appDisplay: Add and rework pan action response

Add pan action to AllView and rework it to take
into account the velocity the user gives to the action

https://bugzilla.gnome.org/show_bug.cgi?id=706081
This commit is contained in:
Carlos Soriano 2013-08-12 16:36:45 +02:00
parent dcea8bed6d
commit 46bd1b9b18

View File

@ -43,6 +43,9 @@ const INDICATORS_ANIMATION_TIME = 0.5;
// at once without delay
const INDICATORS_ANIMATION_DELAY_PERCENTAGE = 50;
// Fraction of page height the finger or mouse must reach
// to change page
const PAGE_SWITCH_TRESHOLD = 0.2;
const PAGE_SWITCH_TIME = 0.3;
// Recursively load a GMenuTreeDirectory; we could put this in ShellAppSystem too
@ -298,6 +301,13 @@ const AllView = new Lang.Class({
this._pagesBin.connect('scroll-event', Lang.bind(this, this._onScroll));
let panAction = new Clutter.PanAction({ interpolate: false });
panAction.connect('pan', Lang.bind(this, this._onPan));
panAction.connect('gesture-cancel', Lang.bind(this, this._onPanEnd));
panAction.connect('gesture-end', Lang.bind(this, this._onPanEnd));
this._panAction = panAction;
this._pagesBin.add_action(panAction);
this._panning = false;
this._clickAction = new Clutter.ClickAction();
this._clickAction.connect('clicked', Lang.bind(this, function() {
if (!this._currentPopup)
@ -315,12 +325,45 @@ const AllView = new Lang.Class({
},
goToPage: function(pageNumber) {
let velocity;
if (!this._panning)
velocity = 0;
else
velocity = Math.abs(this._panAction.get_velocity(0)[2]);
// Tween the change between pages.
// If velocity is not specified (i.e. scrolling with mouse wheel),
// use the same speed regardless of original position
// if velocity is specified, it's in pixels per milliseconds
let diffToPage = this._diffToPage(pageNumber);
let childBox = this._pagesBin.get_allocation_box();
let totalHeight = childBox.y2 - childBox.y1;
let time;
// Only take the velocity into account on page changes, otherwise
// return smoothly to the current page using the default velocity
if (this._currentPage != pageNumber) {
let minVelocity = totalHeight / (PAGE_SWITCH_TIME * 1000);
velocity = Math.max(minVelocity, velocity);
time = (diffToPage / velocity) / 1000;
} else {
time = PAGE_SWITCH_TIME * diffToPage / totalHeight;
}
// When changing more than one page, make sure to not take
// longer than PAGE_SWITCH_TIME
time = Math.min(time, PAGE_SWITCH_TIME);
if (pageNumber < this._grid.nPages() && pageNumber >= 0) {
this._currentPage = pageNumber;
Tweener.addTween(this._verticalAdjustment,
{ value: this._grid.getPageY(this._currentPage),
time: PAGE_SWITCH_TIME,
time: time,
transition: 'easeOutQuad' });
this._pageIndicators.setCurrentPage(pageNumber);
}
},
_diffToPage: function (pageNumber) {
let currentScrollPosition = this._verticalAdjustment.value;
return Math.abs(currentScrollPosition - this._grid.getPageY(pageNumber));
},
_onScroll: function(actor, event) {
@ -336,6 +379,28 @@ const AllView = new Lang.Class({
}
},
_onPan: function(action) {
this._panning = true;
this._clickAction.release();
let [dist, dx, dy] = action.get_motion_delta(0);
let adjustment = this._verticalAdjustment;
adjustment.value -= (dy / this._pagesBin.height) * adjustment.page_size;
return false;
},
_onPanEnd: function(action) {
let diffCurrentPage = this._diffToPage(this._currentPage);
if (diffCurrentPage > this._pagesBin.height * PAGE_SWITCH_TRESHOLD) {
if (action.get_velocity(0)[2] > 0 && this._currentPage > 0)
this.goToPage(this._currentPage - 1);
else if (this._currentPage < this._grid.nPages() - 1)
this.goToPage(this._currentPage + 1);
} else {
this.goToPage(this._currentPage);
}
this._panning = false;
},
_getItemId: function(item) {
if (item instanceof Shell.App)
return item.get_id();