workspace: Confine caption width to workspace area
When we started to only show a single caption at a time, we allowed title captions to be wider than their corresponding window preview. But while overlapping neighboring previews is fine, we shouldn't allow the captions to leak outside the workspace area itself and overlap unrelated elements like workspace switcher or dash. This partly reverts commitb3b30f239d
. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/214 (cherry picked from commit6099e92df5
)
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@ -465,6 +465,8 @@ var WindowOverlay = new Lang.Class({
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title.clutter_text.ellipsize = Pango.EllipsizeMode.END;
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title.clutter_text.ellipsize = Pango.EllipsizeMode.END;
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windowClone.actor.label_actor = title;
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windowClone.actor.label_actor = title;
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this._maxTitleWidth = -1;
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this._updateCaptionId = metaWindow.connect('notify::title', w => {
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this._updateCaptionId = metaWindow.connect('notify::title', w => {
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this.title.text = w.title;
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this.title.text = w.title;
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this.title.text = this._getCaption();
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this.title.text = this._getCaption();
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@ -528,6 +530,13 @@ var WindowOverlay = new Lang.Class({
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Math.max(this.borderSize, this.closeButton.width - this.closeButton._overlap)];
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Math.max(this.borderSize, this.closeButton.width - this.closeButton._overlap)];
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},
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},
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setMaxChromeWidth(max) {
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if (this._maxTitleWidth == max)
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return;
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this._maxTitleWidth = max;
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},
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relayout(animate) {
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relayout(animate) {
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let button = this.closeButton;
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let button = this.closeButton;
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let title = this.title;
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let title = this.title;
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@ -554,13 +563,26 @@ var WindowOverlay = new Lang.Class({
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else
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else
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button.set_position(Math.floor(buttonX), Math.floor(buttonY));
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button.set_position(Math.floor(buttonX), Math.floor(buttonY));
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let titleX = cloneX + (cloneWidth - title.width) / 2;
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// Clutter.Actor.get_preferred_width() will return the fixed width if
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// one is set, so we need to reset the width by calling set_width(-1),
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// to forward the call down to StLabel.
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// We also need to save and restore the current width, otherwise the
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// animation starts from the wrong point.
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let prevTitleWidth = title.width;
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title.set_width(-1);
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let [titleMinWidth, titleNatWidth] = title.get_preferred_width(-1);
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let titleWidth = Math.max(titleMinWidth,
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Math.min(titleNatWidth, this._maxTitleWidth));
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title.width = prevTitleWidth;
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let titleX = cloneX + (cloneWidth - titleWidth) / 2;
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let titleY = cloneY + cloneHeight - (title.height - this.borderSize) / 2;
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let titleY = cloneY + cloneHeight - (title.height - this.borderSize) / 2;
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if (animate) {
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if (animate) {
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this._animateOverlayActor(title, Math.floor(titleX), Math.floor(titleY), title.width);
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this._animateOverlayActor(title, Math.floor(titleX), Math.floor(titleY), titleWidth);
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} else {
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} else {
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title.width = title.width;
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title.width = titleWidth;
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title.set_position(Math.floor(titleX), Math.floor(titleY));
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title.set_position(Math.floor(titleX), Math.floor(titleY));
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}
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}
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@ -1306,6 +1328,12 @@ var Workspace = new Lang.Class({
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let cloneHeight = clone.actor.height * scale;
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let cloneHeight = clone.actor.height * scale;
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clone.slot = [x, y, cloneWidth, cloneHeight];
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clone.slot = [x, y, cloneWidth, cloneHeight];
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let cloneCenter = x + cloneWidth / 2;
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let maxChromeWidth = 2 * Math.min(
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cloneCenter - area.x,
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area.x + area.width - cloneCenter);
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overlay.setMaxChromeWidth(Math.round(maxChromeWidth));
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if (overlay && (initialPositioning || !clone.positioned))
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if (overlay && (initialPositioning || !clone.positioned))
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overlay.hide();
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overlay.hide();
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