cleanup: Mark unused arguments as unused

This will stop eslint from warning about them, while keeping their
self-documenting benefit.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
This commit is contained in:
Florian Müllner
2019-01-31 15:08:10 +01:00
parent 79cf3a6dd0
commit 2f97a1a55d
44 changed files with 110 additions and 110 deletions

View File

@ -165,12 +165,12 @@ var Monitor = class Monitor {
const UiActor = GObject.registerClass(
class UiActor extends St.Widget {
vfunc_get_preferred_width (forHeight) {
vfunc_get_preferred_width (_forHeight) {
let width = global.stage.width;
return [width, width];
}
vfunc_get_preferred_height (forWidth) {
vfunc_get_preferred_height (_forWidth) {
let height = global.stage.height;
return [height, height];
}
@ -1230,7 +1230,7 @@ var HotCorner = class HotCorner {
}
}
handleDragOver(source, actor, x, y, time) {
handleDragOver(source, _actor, _x, _y, _time) {
if (source != Main.xdndHandler)
return DND.DragMotionResult.CONTINUE;
@ -1347,7 +1347,7 @@ var PressureBarrier = class PressureBarrier {
this._barrierEvents = this._barrierEvents.slice(firstNewEvent);
}
_onBarrierLeft(barrier, event) {
_onBarrierLeft(barrier, _event) {
barrier._isHit = false;
if (this._barriers.every(b => !b._isHit)) {
this._reset();