dateMenu: Refresh world clocks section
Update the section styling to accentuate the most relevant information, and include the timezone. https://gitlab.gnome.org/GNOME/gnome-shell/issues/262
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3cf67b1236
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@ -930,14 +930,28 @@ StScrollBar {
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.world-clocks-grid,
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.world-clocks-grid,
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.weather-grid {
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.weather-grid {
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spacing-rows: 0.4em;
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spacing-rows: 0.4em;
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spacing-columns: 0.8em;
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}
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}
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.weather-box {
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.weather-box {
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spacing: 0.4em;
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spacing: 0.4em;
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}
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}
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.weather-grid {
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.world-clocks-city {
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spacing-columns: 0.8em;
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font-weight: bold;
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font-size: 0.9em;
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}
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.world-clocks-time {
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color: darken($fg_color,20%);
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font-feature-settings: "tnum";
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font-size: 1.2em;
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}
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.world-clocks-timezone {
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color: darken($fg_color,40%);
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font-feature-settings: "tnum";
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font-size: 0.9em;
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}
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}
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.weather-forecast-icon {
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.weather-forecast-icon {
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@ -156,18 +156,27 @@ var WorldClocksSection = class WorldClocksSection {
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let label = new St.Label({ style_class: 'world-clocks-city',
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let label = new St.Label({ style_class: 'world-clocks-city',
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text: name,
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text: name,
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x_align: Clutter.ActorAlign.START,
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x_align: Clutter.ActorAlign.START,
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y_align: Clutter.ActorAlign.CENTER,
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x_expand: true });
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x_expand: true });
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let time = new St.Label({ style_class: 'world-clocks-time',
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let time = new St.Label({ style_class: 'world-clocks-time' });
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let offset = l.get_timezone().get_offset() / 60.;
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let fmt = (Math.trunc(offset) == offset) ? '%s%.0f' : '%s%.1f';
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let prefix = (offset >= 0) ? '+' : '-';
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let tz = new St.Label({ style_class: 'world-clocks-timezone',
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text: fmt.format(prefix, Math.abs(offset)),
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x_align: Clutter.ActorAlign.END,
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x_align: Clutter.ActorAlign.END,
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x_expand: true });
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y_align: Clutter.ActorAlign.CENTER });
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if (this._grid.text_direction == Clutter.TextDirection.RTL) {
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if (this._grid.text_direction == Clutter.TextDirection.RTL) {
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layout.attach(time, 0, i + 1, 1, 1);
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layout.attach(tz, 0, i + 1, 1, 1);
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layout.attach(label, 1, i + 1, 1, 1);
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layout.attach(time, 1, i + 1, 1, 1);
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layout.attach(label, 2, i + 1, 1, 1);
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} else {
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} else {
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layout.attach(label, 0, i + 1, 1, 1);
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layout.attach(label, 0, i + 1, 1, 1);
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layout.attach(time, 1, i + 1, 1, 1);
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layout.attach(time, 1, i + 1, 1, 1);
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layout.attach(tz, 2, i + 1, 1, 1);
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}
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}
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this._locations[i].actor = time;
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this._locations[i].actor = time;
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