView.connect('scroll-event', this._onScroll.bind(this));
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this._swipeTracker = new SwipeTracker.SwipeTracker(
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@ -472,10 +453,20 @@ class AppDisplay extends BaseAppView {
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let newIdx = Util.insertSorted(this._orderedItems, item, this._compareItems);
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this._grid.removeItem(item);
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this._grid.addItem(item, newIdx);
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this._grid.addItem(item, -1, newIdx);
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this.selectApp(item.id);
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}
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_isItemInFolder(itemId) {
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for (const folder of this._folderIcons) {
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const folderApps = folder.getAppIds();
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if (folderApps.some(appId => appId === itemId))
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return true;
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}
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return false;
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}
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_refilterApps() {
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let filteredApps = this._orderedItems.filter(icon => !icon.visible);
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@ -551,6 +542,7 @@ class AppDisplay extends BaseAppView {
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});
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}
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icon.visible = !this._isItemInFolder(appId);
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appIcons.push(icon);
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});
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@ -596,7 +588,7 @@ class AppDisplay extends BaseAppView {
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}
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goToPage(pageNumber, animate = true) {
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pageNumber = Math.clamp(pageNumber, 0, this._grid.nPages() - 1);
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pageNumber = Math.clamp(pageNumber, 0, this._grid.nPages - 1);
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if (this._grid.currentPage === pageNumber &&
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this._displayingDialog &&
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@ -605,23 +597,7 @@ class AppDisplay extends BaseAppView {
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if (this._displayingDialog && this._currentDialog)
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this._currentDialog.popdown();
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if (!this.mapped) {
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this._adjustment.value = this._grid.getPageY(pageNumber);
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this._pageIndicators.setCurrentPosition(pageNumber);
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this._grid.currentPage = pageNumber;
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return;
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}
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if (this._grid.currentPage === pageNumber)
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return;
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this._grid.currentPage = pageNumber;
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// Animate the change between pages.
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this._adjustment.ease(this._grid.getPageY(this._grid.currentPage), {
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mode: Clutter.AnimationMode.EASE_OUT_CUBIC,
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duration: animate ? PAGE_SWITCH_TIME : 0,
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});
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this._grid.goToPage(pageNumber, animate);
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}
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_onScroll(actor, event) {
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@ -661,7 +637,7 @@ class AppDisplay extends BaseAppView {
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adjustment.remove_transition('value');
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let progress = adjustment.value / adjustment.page_size;
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let points = Array.from({ length: this._grid.nPages() }, (v, i) => i);
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let points = Array.from({ length: this._grid.nPages }, (v, i) => i);
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tracker.confirmSwipe(this._scrollView.height,
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points, progress, Math.round(progress));
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@ -738,21 +714,15 @@ class AppDisplay extends BaseAppView {
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box = this._grid.get_theme_node().get_content_box(box);
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let availWidth = box.x2 - box.x1;
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let availHeight = box.y2 - box.y1;
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let oldNPages = this._grid.nPages();
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let oldNPages = this._grid.nPages;
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this._grid.adaptToSize(availWidth, availHeight);
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let fadeOffset = Math.min(this._grid.topPadding,
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this._grid.bottomPadding);
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this._scrollView.update_fade_effect(fadeOffset, 0);
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if (fadeOffset > 0)
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this._scrollView.get_effect('fade').fade_edges = true;
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if (this._availWidth != availWidth || this._availHeight != availHeight || oldNPages != this._grid.nPages()) {
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if (this._availWidth != availWidth || this._availHeight != availHeight || oldNPages != this._grid.nPages) {
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Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
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this._adjustment.value = 0;
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this._grid.currentPage = 0;
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this._pageIndicators.setNPages(this._grid.nPages());
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this._pageIndicators.setNPages(this._grid.nPages);
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this._pageIndicators.setCurrentPosition(0);
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return GLib.SOURCE_REMOVE;
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});
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@ -1006,8 +976,6 @@ class FolderView extends BaseAppView {
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layout_manager: new Clutter.BinLayout(),
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x_expand: true,
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y_expand: true,
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}, {
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minRows: 3,
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});
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// If it not expand, the parent doesn't take into account its preferred_width when allocating
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@ -1098,20 +1066,6 @@ class FolderView extends BaseAppView {
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this._parentAvailableHeight = height;
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this._grid.adaptToSize(width, height);
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// To avoid the fade effect being applied to the unscrolled grid,
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// the offset would need to be applied after adjusting the padding;
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// however the final padding is expected to be too small for the
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// effect to look good, so use the unadjusted padding
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let fadeOffset = Math.min(this._grid.topPadding,
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this._grid.bottomPadding);
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this._scrollView.update_fade_effect(fadeOffset, 0);
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// Set extra padding to avoid popup or close button being cut off
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this._grid.topPadding = Math.max(this._grid.topPadding, 0);
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this._grid.bottomPadding = Math.max(this._grid.bottomPadding, 0);
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this._grid.leftPadding = Math.max(this._grid.leftPadding, 0);
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this._grid.rightPadding = Math.max(this._grid.rightPadding, 0);
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}
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_loadApps() {
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@ -1,22 +1,20 @@
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported BaseIcon, IconGrid */
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/* exported BaseIcon, IconGrid, IconGridLayout */
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const { Clutter, GLib, GObject, Graphene, Meta, St } = imports.gi;
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const { Clutter, GLib, GObject, Meta, St } = imports.gi;
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const Params = imports.misc.params;
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const Main = imports.ui.main;
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var ICON_SIZE = 96;
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var MIN_ICON_SIZE = 16;
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var ANIMATION_TIME_IN = 350;
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var ANIMATION_TIME_OUT = 1 / 2 * ANIMATION_TIME_IN;
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var ANIMATION_MAX_DELAY_FOR_ITEM = 2 / 3 * ANIMATION_TIME_IN;
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var ANIMATION_BASE_DELAY_FOR_ITEM = 1 / 4 * ANIMATION_MAX_DELAY_FOR_ITEM;
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var ANIMATION_MAX_DELAY_OUT_FOR_ITEM = 2 / 3 * ANIMATION_TIME_OUT;
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var ANIMATION_FADE_IN_TIME_FOR_ITEM = 1 / 4 * ANIMATION_TIME_IN;
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var ANIMATION_BOUNCE_ICON_SCALE = 1.1;
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var PAGE_SWITCH_TIME = 300;
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var AnimationDirection = {
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IN: 0,
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@ -24,7 +22,6 @@ var AnimationDirection = {
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};
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var IconSize = {
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HUGE: 128,
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LARGE: 96,
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MEDIUM: 64,
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SMALL: 32,
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@ -1124,72 +1121,64 @@ var IconGridLayout = GObject.registerClass({
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});
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var IconGrid = GObject.registerClass({
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Signals: { 'animation-done': {},
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'child-focused': { param_types: [Clutter.Actor.$gtype] } },
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}, class IconGrid extends St.Widget {
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_init(params) {
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super._init({ style_class: 'icon-grid',
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y_align: Clutter.ActorAlign.START });
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Signals: {
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'pages-changed': {},
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'animation-done': {},
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'child-focused': { param_types: [Clutter.Actor.$gtype] },
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},
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}, class IconGrid extends St.Viewport {
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_init(layoutParams = {}) {
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layoutParams = Params.parse(layoutParams, {
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allow_incomplete_pages: false,
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orientation: Clutter.Orientation.VERTICAL,
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columns_per_page: 6,
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rows_per_page: 4,
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page_halign: Clutter.ActorAlign.CENTER,
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page_valign: Clutter.ActorAlign.CENTER,
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last_row_align: Clutter.ActorAlign.START,
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column_spacing: 0,
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row_spacing: 0,
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});
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const layoutManager = new IconGridLayout(layoutParams);
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layoutManager.connect('pages-changed', () => this.emit('pages-changed'));
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params = Params.parse(params, { rowLimit: null,
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columnLimit: null,
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minRows: 1,
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minColumns: 1,
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xAlign: St.Align.MIDDLE,
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padWithSpacing: false });
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this._rowLimit = params.rowLimit;
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this._colLimit = params.columnLimit;
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this._minRows = params.minRows;
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this._minColumns = params.minColumns;
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this._xAlign = params.xAlign;
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this._padWithSpacing = params.padWithSpacing;
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super._init({
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style_class: 'icon-grid',
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layoutManager,
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x_expand: true,
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y_expand: true,
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});
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this.topPadding = 0;
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this.bottomPadding = 0;
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this.rightPadding = 0;
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this.leftPadding = 0;
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this._nPages = 0;
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this.currentPage = 0;
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this._rowsPerPage = 0;
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this._spaceBetweenPages = 0;
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this._childrenPerPage = 0;
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this._updateIconSizesLaterId = 0;
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this._items = [];
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this._currentPage = 0;
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this._clonesAnimating = [];
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// Pulled from CSS, but hardcode some defaults here
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this._spacing = 0;
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this._hItemSize = this._vItemSize = ICON_SIZE;
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this._fixedHItemSize = this._fixedVItemSize = undefined;
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this.connect('style-changed', this._onStyleChanged.bind(this));
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this.connect('actor-added', this._childAdded.bind(this));
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this.connect('actor-removed', this._childRemoved.bind(this));
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this.connect('destroy', this._onDestroy.bind(this));
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}
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vfunc_unmap() {
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// Cancel animations when hiding the overview, to avoid icons
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// swarming into the void ...
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_getChildrenToAnimate() {
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const layoutManager = this.layout_manager;
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const children = layoutManager.getItemsAtPage(this._currentPage);
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return children.filter(c => c.visible);
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}
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_resetAnimationActors() {
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this._clonesAnimating.forEach(clone => {
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clone.source.reactive = true;
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clone.source.opacity = 255;
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clone.destroy();
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});
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this._clonesAnimating = [];
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}
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_animationDone() {
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this._resetAnimationActors();
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super.vfunc_unmap();
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}
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_onDestroy() {
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if (this._updateIconSizesLaterId) {
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Meta.later_remove(this._updateIconSizesLaterId);
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this._updateIconSizesLaterId = 0;
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}
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}
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_keyFocusIn(actor) {
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this.emit('child-focused', actor);
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this.emit('animation-done');
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}
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_childAdded(grid, child) {
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child._iconGridKeyFocusInId = child.connect('key-focus-in', this._keyFocusIn.bind(this));
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child._iconGridKeyFocusInId = child.connect('key-focus-in', actor => this.emit('child-focused', actor));
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child._paintVisible = child.opacity > 0;
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child._opacityChangedId = child.connect('notify::opacity', () => {
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@ -1209,201 +1198,180 @@ var IconGrid = GObject.registerClass({
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delete child._paintVisible;
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}
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vfunc_get_preferred_width(_forHeight) {
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let nChildren = this.get_n_children();
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let nColumns = this._colLimit
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? Math.min(this._colLimit, nChildren)
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: nChildren;
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let totalSpacing = Math.max(0, nColumns - 1) * this._getSpacing();
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// Kind of a lie, but not really an issue right now. If
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// we wanted to support some sort of hidden/overflow that would
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// need higher level design
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let minSize = this._getHItemSize() + this.leftPadding + this.rightPadding;
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let natSize = nColumns * this._getHItemSize() + totalSpacing + this.leftPadding + this.rightPadding;
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return this.get_theme_node().adjust_preferred_width(minSize, natSize);
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vfunc_unmap() {
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// Cancel animations when hiding the overview, to avoid icons
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// swarming into the void ...
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this._resetAnimationActors();
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super.vfunc_unmap();
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}
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_getVisibleChildren() {
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return this.get_children().filter(actor => actor.visible);
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vfunc_style_changed() {
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super.vfunc_style_changed();
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const node = this.get_theme_node();
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this.layout_manager.column_spacing = node.get_length('column-spacing');
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this.layout_manager.row_spacing = node.get_length('row-spacing');
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let [found, value] = node.lookup_length('max-column-spacing', false);
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this.layout_manager.max_column_spacing = found ? value : -1;
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[found, value] = node.lookup_length('max-row-spacing', false);
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this.layout_manager.max_row_spacing = found ? value : -1;
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}
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_availableHeightPerPageForItems() {
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return this.usedHeightForNRows(this._rowsPerPage) - (this.topPadding + this.bottomPadding);
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}
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vfunc_get_preferred_height() {
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const height = (this._availableHeightPerPageForItems() + this.bottomPadding + this.topPadding) * this._nPages + this._spaceBetweenPages * this._nPages;
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return [height, height];
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}
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vfunc_allocate(box) {
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if (this._childrenPerPage === 0)
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log('computePages() must be called before allocate(); pagination will not work.');
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this.set_allocation(box);
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let children = this._getVisibleChildren();
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let availWidth = box.x2 - box.x1;
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let spacing = this._getSpacing();
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let [nColumns, usedWidth] = this._computeLayout(availWidth);
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let leftEmptySpace;
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switch (this._xAlign) {
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case St.Align.START:
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leftEmptySpace = 0;
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break;
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case St.Align.MIDDLE:
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leftEmptySpace = Math.floor((availWidth - usedWidth) / 2);
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break;
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case St.Align.END:
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leftEmptySpace = availWidth - usedWidth;
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}
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let x = box.x1 + leftEmptySpace + this.leftPadding;
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let y = box.y1 + this.topPadding;
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let columnIndex = 0;
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let nChangedIcons = 0;
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for (let i = 0; i < children.length; i++) {
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let childBox = this._calculateChildBox(children[i], x, y, box);
|
||||
|
||||
if (animateIconPosition(children[i], childBox, nChangedIcons))
|
||||
nChangedIcons++;
|
||||
|
||||
children[i].show();
|
||||
|
||||
columnIndex++;
|
||||
if (columnIndex === nColumns)
|
||||
columnIndex = 0;
|
||||
|
||||
if (columnIndex == 0) {
|
||||
y += this._getVItemSize() + spacing;
|
||||
if ((i + 1) % this._childrenPerPage === 0)
|
||||
y += this._spaceBetweenPages - spacing + this.bottomPadding + this.topPadding;
|
||||
x = box.x1 + leftEmptySpace + this.leftPadding;
|
||||
} else {
|
||||
x += this._getHItemSize() + spacing;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
vfunc_get_paint_volume(paintVolume) {
|
||||
// Setting the paint volume does not make sense when we don't have
|
||||
// any allocation
|
||||
if (!this.has_allocation())
|
||||
return false;
|
||||
|
||||
let themeNode = this.get_theme_node();
|
||||
let allocationBox = this.get_allocation_box();
|
||||
let paintBox = themeNode.get_paint_box(allocationBox);
|
||||
|
||||
let origin = new Graphene.Point3D();
|
||||
origin.x = paintBox.x1 - allocationBox.x1;
|
||||
origin.y = paintBox.y1 - allocationBox.y1;
|
||||
origin.z = 0.0;
|
||||
|
||||
paintVolume.set_origin(origin);
|
||||
paintVolume.set_width(paintBox.x2 - paintBox.x1);
|
||||
paintVolume.set_height(paintBox.y2 - paintBox.y1);
|
||||
|
||||
if (this.get_clip_to_allocation())
|
||||
return true;
|
||||
|
||||
for (let child = this.get_first_child();
|
||||
child != null;
|
||||
child = child.get_next_sibling()) {
|
||||
|
||||
if (!child.visible || !child.opacity)
|
||||
continue;
|
||||
|
||||
let childVolume = child.get_transformed_paint_volume(this);
|
||||
if (!childVolume)
|
||||
return false;
|
||||
|
||||
paintVolume.union(childVolume);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
* Intended to be override by subclasses if they need a different
|
||||
* set of items to be animated.
|
||||
/**
|
||||
* addItem:
|
||||
* @param {Clutter.Actor} item: item to append to the grid
|
||||
* @param {int} page: page number
|
||||
* @param {int} index: position in the page
|
||||
*
|
||||
* Adds @item to the grid. @item must not be part of the grid.
|
||||
*
|
||||
* If @index exceeds the number of items per page, @item will
|
||||
* be added to the next page.
|
||||
*
|
||||
* @page must be a number between 0 and the number of pages.
|
||||
* Adding to the page after next will create a new page.
|
||||
*/
|
||||
_getChildrenToAnimate() {
|
||||
const children = this._getVisibleChildren().filter(child => child.opacity > 0);
|
||||
const firstIndex = this._childrenPerPage * this.currentPage;
|
||||
const lastIndex = firstIndex + this._childrenPerPage;
|
||||
addItem(item, page = -1, index = -1) {
|
||||
if (!(item.icon instanceof BaseIcon))
|
||||
throw new Error('Only items with a BaseIcon icon property can be added to IconGrid');
|
||||
|
||||
return children.slice(firstIndex, lastIndex);
|
||||
this.layout_manager.addItem(item, page, index);
|
||||
}
|
||||
|
||||
_resetAnimationActors() {
|
||||
this._clonesAnimating.forEach(clone => {
|
||||
clone.source.reactive = true;
|
||||
clone.source.opacity = 255;
|
||||
clone.destroy();
|
||||
});
|
||||
this._clonesAnimating = [];
|
||||
/**
|
||||
* appendItem:
|
||||
* @param {Clutter.Actor} item: item to append to the grid
|
||||
*
|
||||
* Appends @item to the grid. @item must not be part of the grid.
|
||||
*/
|
||||
appendItem(item) {
|
||||
this.layout_manager.appendItem(item);
|
||||
}
|
||||
|
||||
_animationDone() {
|
||||
this._resetAnimationActors();
|
||||
this.emit('animation-done');
|
||||
/**
|
||||
* removeItem:
|
||||
* @param {Clutter.Actor} item: item to remove from the grid
|
||||
*
|
||||
* Removes @item to the grid. @item must be part of the grid.
|
||||
*/
|
||||
removeItem(item) {
|
||||
if (!this.contains(item))
|
||||
throw new Error(`Item ${item} is not part of the IconGrid`);
|
||||
|
||||
this.layout_manager.removeItem(item);
|
||||
}
|
||||
|
||||
animatePulse(animationDirection) {
|
||||
if (animationDirection != AnimationDirection.IN) {
|
||||
throw new GObject.NotImplementedError("Pulse animation only implements " +
|
||||
"'in' animation direction");
|
||||
/**
|
||||
* goToPage:
|
||||
* @param {int} pageIndex: page index
|
||||
* @param {boolean} animate: animate the page transition
|
||||
*
|
||||
* Moves the current page to @pageIndex. @pageIndex must be a valid page
|
||||
* number.
|
||||
*/
|
||||
goToPage(pageIndex, animate = true) {
|
||||
if (pageIndex >= this.nPages)
|
||||
throw new Error(`IconGrid does not have page ${pageIndex}`);
|
||||
|
||||
let newValue;
|
||||
let adjustment;
|
||||
switch (this.layout_manager.orientation) {
|
||||
case Clutter.Orientation.VERTICAL:
|
||||
adjustment = this.vadjustment;
|
||||
newValue = pageIndex * this.layout_manager.pageHeight;
|
||||
break;
|
||||
case Clutter.Orientation.HORIZONTAL:
|
||||
adjustment = this.hadjustment;
|
||||
newValue = pageIndex * this.layout_manager.pageWidth;
|
||||
break;
|
||||
}
|
||||
|
||||
this._resetAnimationActors();
|
||||
this._currentPage = pageIndex;
|
||||
|
||||
let actors = this._getChildrenToAnimate();
|
||||
if (actors.length == 0) {
|
||||
this._animationDone();
|
||||
return;
|
||||
}
|
||||
if (!this.mapped)
|
||||
animate = false;
|
||||
|
||||
// For few items the animation can be slow, so use a smaller
|
||||
// delay when there are less than 4 items
|
||||
// (ANIMATION_BASE_DELAY_FOR_ITEM = 1/4 *
|
||||
// ANIMATION_MAX_DELAY_FOR_ITEM)
|
||||
let maxDelay = Math.min(ANIMATION_BASE_DELAY_FOR_ITEM * actors.length,
|
||||
ANIMATION_MAX_DELAY_FOR_ITEM);
|
||||
|
||||
for (let index = 0; index < actors.length; index++) {
|
||||
let actor = actors[index];
|
||||
actor.set_scale(0, 0);
|
||||
actor.set_pivot_point(0.5, 0.5);
|
||||
|
||||
let delay = index / actors.length * maxDelay;
|
||||
let bounceUpTime = ANIMATION_TIME_IN / 4;
|
||||
let isLastItem = index == actors.length - 1;
|
||||
actor.ease({
|
||||
scale_x: ANIMATION_BOUNCE_ICON_SCALE,
|
||||
scale_y: ANIMATION_BOUNCE_ICON_SCALE,
|
||||
duration: bounceUpTime,
|
||||
mode: Clutter.AnimationMode.EASE_IN_OUT_QUAD,
|
||||
delay,
|
||||
onComplete: () => {
|
||||
let duration = ANIMATION_TIME_IN - bounceUpTime;
|
||||
actor.ease({
|
||||
scale_x: 1,
|
||||
scale_y: 1,
|
||||
duration,
|
||||
mode: Clutter.AnimationMode.EASE_IN_OUT_QUAD,
|
||||
onComplete: () => {
|
||||
if (isLastItem)
|
||||
this._animationDone();
|
||||
actor.reactive = true;
|
||||
},
|
||||
});
|
||||
},
|
||||
adjustment.ease(newValue, {
|
||||
mode: Clutter.AnimationMode.EASE_OUT_CUBIC,
|
||||
duration: animate ? PAGE_SWITCH_TIME : 0,
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* getItemPage:
|
||||
* @param {BaseIcon} item: the item
|
||||
*
|
||||
* Retrieves the page @item is in, or -1 if @item is not part of the grid.
|
||||
*
|
||||
* @returns {int} the page where @item is in
|
||||
*/
|
||||
getItemPage(item) {
|
||||
return this.layout_manager.getItemPage(item);
|
||||
}
|
||||
|
||||
/**
|
||||
* getItemPosition:
|
||||
* @param {BaseIcon} item: the item
|
||||
*
|
||||
* Retrieves the position of @item is its page, or -1 if @item is not
|
||||
* part of the grid.
|
||||
*
|
||||
* @returns {[int, int]} the page and position of @item
|
||||
*/
|
||||
getItemPosition(item) {
|
||||
if (!this.contains(item))
|
||||
return [-1, -1];
|
||||
|
||||
const layoutManager = this.layout_manager;
|
||||
return layoutManager.getItemPosition(item);
|
||||
}
|
||||
|
||||
/**
|
||||
* getItemAt:
|
||||
* @param {int} page: the page
|
||||
* @param {int} position: the position in page
|
||||
*
|
||||
* Retrieves the item at @page and @position.
|
||||
*
|
||||
* @returns {BaseItem} the item at @page and @position, or null
|
||||
*/
|
||||
getItemAt(page, position) {
|
||||
const layoutManager = this.layout_manager;
|
||||
return layoutManager.getItemAt(page, position);
|
||||
}
|
||||
|
||||
/**
|
||||
* getItemsAtPage:
|
||||
* @param {int} page: the page index
|
||||
*
|
||||
* Retrieves the children at page @page, including invisible children.
|
||||
*
|
||||
* @returns {Array} an array of {Clutter.Actor}s
|
||||
*/
|
||||
getItemsAtPage(page) {
|
||||
if (page < 0 || page > this.nPages)
|
||||
throw new Error(`Page ${page} does not exist at IconGrid`);
|
||||
|
||||
const layoutManager = this.layout_manager;
|
||||
return layoutManager.getItemsAtPage(page);
|
||||
}
|
||||
|
||||
get currentPage() {
|
||||
return this._currentPage;
|
||||
}
|
||||
|
||||
set currentPage(v) {
|
||||
this.goToPage(v);
|
||||
}
|
||||
|
||||
get nPages() {
|
||||
return this.layout_manager.nPages;
|
||||
}
|
||||
|
||||
adaptToSize(width, height) {
|
||||
this.layout_manager.adaptToSize(width, height);
|
||||
}
|
||||
|
||||
animateSpring(animationDirection, sourceActor) {
|
||||
@ -1450,11 +1418,11 @@ var IconGrid = GObject.registerClass({
|
||||
*/
|
||||
|
||||
this._clonesAnimating.forEach(actorClone => {
|
||||
let actor = actorClone.source;
|
||||
const actor = actorClone.source;
|
||||
actor.opacity = 0;
|
||||
actor.reactive = false;
|
||||
|
||||
let [width, height] = this._getAllocatedChildSizeAndSpacing(actor);
|
||||
let [width, height] = actor.get_size();
|
||||
actorClone.set_size(width, height);
|
||||
let scaleX = sourceScaledWidth / width;
|
||||
let scaleY = sourceScaledHeight / height;
|
||||
@ -1523,238 +1491,8 @@ var IconGrid = GObject.registerClass({
|
||||
});
|
||||
}
|
||||
|
||||
_getAllocatedChildSizeAndSpacing(child) {
|
||||
let [,, natWidth, natHeight] = child.get_preferred_size();
|
||||
let width = Math.min(this._getHItemSize(), natWidth);
|
||||
let xSpacing = Math.max(0, width - natWidth) / 2;
|
||||
let height = Math.min(this._getVItemSize(), natHeight);
|
||||
let ySpacing = Math.max(0, height - natHeight) / 2;
|
||||
return [width, height, xSpacing, ySpacing];
|
||||
}
|
||||
|
||||
_calculateChildBox(child, x, y, box) {
|
||||
/* Center the item in its allocation horizontally */
|
||||
let [width, height, childXSpacing, childYSpacing] =
|
||||
this._getAllocatedChildSizeAndSpacing(child);
|
||||
|
||||
let childBox = new Clutter.ActorBox();
|
||||
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL) {
|
||||
let _x = box.x2 - (x + width);
|
||||
childBox.x1 = Math.floor(_x - childXSpacing);
|
||||
} else {
|
||||
childBox.x1 = Math.floor(x + childXSpacing);
|
||||
}
|
||||
childBox.y1 = Math.floor(y + childYSpacing);
|
||||
childBox.x2 = childBox.x1 + width;
|
||||
childBox.y2 = childBox.y1 + height;
|
||||
return childBox;
|
||||
}
|
||||
|
||||
columnsForWidth(rowWidth) {
|
||||
return this._computeLayout(rowWidth)[0];
|
||||
}
|
||||
|
||||
getRowLimit() {
|
||||
return this._rowLimit;
|
||||
}
|
||||
|
||||
_computeLayout(forWidth) {
|
||||
this.ensure_style();
|
||||
|
||||
let nColumns = 0;
|
||||
let usedWidth = this.leftPadding + this.rightPadding;
|
||||
let spacing = this._getSpacing();
|
||||
|
||||
while ((this._colLimit == null || nColumns < this._colLimit) &&
|
||||
(usedWidth + this._getHItemSize() <= forWidth)) {
|
||||
usedWidth += this._getHItemSize() + spacing;
|
||||
nColumns += 1;
|
||||
}
|
||||
|
||||
if (nColumns > 0)
|
||||
usedWidth -= spacing;
|
||||
|
||||
return [nColumns, usedWidth];
|
||||
}
|
||||
|
||||
_onStyleChanged() {
|
||||
let themeNode = this.get_theme_node();
|
||||
this._spacing = themeNode.get_length('spacing');
|
||||
this._hItemSize = themeNode.get_length('-shell-grid-horizontal-item-size') || ICON_SIZE;
|
||||
this._vItemSize = themeNode.get_length('-shell-grid-vertical-item-size') || ICON_SIZE;
|
||||
this.queue_relayout();
|
||||
}
|
||||
|
||||
nRows(forWidth) {
|
||||
let children = this._getVisibleChildren();
|
||||
let nColumns = forWidth < 0 ? children.length : this._computeLayout(forWidth)[0];
|
||||
let nRows = nColumns > 0 ? Math.ceil(children.length / nColumns) : 0;
|
||||
if (this._rowLimit)
|
||||
nRows = Math.min(nRows, this._rowLimit);
|
||||
return nRows;
|
||||
}
|
||||
|
||||
rowsForHeight(forHeight) {
|
||||
return Math.floor((forHeight - (this.topPadding + this.bottomPadding) + this._getSpacing()) / (this._getVItemSize() + this._getSpacing()));
|
||||
}
|
||||
|
||||
usedHeightForNRows(nRows) {
|
||||
return (this._getVItemSize() + this._getSpacing()) * nRows - this._getSpacing() + this.topPadding + this.bottomPadding;
|
||||
}
|
||||
|
||||
usedWidth(forWidth) {
|
||||
return this.usedWidthForNColumns(this.columnsForWidth(forWidth));
|
||||
}
|
||||
|
||||
usedWidthForNColumns(columns) {
|
||||
let usedWidth = columns * (this._getHItemSize() + this._getSpacing());
|
||||
usedWidth -= this._getSpacing();
|
||||
return usedWidth + this.leftPadding + this.rightPadding;
|
||||
}
|
||||
|
||||
addItem(item, index) {
|
||||
if (!(item.icon instanceof BaseIcon))
|
||||
throw new Error('Only items with a BaseIcon icon property can be added to IconGrid');
|
||||
|
||||
this._items.push(item);
|
||||
if (index !== undefined)
|
||||
this.insert_child_at_index(item, index);
|
||||
else
|
||||
this.add_actor(item);
|
||||
}
|
||||
|
||||
removeItem(item) {
|
||||
this.remove_child(item);
|
||||
}
|
||||
|
||||
setSpacing(spacing) {
|
||||
this._fixedSpacing = spacing;
|
||||
}
|
||||
|
||||
_getSpacing() {
|
||||
return this._fixedSpacing ? this._fixedSpacing : this._spacing;
|
||||
}
|
||||
|
||||
_getHItemSize() {
|
||||
return this._fixedHItemSize ? this._fixedHItemSize : this._hItemSize;
|
||||
}
|
||||
|
||||
_getVItemSize() {
|
||||
return this._fixedVItemSize ? this._fixedVItemSize : this._vItemSize;
|
||||
}
|
||||
|
||||
_updateSpacingForSize(availWidth, availHeight) {
|
||||
let maxEmptyVArea = availHeight - this._minRows * this._getVItemSize();
|
||||
let maxEmptyHArea = availWidth - this._minColumns * this._getHItemSize();
|
||||
let maxHSpacing, maxVSpacing;
|
||||
|
||||
if (this._padWithSpacing) {
|
||||
// minRows + 1 because we want to put spacing before the first row, so it is like we have one more row
|
||||
// to divide the empty space
|
||||
maxVSpacing = Math.floor(maxEmptyVArea / (this._minRows + 1));
|
||||
maxHSpacing = Math.floor(maxEmptyHArea / (this._minColumns + 1));
|
||||
} else {
|
||||
if (this._minRows <= 1)
|
||||
maxVSpacing = maxEmptyVArea;
|
||||
else
|
||||
maxVSpacing = Math.floor(maxEmptyVArea / (this._minRows - 1));
|
||||
|
||||
if (this._minColumns <= 1)
|
||||
maxHSpacing = maxEmptyHArea;
|
||||
else
|
||||
maxHSpacing = Math.floor(maxEmptyHArea / (this._minColumns - 1));
|
||||
}
|
||||
|
||||
let maxSpacing = Math.min(maxHSpacing, maxVSpacing);
|
||||
// Limit spacing to the item size
|
||||
maxSpacing = Math.min(maxSpacing, Math.min(this._getVItemSize(), this._getHItemSize()));
|
||||
// The minimum spacing, regardless of whether it satisfies the row/columng minima,
|
||||
// is the spacing we get from CSS.
|
||||
let spacing = Math.max(this._spacing, maxSpacing);
|
||||
this.setSpacing(spacing);
|
||||
if (this._padWithSpacing)
|
||||
this.topPadding = this.rightPadding = this.bottomPadding = this.leftPadding = spacing;
|
||||
}
|
||||
|
||||
_computePages(availWidthPerPage, availHeightPerPage) {
|
||||
const [nColumns] = this._computeLayout(availWidthPerPage);
|
||||
const children = this._getVisibleChildren();
|
||||
let nRows;
|
||||
if (nColumns > 0)
|
||||
nRows = Math.ceil(children.length / nColumns);
|
||||
else
|
||||
nRows = 0;
|
||||
if (this._rowLimit)
|
||||
nRows = Math.min(nRows, this._rowLimit);
|
||||
|
||||
// We want to contain the grid inside the parent box with padding
|
||||
this._rowsPerPage = this.rowsForHeight(availHeightPerPage);
|
||||
this._nPages = Math.ceil(nRows / this._rowsPerPage);
|
||||
this._spaceBetweenPages = availHeightPerPage - (this.topPadding + this.bottomPadding) - this._availableHeightPerPageForItems();
|
||||
this._childrenPerPage = nColumns * this._rowsPerPage;
|
||||
}
|
||||
|
||||
/*
|
||||
* This function must to be called before iconGrid allocation,
|
||||
* to know how much spacing can the grid has
|
||||
*/
|
||||
adaptToSize(availWidth, availHeight) {
|
||||
this._fixedHItemSize = this._hItemSize;
|
||||
this._fixedVItemSize = this._vItemSize;
|
||||
this._updateSpacingForSize(availWidth, availHeight);
|
||||
|
||||
if (this.columnsForWidth(availWidth) < this._minColumns || this.rowsForHeight(availHeight) < this._minRows) {
|
||||
let neededWidth = this.usedWidthForNColumns(this._minColumns) - availWidth;
|
||||
let neededHeight = this.usedHeightForNRows(this._minRows) - availHeight;
|
||||
|
||||
let neededSpacePerItem = neededWidth > neededHeight
|
||||
? Math.ceil(neededWidth / this._minColumns)
|
||||
: Math.ceil(neededHeight / this._minRows);
|
||||
this._fixedHItemSize = Math.max(this._hItemSize - neededSpacePerItem, MIN_ICON_SIZE);
|
||||
this._fixedVItemSize = Math.max(this._vItemSize - neededSpacePerItem, MIN_ICON_SIZE);
|
||||
|
||||
this._updateSpacingForSize(availWidth, availHeight);
|
||||
}
|
||||
if (!this._updateIconSizesLaterId) {
|
||||
this._updateIconSizesLaterId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
|
||||
this._updateIconSizes.bind(this));
|
||||
}
|
||||
this._computePages(availWidth, availHeight);
|
||||
}
|
||||
|
||||
// Note that this is ICON_SIZE as used by BaseIcon, not elsewhere in IconGrid; it's a bit messed up
|
||||
_updateIconSizes() {
|
||||
this._updateIconSizesLaterId = 0;
|
||||
let scale = Math.min(this._fixedHItemSize, this._fixedVItemSize) / Math.max(this._hItemSize, this._vItemSize);
|
||||
let newIconSize = Math.floor(ICON_SIZE * scale);
|
||||
for (let i in this._items)
|
||||
this._items[i].icon.setIconSize(newIconSize);
|
||||
|
||||
return GLib.SOURCE_REMOVE;
|
||||
}
|
||||
|
||||
nPages() {
|
||||
return this._nPages;
|
||||
}
|
||||
|
||||
getPageHeight() {
|
||||
return this._availableHeightPerPageForItems();
|
||||
}
|
||||
|
||||
getPageY(pageNumber) {
|
||||
if (!this._nPages)
|
||||
return 0;
|
||||
|
||||
let firstPageItem = pageNumber * this._childrenPerPage;
|
||||
let childBox = this._getVisibleChildren()[firstPageItem].get_allocation_box();
|
||||
return childBox.y1 - this.topPadding;
|
||||
}
|
||||
|
||||
getItemPage(item) {
|
||||
let children = this._getVisibleChildren();
|
||||
let index = children.indexOf(item);
|
||||
if (index == -1)
|
||||
throw new Error('Item not found.');
|
||||
return Math.floor(index / this._childrenPerPage);
|
||||
get itemsPerPage() {
|
||||
const layoutManager = this.layout_manager;
|
||||
return layoutManager.rows_per_page * layoutManager.columns_per_page;
|
||||
}
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user