tests/shell: Fix remaining ESlint errors
All tests are currently excluded from linting, so errors can sneak in more easily. We should change that, so quickly fix up any remaining errors. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2822>
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@ -8,5 +8,6 @@ overrides:
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- js/portalHelper/**
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- subprojects/extensions-app/**
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- subprojects/extensions-tool/**
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- tests/shell/**
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parserOptions:
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sourceType: module
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@ -16,7 +16,9 @@ rules:
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jsdoc/require-param-description: off
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overrides:
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- files: js/**
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- files:
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- js/**
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- tests/shell/**
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excludedFiles:
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- js/portalHelper/*
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- js/misc/extensionUtils.js
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@ -11,6 +11,7 @@ const Scripting = imports.ui.scripting;
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export var METRICS = {};
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/** @returns {void} */
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export async function run() {
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console.debug('Running basic perf test');
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@ -38,7 +39,7 @@ export async function run() {
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Main.panel.statusArea.quickSettings.menu.open();
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await Scripting.sleep(400);
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const { menuManager } = Main.panel;
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const {menuManager} = Main.panel;
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while (menuManager.activeMenu &&
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Main.panel.navigate_focus(menuManager.activeMenu.sourceActor,
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St.DirectionType.TAB_BACKWARD, false))
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@ -118,26 +119,32 @@ let notificationClosed = false;
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let windowPickerShown = false;
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let appPickerShown = false;
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/** @returns {void} */
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export function script_topBarNavDone() {
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topBarNav = true;
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}
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/** @returns {void} */
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export function script_notificationShowDone() {
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notificationShown = true;
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}
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/** @returns {void} */
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export function script_notificationCloseDone() {
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notificationClosed = true;
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}
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/** @returns {void} */
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export function script_overviewShowDone() {
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windowPickerShown = true;
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}
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/** @returns {void} */
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export function script_applicationsShowDone() {
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appPickerShown = true;
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}
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/** @returns {void} */
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export function finish() {
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if (!topBarNav)
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throw new Error('Failed to navigate top bar');
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@ -93,13 +93,14 @@ const WINDOW_CONFIGS = [{
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alpha: true, maximized: false, count: 10, metric: 'overviewFps10Alpha',
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}];
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/** @returns {void} */
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export async function run() {
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/* eslint-disable no-await-in-loop */
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Scripting.defineScriptEvent("overviewShowStart", "Starting to show the overview");
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Scripting.defineScriptEvent("overviewShowDone", "Overview finished showing");
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Scripting.defineScriptEvent("afterShowHide", "After a show/hide cycle for the overview");
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Scripting.defineScriptEvent("applicationsShowStart", "Starting to switch to applications view");
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Scripting.defineScriptEvent("applicationsShowDone", "Done switching to applications view");
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Scripting.defineScriptEvent('overviewShowStart', 'Starting to show the overview');
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Scripting.defineScriptEvent('overviewShowDone', 'Overview finished showing');
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Scripting.defineScriptEvent('afterShowHide', 'After a show/hide cycle for the overview');
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Scripting.defineScriptEvent('applicationsShowStart', 'Starting to switch to applications view');
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Scripting.defineScriptEvent('applicationsShowDone', 'Done switching to applications view');
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// Enable recording of timestamps for different points in the frame cycle
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global.frame_timestamps = true;
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@ -114,7 +115,7 @@ export async function run() {
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// We go to the overview twice for each configuration; the first time
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// to calculate the mipmaps for the windows, the second time to get
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// a clean set of numbers.
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if ((i % 2) == 0) {
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if ((i % 2) === 0) {
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let config = WINDOW_CONFIGS[i / 2];
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await Scripting.destroyTestWindows();
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@ -175,6 +176,10 @@ let haveSwapComplete = false;
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let applicationsShowStart;
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let applicationsShowCount = 0;
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function script_overviewShowStart(time) {
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showingOverview = true;
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finishedShowingOverview = false;
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@ -182,6 +187,10 @@ export function script_overviewShowStart(time) {
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overviewFrames = 0;
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}
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/**
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* @param {number} _time - event timestamp
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* @returns {void}
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*/
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export function script_overviewShowDone(_time) {
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// We've set up the state at the end of the zoom out, but we
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// need to wait for one more frame to paint before we count
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@ -189,32 +198,55 @@ export function script_overviewShowDone(_time) {
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finishedShowingOverview = true;
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}
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function script_applicationsShowStart(time) {
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applicationsShowStart = time;
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}
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/** @returns {void} */
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function script_applicationsShowDone(time) {
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applicationsShowCount++;
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if (applicationsShowCount == 1)
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if (applicationsShowCount === 1)
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METRICS.applicationsShowTimeFirst.value = time - applicationsShowStart;
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else
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METRICS.applicationsShowTimeSubsequent.value = time - applicationsShowStart;
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}
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/** @returns {void} */
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/**
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* @param {number} _time - event timestamp
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* @returns {void}
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*/
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export function script_afterShowHide(_time) {
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if (overviewShowCount == 1)
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if (overviewShowCount === 1)
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METRICS.usedAfterOverview.value = mallocUsedSize;
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else
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METRICS.leakedAfterOverview.value = mallocUsedSize - METRICS.usedAfterOverview.value;
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}
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/**
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* @param {number} time - event timestamp
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* @param {number} bytes - event data
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* @returns {void}
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*/
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export function malloc_usedSize(time, bytes) {
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mallocUsedSize = bytes;
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}
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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function _frameDone(time) {
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if (showingOverview) {
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if (overviewFrames == 0)
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if (overviewFrames === 0)
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overviewLatency = time - overviewShowStart;
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overviewFrames++;
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@ -231,28 +263,37 @@ function _frameDone(time) {
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// be 1 frame for a FPS computation, hence the '- 1'
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let fps = (overviewFrames - 1) / dt;
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if (overviewShowCount == 1) {
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if (overviewShowCount === 1) {
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METRICS.overviewLatencyFirst.value = overviewLatency;
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METRICS.overviewFpsFirst.value = fps;
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} else if (overviewShowCount == 2) {
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} else if (overviewShowCount === 2) {
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METRICS.overviewLatencySubsequent.value = overviewLatency;
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}
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// Other than overviewFpsFirst, we collect FPS metrics the second
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// we show each window configuration. overviewShowCount is 1,2,3...
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if (overviewShowCount % 2 == 0) {
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if (overviewShowCount % 2 === 0) {
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let config = WINDOW_CONFIGS[(overviewShowCount / 2) - 1];
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METRICS[config.metric].value = fps;
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}
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}
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}
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/**
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* @param {number} time - event timestamp
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* @param {number} swapTime - event data
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* @returns {void}
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*/
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export function glx_swapComplete(time, swapTime) {
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haveSwapComplete = true;
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_frameDone(swapTime);
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}
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function clutter_stagePaintDone(time) {
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// If we aren't receiving GLXBufferSwapComplete events, then we approximate
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// the time the user sees a frame with the time we finished doing drawing
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@ -42,10 +42,14 @@ export var METRICS = {
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},
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};
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/**
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* @param {number} milliseconds - time to wait
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* @returns {callback}
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*/
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function waitAndDraw(milliseconds) {
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let cb;
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let timeline = new Clutter.Timeline({ duration: milliseconds });
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let timeline = new Clutter.Timeline({duration: milliseconds});
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timeline.start();
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timeline.connect('new-frame', (_timeline, _frame) => {
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@ -61,6 +65,11 @@ function waitAndDraw(milliseconds) {
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return callback => (cb = callback);
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}
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/**
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* @param {object} object - emitter object
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* @param {string} signal - signal name
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* @returns {callback}
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*/
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function waitSignal(object, signal) {
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let cb;
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@ -73,6 +82,9 @@ function waitSignal(object, signal) {
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return callback => (cb = callback);
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}
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/**
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* @returns {number}
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*/
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function extractBootTimestamp() {
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const sp = Gio.Subprocess.new([
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'journalctl', '-b',
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@ -96,22 +108,23 @@ function extractBootTimestamp() {
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return result;
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}
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/** @returns {void} */
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export async function run() {
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/* eslint-disable no-await-in-loop */
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Scripting.defineScriptEvent("desktopShown", "Finished initial animation");
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Scripting.defineScriptEvent("overviewShowStart", "Starting to show the overview");
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Scripting.defineScriptEvent("overviewShowDone", "Overview finished showing");
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Scripting.defineScriptEvent("applicationsShowStart", "Starting to switch to applications view");
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Scripting.defineScriptEvent("applicationsShowDone", "Done switching to applications view");
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Scripting.defineScriptEvent("mainViewDrawStart", "Drawing main view");
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Scripting.defineScriptEvent("mainViewDrawDone", "Ending timing main view drawing");
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Scripting.defineScriptEvent("overviewDrawStart", "Drawing overview");
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Scripting.defineScriptEvent("overviewDrawDone", "Ending timing overview drawing");
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Scripting.defineScriptEvent("redrawTestStart", "Drawing application window");
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Scripting.defineScriptEvent("redrawTestDone", "Ending timing application window drawing");
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Scripting.defineScriptEvent("collectTimings", "Accumulate frame timings from redraw tests");
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Scripting.defineScriptEvent("geditLaunch", "gedit application launch");
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Scripting.defineScriptEvent("geditFirstFrame", "first frame of gedit window drawn");
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Scripting.defineScriptEvent('desktopShown', 'Finished initial animation');
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Scripting.defineScriptEvent('overviewShowStart', 'Starting to show the overview');
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Scripting.defineScriptEvent('overviewShowDone', 'Overview finished showing');
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Scripting.defineScriptEvent('applicationsShowStart', 'Starting to switch to applications view');
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Scripting.defineScriptEvent('applicationsShowDone', 'Done switching to applications view');
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Scripting.defineScriptEvent('mainViewDrawStart', 'Drawing main view');
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Scripting.defineScriptEvent('mainViewDrawDone', 'Ending timing main view drawing');
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Scripting.defineScriptEvent('overviewDrawStart', 'Drawing overview');
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Scripting.defineScriptEvent('overviewDrawDone', 'Ending timing overview drawing');
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Scripting.defineScriptEvent('redrawTestStart', 'Drawing application window');
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Scripting.defineScriptEvent('redrawTestDone', 'Ending timing application window drawing');
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Scripting.defineScriptEvent('collectTimings', 'Accumulate frame timings from redraw tests');
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Scripting.defineScriptEvent('geditLaunch', 'gedit application launch');
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Scripting.defineScriptEvent('geditFirstFrame', 'first frame of gedit window drawn');
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await Scripting.waitLeisure();
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Scripting.scriptEvent('desktopShown');
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@ -148,7 +161,7 @@ export async function run() {
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global.frame_finish_timestamp = true;
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for (let k = 0; k < 5; k++)
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await Scripting.createTestWindow({ maximized: true });
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await Scripting.createTestWindow({maximized: true});
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await Scripting.waitTestWindows();
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await Scripting.sleep(1000);
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@ -201,7 +214,7 @@ export async function run() {
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if (windows.length > 0)
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throw new Error('gedit was already running');
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while (windows.length == 0) {
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while (windows.length === 0) {
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await waitSignal(global.display, 'window-created');
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windows = app.get_windows();
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}
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@ -227,51 +240,99 @@ let redrawTiming;
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let redrawTimes = {};
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let geditLaunchTime;
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function script_desktopShown(time) {
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let bootTimestamp = extractBootTimestamp();
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METRICS.timeToDesktop.value = time - bootTimestamp;
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}
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function script_overviewShowStart(time) {
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overviewShowStart = time;
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}
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function script_overviewShowDone(time) {
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METRICS.overviewShowTime.value = time - overviewShowStart;
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}
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function script_applicationsShowStart(time) {
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applicationsShowStart = time;
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}
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function script_applicationsShowDone(time) {
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METRICS.applicationsShowTime.value = time - applicationsShowStart;
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}
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/**
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* @param {number} _time - event timestamp
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* @returns {void}
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*/
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export function script_mainViewDrawStart(_time) {
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redrawTiming = 'mainView';
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}
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/**
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* @param {number} _time - event timestamp
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* @returns {void}
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*/
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export function script_mainViewDrawDone(_time) {
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redrawTiming = null;
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}
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/**
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* @param {number} _time - event timestamp
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* @returns {void}
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*/
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export function script_overviewDrawStart(_time) {
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redrawTiming = 'overview';
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}
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/**
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* @param {number} _time - event timestamp
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* @returns {void}
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*/
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export function script_overviewDrawDone(_time) {
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redrawTiming = null;
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}
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/**
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* @param {number} _time - event timestamp
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* @returns {void}
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*/
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export function script_redrawTestStart(_time) {
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redrawTiming = 'application';
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}
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/**
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* @param {number} _time - event timestamp
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* @returns {void}
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*/
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export function script_redrawTestDone(_time) {
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redrawTiming = null;
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}
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/**
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* @param {number} _time - event timestamp
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* @returns {void}
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*/
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export function script_collectTimings(_time) {
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for (let timing in redrawTimes) {
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let times = redrawTimes[timing];
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@ -280,9 +341,9 @@ export function script_collectTimings(_time) {
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let len = times.length;
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let median;
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if (len == 0)
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if (len === 0)
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median = -1;
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else if (len % 2 == 1)
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else if (len % 2 === 1)
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median = times[(len - 1) / 2];
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else
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median = Math.round((times[len / 2 - 1] + times[len / 2]) / 2);
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@ -291,18 +352,34 @@ export function script_collectTimings(_time) {
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}
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}
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function script_geditLaunch(time) {
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geditLaunchTime = time;
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}
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function script_geditFirstFrame(time) {
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METRICS.geditStartTime.value = time - geditLaunchTime;
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}
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function clutter_stagePaintStart(time) {
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stagePaintStart = time;
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}
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/**
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* @param {number} time - event timestamp
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* @returns {void}
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*/
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export function clutter_paintCompletedTimestamp(time) {
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if (redrawTiming != null && stagePaintStart != null) {
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if (!(redrawTiming in redrawTimes))
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