Application Menu: add support for showing GApplication actions

Use the new GApplication support in ShellApp to create the application
menu. Supports plain (no state), boolean and double actions.
Includes a test application (as no other application uses GApplication
for actions)

https://bugzilla.gnome.org/show_bug.cgi?id=621203
This commit is contained in:
Giovanni Campagna
2011-05-15 18:55:23 +02:00
committed by Colin Walters
parent 8764253861
commit 4debedb275
4 changed files with 310 additions and 25 deletions

View File

@ -3,6 +3,7 @@
const Cairo = imports.cairo;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Pango = imports.gi.Pango;
@ -235,10 +236,12 @@ const AppMenuButton = new Lang.Class({
Name: 'AppMenuButton',
Extends: PanelMenu.Button,
_init: function() {
this.parent(0.0);
_init: function(menuManager) {
this.parent(0.0, true);
this._startingApps = [];
this._menuManager = menuManager;
this._targetApp = null;
let bin = new St.Bin({ name: 'appMenu' });
@ -264,10 +267,6 @@ const AppMenuButton = new Lang.Class({
this._iconBottomClip = 0;
this._quitMenu = new PopupMenu.PopupMenuItem('');
this.menu.addMenuItem(this._quitMenu);
this._quitMenu.connect('activate', Lang.bind(this, this._onQuit));
this._visible = !Main.overview.visible;
if (!this._visible)
this.actor.hide();
@ -446,12 +445,6 @@ const AppMenuButton = new Lang.Class({
}
},
_onQuit: function() {
if (this._targetApp == null)
return;
this._targetApp.request_quit();
},
_onAppStateChanged: function(appSys, app) {
let state = app.state;
if (state != Shell.AppState.STARTING) {
@ -513,8 +506,10 @@ const AppMenuButton = new Lang.Class({
}
if (targetApp == this._targetApp) {
if (targetApp && targetApp.get_state() != Shell.AppState.STARTING)
if (targetApp && targetApp.get_state() != Shell.AppState.STARTING) {
this.stopAnimation();
this._maybeSetMenu();
}
return;
}
@ -528,16 +523,40 @@ const AppMenuButton = new Lang.Class({
let icon = targetApp.get_faded_icon(2 * PANEL_ICON_SIZE);
this._label.setText(targetApp.get_name());
// TODO - _quit() doesn't really work on apps in state STARTING yet
this._quitMenu.label.set_text(_("Quit %s").format(targetApp.get_name()));
this._iconBox.set_child(icon);
this._iconBox.show();
if (targetApp.get_state() == Shell.AppState.STARTING)
this.startAnimation();
else
this._maybeSetMenu();
this.emit('changed');
},
_maybeSetMenu: function() {
let menu;
if (this._targetApp.action_group) {
if (this.menu instanceof PopupMenu.RemoteMenu &&
this.menu.actionGroup == this._targetApp.action_group)
return;
menu = new PopupMenu.RemoteMenu(this.actor, this._targetApp.menu, this._targetApp.action_group);
} else {
if (this.menu && !(this.menu instanceof PopupMenu.RemoteMenu))
return;
// fallback to older menu
menu = new PopupMenu.PopupMenu(this.actor, 0.0, St.Side.TOP, 0);
menu.addAction(_("Quit"), Lang.bind(this, function() {
this._targetApp.request_quit();
}));
}
this.setMenu(menu);
this._menuManager.addMenu(menu);
}
});
@ -924,9 +943,8 @@ const Panel = new Lang.Class({
// more cleanly with the rest of the panel
this._menus.addMenu(this._activitiesButton.menu);
this._appMenu = new AppMenuButton();
this._appMenu = new AppMenuButton(this._menus);
this._leftBox.add(this._appMenu.actor);
this._menus.addMenu(this._appMenu.menu);
}
/* center */