windowManager: Fix a warning
The destroy effect currently relies on a monkey-patched property added from the map effect. However on X11 it is possible that we did no map animation for a window that is destroyed when the shell was restarted or had taken over from another WM. Just use the real MetaWindow property to avoid a warning in that case. https://bugzilla.gnome.org/show_bug.cgi?id=781471
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@ -1604,7 +1604,7 @@ const WindowManager = new Lang.Class({
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return;
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return;
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}
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}
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switch (actor._windowType) {
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switch (actor.meta_window.window_type) {
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case Meta.WindowType.NORMAL:
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case Meta.WindowType.NORMAL:
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actor.set_pivot_point(0.5, 0.5);
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actor.set_pivot_point(0.5, 0.5);
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this._destroying.push(actor);
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this._destroying.push(actor);
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