[ShellApp] When fading, don't read alpha channel if none available
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3aea09b614
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@ -75,6 +75,7 @@ shell_app_create_faded_icon_cpu (StTextureCache *cache,
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CoglHandle texture;
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CoglHandle texture;
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gint width, height, rowstride;
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gint width, height, rowstride;
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guint8 n_channels;
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guint8 n_channels;
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gboolean have_alpha;
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gint fade_start;
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gint fade_start;
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gint fade_range;
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gint fade_range;
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guint i, j;
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guint i, j;
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@ -109,6 +110,7 @@ shell_app_create_faded_icon_cpu (StTextureCache *cache,
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rowstride = gdk_pixbuf_get_rowstride (pixbuf);
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rowstride = gdk_pixbuf_get_rowstride (pixbuf);
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n_channels = gdk_pixbuf_get_n_channels (pixbuf);
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n_channels = gdk_pixbuf_get_n_channels (pixbuf);
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orig_pixels = gdk_pixbuf_get_pixels (pixbuf);
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orig_pixels = gdk_pixbuf_get_pixels (pixbuf);
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have_alpha = gdk_pixbuf_get_has_alpha (pixbuf);
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pixbuf_byte_size = (height - 1) * rowstride +
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pixbuf_byte_size = (height - 1) * rowstride +
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+ width * ((n_channels * gdk_pixbuf_get_bits_per_sample (pixbuf) + 7) / 8);
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+ width * ((n_channels * gdk_pixbuf_get_bits_per_sample (pixbuf) + 7) / 8);
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@ -127,6 +129,7 @@ shell_app_create_faded_icon_cpu (StTextureCache *cache,
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pixel[0] = 0.5 + pixel[0] * fade;
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pixel[0] = 0.5 + pixel[0] * fade;
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pixel[1] = 0.5 + pixel[1] * fade;
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pixel[1] = 0.5 + pixel[1] * fade;
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pixel[2] = 0.5 + pixel[2] * fade;
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pixel[2] = 0.5 + pixel[2] * fade;
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if (have_alpha)
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pixel[3] = 0.5 + pixel[3] * fade;
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pixel[3] = 0.5 + pixel[3] * fade;
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}
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}
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}
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}
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@ -134,7 +137,7 @@ shell_app_create_faded_icon_cpu (StTextureCache *cache,
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texture = cogl_texture_new_from_data (width,
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texture = cogl_texture_new_from_data (width,
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height,
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height,
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COGL_TEXTURE_NONE,
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COGL_TEXTURE_NONE,
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gdk_pixbuf_get_has_alpha (pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
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have_alpha ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
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COGL_PIXEL_FORMAT_ANY,
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COGL_PIXEL_FORMAT_ANY,
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rowstride,
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rowstride,
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pixels);
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pixels);
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