st-texture-cache: Load sliced contents with REQUEST_CONTENTENT_SIZE

When loading an actor for a sliced image actor, we can now use the
REQUEST_CONTENT_SIZE request-mode for the actor since we the content image
has now a predictable size and thus we can be sure that the size will be applied
taking care of the resource scale.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
This commit is contained in:
Marco Trevisan (Treviño) 2019-02-27 03:31:19 +01:00 committed by Jonas Ådahl
parent ef1697d00d
commit 2c17c186b8

View File

@ -1014,13 +1014,12 @@ load_from_pixbuf (GdkPixbuf *pixbuf,
{ {
g_autoptr(ClutterContent) image = NULL; g_autoptr(ClutterContent) image = NULL;
ClutterActor *actor; ClutterActor *actor;
int width = gdk_pixbuf_get_width (pixbuf);
int height = gdk_pixbuf_get_height (pixbuf);
image = pixbuf_to_st_content_image (pixbuf, -1, -1, paint_scale, resource_scale); image = pixbuf_to_st_content_image (pixbuf, -1, -1, paint_scale, resource_scale);
actor = clutter_actor_new (); actor = g_object_new (CLUTTER_TYPE_ACTOR,
clutter_actor_set_size (actor, width, height); "request-mode", CLUTTER_REQUEST_CONTENT_SIZE,
NULL);
clutter_actor_set_content (actor, image); clutter_actor_set_content (actor, image);
return actor; return actor;