telepathy-client: Minor coding style fix
Use camelCase for JS properties.
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parent
e5fadb3b42
commit
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@ -77,18 +77,18 @@ Client.prototype = {
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// The second argument, recover, means _observeChannels will be run
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// The second argument, recover, means _observeChannels will be run
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// for any existing channel as well.
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// for any existing channel as well.
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let dbus = Tp.DBusDaemon.dup();
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let dbus = Tp.DBusDaemon.dup();
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this._tp_client = new Shell.TpClient({ 'dbus_daemon': dbus,
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this._tpClient = new Shell.TpClient({ 'dbus_daemon': dbus,
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'name': 'GnomeShell',
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'name': 'GnomeShell',
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'uniquify-name': true })
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'uniquify-name': true })
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this._tp_client.set_observe_channels_func(
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this._tpClient.set_observe_channels_func(
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Lang.bind(this, this._observeChannels));
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Lang.bind(this, this._observeChannels));
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this._tp_client.set_approve_channels_func(
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this._tpClient.set_approve_channels_func(
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Lang.bind(this, this._approveChannels));
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Lang.bind(this, this._approveChannels));
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this._tp_client.set_handle_channels_func(
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this._tpClient.set_handle_channels_func(
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Lang.bind(this, this._handleChannels));
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Lang.bind(this, this._handleChannels));
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try {
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try {
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this._tp_client.register();
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this._tpClient.register();
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} catch (e) {
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} catch (e) {
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throw new Error('Couldn\'t register Telepathy client. Error: \n' + e);
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throw new Error('Couldn\'t register Telepathy client. Error: \n' + e);
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}
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}
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@ -141,12 +141,12 @@ Client.prototype = {
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if (this._sources[channel.get_object_path()])
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if (this._sources[channel.get_object_path()])
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return;
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return;
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let source = new Source(account, conn, channel, contact, this._tp_client);
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let source = new Source(account, conn, channel, contact, this._tpClient);
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this._sources[channel.get_object_path()] = source;
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this._sources[channel.get_object_path()] = source;
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source.connect('destroy', Lang.bind(this,
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source.connect('destroy', Lang.bind(this,
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function() {
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function() {
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if (this._tp_client.is_handling_channel(channel)) {
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if (this._tpClient.is_handling_channel(channel)) {
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// The chat box has been destroyed so it can't
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// The chat box has been destroyed so it can't
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// handle the channel any more.
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// handle the channel any more.
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channel.close_async(null);
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channel.close_async(null);
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@ -167,7 +167,7 @@ Client.prototype = {
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continue;
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continue;
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}
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}
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if (this._tp_client.is_handling_channel(channel)) {
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if (this._tpClient.is_handling_channel(channel)) {
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// We are already handling the channel, display the source
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// We are already handling the channel, display the source
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let source = this._sources[channel.get_object_path()];
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let source = this._sources[channel.get_object_path()];
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if (source)
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if (source)
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@ -179,7 +179,7 @@ Client.prototype = {
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_approveChannels: function(approver, account, conn, channels,
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_approveChannels: function(approver, account, conn, channels,
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dispatchOp, context) {
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dispatchOp, context) {
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// Approve the channels right away as we are going to handle it
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// Approve the channels right away as we are going to handle it
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dispatchOp.claim_with_async(this._tp_client,
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dispatchOp.claim_with_async(this._tpClient,
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Lang.bind (this, function(dispatchOp, result) {
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Lang.bind (this, function(dispatchOp, result) {
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try {
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try {
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dispatchOp.claim_with_finish(result);
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dispatchOp.claim_with_finish(result);
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