appDisplay: Add and rework pan action response
Add pan action to AllView and rework it to take into account the velocity the user gives to the action https://bugzilla.gnome.org/show_bug.cgi?id=706081
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@ -43,6 +43,9 @@ const INDICATORS_ANIMATION_TIME = 0.5;
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// at once without delay
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const INDICATORS_ANIMATION_DELAY_PERCENTAGE = 50;
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// Fraction of page height the finger or mouse must reach
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// to change page
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const PAGE_SWITCH_TRESHOLD = 0.2;
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const PAGE_SWITCH_TIME = 0.3;
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// Recursively load a GMenuTreeDirectory; we could put this in ShellAppSystem too
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@ -298,6 +301,13 @@ const AllView = new Lang.Class({
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this._pagesBin.connect('scroll-event', Lang.bind(this, this._onScroll));
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let panAction = new Clutter.PanAction({ interpolate: false });
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panAction.connect('pan', Lang.bind(this, this._onPan));
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panAction.connect('gesture-cancel', Lang.bind(this, this._onPanEnd));
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panAction.connect('gesture-end', Lang.bind(this, this._onPanEnd));
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this._panAction = panAction;
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this._pagesBin.add_action(panAction);
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this._panning = false;
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this._clickAction = new Clutter.ClickAction();
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this._clickAction.connect('clicked', Lang.bind(this, function() {
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if (!this._currentPopup)
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@ -315,12 +325,45 @@ const AllView = new Lang.Class({
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},
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goToPage: function(pageNumber) {
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this._currentPage = pageNumber;
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Tweener.addTween(this._verticalAdjustment,
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{ value: this._grid.getPageY(this._currentPage),
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time: PAGE_SWITCH_TIME,
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transition: 'easeOutQuad' });
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this._pageIndicators.setCurrentPage(pageNumber);
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let velocity;
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if (!this._panning)
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velocity = 0;
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else
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velocity = Math.abs(this._panAction.get_velocity(0)[2]);
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// Tween the change between pages.
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// If velocity is not specified (i.e. scrolling with mouse wheel),
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// use the same speed regardless of original position
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// if velocity is specified, it's in pixels per milliseconds
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let diffToPage = this._diffToPage(pageNumber);
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let childBox = this._pagesBin.get_allocation_box();
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let totalHeight = childBox.y2 - childBox.y1;
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let time;
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// Only take the velocity into account on page changes, otherwise
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// return smoothly to the current page using the default velocity
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if (this._currentPage != pageNumber) {
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let minVelocity = totalHeight / (PAGE_SWITCH_TIME * 1000);
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velocity = Math.max(minVelocity, velocity);
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time = (diffToPage / velocity) / 1000;
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} else {
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time = PAGE_SWITCH_TIME * diffToPage / totalHeight;
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}
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// When changing more than one page, make sure to not take
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// longer than PAGE_SWITCH_TIME
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time = Math.min(time, PAGE_SWITCH_TIME);
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if (pageNumber < this._grid.nPages() && pageNumber >= 0) {
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this._currentPage = pageNumber;
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Tweener.addTween(this._verticalAdjustment,
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{ value: this._grid.getPageY(this._currentPage),
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time: time,
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transition: 'easeOutQuad' });
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this._pageIndicators.setCurrentPage(pageNumber);
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}
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},
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_diffToPage: function (pageNumber) {
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let currentScrollPosition = this._verticalAdjustment.value;
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return Math.abs(currentScrollPosition - this._grid.getPageY(pageNumber));
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},
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_onScroll: function(actor, event) {
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@ -336,6 +379,28 @@ const AllView = new Lang.Class({
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}
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},
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_onPan: function(action) {
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this._panning = true;
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this._clickAction.release();
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let [dist, dx, dy] = action.get_motion_delta(0);
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let adjustment = this._verticalAdjustment;
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adjustment.value -= (dy / this._pagesBin.height) * adjustment.page_size;
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return false;
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},
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_onPanEnd: function(action) {
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let diffCurrentPage = this._diffToPage(this._currentPage);
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if (diffCurrentPage > this._pagesBin.height * PAGE_SWITCH_TRESHOLD) {
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if (action.get_velocity(0)[2] > 0 && this._currentPage > 0)
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this.goToPage(this._currentPage - 1);
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else if (this._currentPage < this._grid.nPages() - 1)
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this.goToPage(this._currentPage + 1);
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} else {
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this.goToPage(this._currentPage);
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}
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this._panning = false;
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},
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_getItemId: function(item) {
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if (item instanceof Shell.App)
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return item.get_id();
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