Use clutter_event_get_* instead of ShellGlobal

Before Clutter gained accessors for event information, we had
shell_global_ functions.  Now that Clutter has them, use them and
delete the ShellGlobal code.

http://bugzilla.gnome.org/show_bug.cgi?id=594561
This commit is contained in:
Colin Walters
2009-09-08 16:58:57 -04:00
parent 5880b3b0ed
commit 37ee16b34d
9 changed files with 10 additions and 56 deletions

View File

@ -108,16 +108,15 @@ iconButton.prototype = {
this.actor.set_opacity(0);
parent.connect("enter-event", Lang.bind(this, function(actor, event) {
this._shouldHide = false;
// Nothing to do if the cursor has come back from a child of the parent actor
if (actor.get_children().indexOf(Shell.get_event_related(event)) != -1)
if (actor.get_children().indexOf(event.get_related()) != -1)
return;
this._fadeIn();
}));
parent.connect("leave-event", Lang.bind(this, function(actor, event) {
// Nothing to do if the cursor has merely entered a child of the parent actor
if (actor.get_children().indexOf(Shell.get_event_related(event)) != -1)
if (actor.get_children().indexOf(event.get_related()) != -1)
return;
// Remember that we should not be visible to hide the button if forceShow is unset

View File

@ -641,7 +641,7 @@ Dash.prototype = {
}));
this._searchEntry.entry.connect('key-press-event', Lang.bind(this, function (se, e) {
let text = this._searchEntry.getText();
let symbol = Shell.get_event_key_symbol(e);
let symbol = e.get_key_symbol();
if (symbol == Clutter.Escape) {
// Escape will keep clearing things back to the desktop.
// If we are showing a particular section of search, go back to all sections.

View File

@ -418,7 +418,7 @@ LookingGlass.prototype = {
return true;
}));
this._entry.connect('key-press-event', Lang.bind(this, function(o, e) {
let symbol = Shell.get_event_key_symbol(e);
let symbol = e.get_key_symbol();
if (symbol == Clutter.Escape) {
this.close();
return true;

View File

@ -155,7 +155,7 @@ function _globalKeyPressHandler(actor, event) {
let type = event.type();
if (type == Clutter.EventType.KEY_PRESS) {
let symbol = Shell.get_event_key_symbol (event);
let symbol = event.get_key_symbol();
if (symbol == Clutter.Print) {
// We want to be able to take screenshots of the shell at all times
let gconf = Shell.GConf.get_default();
@ -169,7 +169,7 @@ function _globalKeyPressHandler(actor, event) {
return true;
}
} else if (type == Clutter.EventType.KEY_RELEASE) {
let symbol = Shell.get_event_key_symbol (event);
let symbol = event.get_key_symbol();
if (symbol == Clutter.Super_L || symbol == Clutter.Super_R) {
// The super key is the default for triggering the overview, and should
// get us out of the overview when we are already in it.

View File

@ -472,14 +472,14 @@ Panel.prototype = {
},
_onHotCornerLeft : function(actor, event) {
if (Shell.get_event_related(event) != this._hotCornerEnvirons) {
if (event.get_related() != this._hotCornerEnvirons) {
this._hotCornerEntered = false;
}
return false;
},
_onHotCornerEnvironsLeft : function(actor, event) {
if (Shell.get_event_related(event) != this._hotCorner) {
if (event.get_related() != this._hotCorner) {
this._hotCornerEntered = false;
}
return false;

View File

@ -132,7 +132,7 @@ RunDialog.prototype = {
}));
this._entry.connect('key-press-event', Lang.bind(this, function(o, e) {
let symbol = Shell.get_event_key_symbol(e);
let symbol = e.get_key_symbol();
if (symbol == Clutter.Escape) {
this.close();
return true;

View File

@ -296,7 +296,7 @@ WidgetBox.prototype = {
this.state == Widget.STATE_POPPING_OUT)) {
// If moving into another actor within this._hbox, let the
// event be propagated
let into = Shell.get_event_related(event);
let into = event.get_related();
while (into) {
if (into == this._hbox)
return false;