shell-app: Add PrefersNonDefaultGPU support to shell_app_launch()

Read the "PrefersNonDefaultGPU" key in desktop files to figure out
whether the application prefers running on the discrete GPU, or the
default GPU, and apply that.

Update the "Launch..." contextual menu to allow launching on
the default GPU if the application "prefers [the] non default GPU".

See:
https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#recognized-keys

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1804
This commit is contained in:
Bastien Nocera
2020-04-29 11:20:40 +02:00
committed by Florian Müllner
parent 13dcd78be1
commit 34da48453e
3 changed files with 34 additions and 16 deletions

View File

@ -2512,10 +2512,16 @@ var AppIconMenu = class AppIconMenu extends PopupMenu.PopupMenu {
if (discreteGpuAvailable &&
this._source.app.state == Shell.AppState.STOPPED) {
this._onDiscreteGpuMenuItem = this._appendMenuItem(_("Launch using Dedicated Graphics Card"));
this._onDiscreteGpuMenuItem.connect('activate', () => {
const appPrefersNonDefaultGPU = appInfo.get_boolean('PrefersNonDefaultGPU');
const gpuPref = appPrefersNonDefaultGPU
? Shell.AppLaunchGpu.DEFAULT
: Shell.AppLaunchGpu.DISCRETE;
this._onGpuMenuItem = this._appendMenuItem(appPrefersNonDefaultGPU
? _('Launch using Integrated Graphics Card')
: _('Launch using Discrete Graphics Card'));
this._onGpuMenuItem.connect('activate', () => {
this._source.animateLaunch();
this._source.app.launch(0, -1, true);
this._source.app.launch(0, -1, gpuPref);
this.emit('activate-window', null);
});
}