keyboard: Trigger OSK level changes on button release

Keep it consistent with the rest of the actions. For long press
handling (i.e. shift turning to caps lock), this also means the
release action should be cancelled after any long press, to prevent
both from taking effect at the same time.

Prior to this commit, we used to switch level (and hide the button
being pressed) on button press, which made its long press handler
never get a paired release and end up triggering caps lock.
Performing the action on release ensures the shift key button does
not fall into this situation, making this issue moot.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
This commit is contained in:
Carlos Garnacho 2022-04-15 19:47:09 +02:00 committed by Florian Müllner
parent 6d230c82e3
commit 3b81e0f8eb

View File

@ -1501,21 +1501,21 @@ var Keyboard = GObject.registerClass({
this._setActiveLayer(0); this._setActiveLayer(0);
}); });
if (key.action !== null) { if (key.action !== null) {
button.connect('pressed', () => { button.connect('released', () => {
if (key.action === 'levelSwitch') { if (key.action === 'hide') {
this.close();
} else if (key.action === 'languageMenu') {
this._popupLanguageMenu(button);
} else if (key.action === 'emoji') {
this._toggleEmoji();
} else if (!this._longPressed && key.action === 'levelSwitch') {
this._setActiveLayer(key.level); this._setActiveLayer(key.level);
this._setLatched ( this._setLatched(
key.level === 1 && key.level === 1 &&
key.iconName === 'keyboard-caps-lock-symbolic'); key.iconName === 'keyboard-caps-lock-symbolic');
} }
});
button.connect('released', () => { this._longPressed = false;
if (key.action === 'hide')
this.close();
else if (key.action === 'languageMenu')
this._popupLanguageMenu(button);
else if (key.action === 'emoji')
this._toggleEmoji();
}); });
} }
@ -1523,8 +1523,11 @@ var Keyboard = GObject.registerClass({
key.iconName === 'keyboard-shift-symbolic') { key.iconName === 'keyboard-shift-symbolic') {
layout.shiftKeys.push(button); layout.shiftKeys.push(button);
if (key.level === 1) { if (key.level === 1) {
button.connect('long-press', button.connect('long-press', () => {
() => this._setLatched(true)); this._setActiveLayer(key.level);
this._setLatched(true);
this._longPressed = true;
});
} }
} }