appDisplay: Add threshold after overshoot page switches
We currently always switch app pages when a dragged app icon moves outside the grid boundaries, regardless of any previous page switches. This makes it too easy to switch multiple pages accidentally, so add a small threshold that the icon has to move back towards the grid before allowing another page switch. https://gitlab.gnome.org/GNOME/gnome-shell/issues/1693
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@ -40,6 +40,8 @@ var PAGE_SWITCH_TIME = 300;
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var APP_ICON_SCALE_IN_TIME = 500;
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var APP_ICON_SCALE_IN_TIME = 500;
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var APP_ICON_SCALE_IN_DELAY = 700;
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var APP_ICON_SCALE_IN_DELAY = 700;
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const OVERSHOOT_THRESHOLD = 20;
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const SWITCHEROO_BUS_NAME = 'net.hadess.SwitcherooControl';
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const SWITCHEROO_BUS_NAME = 'net.hadess.SwitcherooControl';
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const SWITCHEROO_OBJECT_PATH = '/net/hadess/SwitcherooControl';
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const SWITCHEROO_OBJECT_PATH = '/net/hadess/SwitcherooControl';
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@ -351,6 +353,8 @@ var AllView = class AllView extends BaseAppView {
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this._availWidth = 0;
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this._availWidth = 0;
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this._availHeight = 0;
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this._availHeight = 0;
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this._lastOvershootY = -1;
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Main.overview.connect('hidden', () => this.goToPage(0));
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Main.overview.connect('hidden', () => this.goToPage(0));
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this._grid.connect('space-opened', () => {
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this._grid.connect('space-opened', () => {
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let fadeEffect = this._scrollView.get_effect('fade');
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let fadeEffect = this._scrollView.get_effect('fade');
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@ -748,12 +752,24 @@ var AllView = class AllView extends BaseAppView {
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let [, gridHeight] = this.actor.get_transformed_size();
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let [, gridHeight] = this.actor.get_transformed_size();
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let gridBottom = gridY + gridHeight;
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let gridBottom = gridY + gridHeight;
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// Within the grid boundaries, or already animating
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// Already animating
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if (dragEvent.y > gridY && dragEvent.y < gridBottom ||
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if (this._adjustment.get_transition('value') !== null)
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this._adjustment.get_transition('value') != null) {
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return;
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// Within the grid boundaries
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if (dragEvent.y > gridY && dragEvent.y < gridBottom) {
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// Check whether we moved out the area of the last switch
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if (Math.abs(this._lastOvershootY - dragEvent.y) > OVERSHOOT_THRESHOLD)
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this._lastOvershootY = -1;
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return;
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return;
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}
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}
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// Still in the area of the previous page switch
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if (this._lastOvershootY >= 0)
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return;
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this._lastOvershootY = dragEvent.y;
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// Moving above the grid
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// Moving above the grid
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let currentY = this._adjustment.value;
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let currentY = this._adjustment.value;
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if (dragEvent.y <= gridY && currentY > 0) {
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if (dragEvent.y <= gridY && currentY > 0) {
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@ -799,6 +815,7 @@ var AllView = class AllView extends BaseAppView {
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}
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}
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this._eventBlocker.visible = this._currentPopup !== null;
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this._eventBlocker.visible = this._currentPopup !== null;
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this._lastOvershootY = -1;
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}
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}
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_canAccept(source) {
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_canAccept(source) {
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