loginDialog: make spinner and session menu button share position
They never need to be shown at the same time, and the design has the UI fade between them. This commit implements that. https://bugzilla.gnome.org/show_bug.cgi?id=702818
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@ -564,11 +564,26 @@ const LoginDialog = new Lang.Class({
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this._onUserListActivated(item);
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}));
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this._defaultButtonWell = new St.Widget();
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this._sessionList = new SessionList();
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this._sessionList.connect('session-activated',
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Lang.bind(this, function(list, sessionId) {
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this._greeter.call_select_session_sync (sessionId, null);
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}));
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this._sessionList.actor.opacity = 0;
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this._sessionList.actor.show();
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this._defaultButtonWell.add_child(this._sessionList.actor);
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let spinnerIcon = global.datadir + '/theme/process-working.svg';
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this._workSpinner = new Animation.AnimatedIcon(spinnerIcon, _WORK_SPINNER_ICON_SIZE);
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this._workSpinner.actor.opacity = 0;
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this._workSpinner.actor.show();
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this._defaultButtonWell.add_child(this._workSpinner.actor);
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this._sessionList.actor.add_constraint(new Clutter.AlignConstraint({ source: this._workSpinner.actor,
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align_axis: Clutter.AlignAxis.BOTH,
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factor: 0.5 }));
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},
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_updateDisableUserList: function() {
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@ -636,6 +651,14 @@ const LoginDialog = new Lang.Class({
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Tweener.removeTweens(this._workSpinner.actor);
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if (working) {
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if (this._sessionList.actor.opacity > 0)
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Tweener.addTween(this._sessionList.actor,
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{ opacity: 0,
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delay: _WORK_SPINNER_ANIMATION_DELAY,
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time: _WORK_SPINNER_ANIMATION_TIME,
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transition: 'linear'
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});
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this._workSpinner.play();
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Tweener.addTween(this._workSpinner.actor,
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{ opacity: 255,
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@ -644,6 +667,13 @@ const LoginDialog = new Lang.Class({
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transition: 'linear'
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});
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} else {
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if (this._sessionList.actor.opacity == 0 && this._shouldShowSessionList())
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Tweener.addTween(this._sessionList.actor,
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{ opacity: 255,
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delay: _WORK_SPINNER_ANIMATION_DELAY,
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time: _WORK_SPINNER_ANIMATION_TIME,
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transition: 'linear'
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});
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Tweener.addTween(this._workSpinner.actor,
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{ opacity: 0,
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time: _WORK_SPINNER_ANIMATION_TIME,
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@ -696,8 +726,20 @@ const LoginDialog = new Lang.Class({
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this._reset();
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},
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_shouldShowSessionList: function() {
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if (this._verifyingUser)
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return true;
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if (!this._user)
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return false;
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if (this._user.is_logged_in)
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return false;
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return true;
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},
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_showPrompt: function(forSecret) {
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this._sessionList.actor.hide();
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this._promptLabel.show();
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this._promptEntry.show();
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this._promptLoginHint.opacity = 0;
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@ -709,8 +751,11 @@ const LoginDialog = new Lang.Class({
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time: _FADE_ANIMATION_TIME,
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transition: 'easeOutQuad' });
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if ((this._user && !this._user.is_logged_in()) || this._verifyingUser)
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this._sessionList.actor.show();
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if (this._shouldShowSessionList()) {
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this._sessionList.actor.opacity = 255;
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} else {
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this._sessionList.actor.opacity = 0;
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}
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this._promptEntry.grab_key_focus();
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@ -741,25 +786,19 @@ const LoginDialog = new Lang.Class({
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this.cancel();
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}));
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this._buttonBox.add(this._cancelButton,
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{ expand: true,
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{ expand: false,
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x_fill: false,
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y_fill: false,
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x_align: St.Align.START,
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y_align: St.Align.END });
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}
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let spinnerIcon = global.datadir + '/theme/process-working.svg';
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this._workSpinner = new Animation.AnimatedIcon(spinnerIcon, _WORK_SPINNER_ICON_SIZE);
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this._workSpinner.actor.opacity = 0;
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this._workSpinner.actor.show();
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this._buttonBox.add(this._workSpinner.actor,
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{ expand: false,
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x_align: St.Align.END });
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this._buttonBox.add(this._sessionList.actor,
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{ expand: false,
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x_align: St.Align.END });
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this._buttonBox.add(this._defaultButtonWell,
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{ expand: true,
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x_fill: false,
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y_fill: false,
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x_align: St.Align.END,
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y_align: St.Align.MIDDLE });
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this._signInButton = new St.Button({ style_class: 'modal-dialog-button',
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button_mask: St.ButtonMask.ONE | St.ButtonMask.THREE,
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reactive: true,
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@ -771,7 +810,7 @@ const LoginDialog = new Lang.Class({
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}));
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this._signInButton.add_style_pseudo_class('default');
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this._buttonBox.add(this._signInButton,
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{ expand: true,
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{ expand: false,
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x_fill: false,
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y_fill: false,
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x_align: St.Align.END,
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