workspacesView: Move workspace scroll code to windowManager

This will allow sharing the code for the new super-scroll functionality.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1612>
This commit is contained in:
Florian Müllner
2021-01-29 20:22:52 +01:00
committed by Marge Bot
parent 463000d04d
commit 26a39bdf78
2 changed files with 72 additions and 72 deletions

View File

@ -27,6 +27,7 @@ var DIALOG_SHOW_WINDOW_ANIMATION_TIME = 100;
var DESTROY_WINDOW_ANIMATION_TIME = 150;
var DIALOG_DESTROY_WINDOW_ANIMATION_TIME = 100;
var WINDOW_ANIMATION_TIME = 250;
var SCROLL_TIMEOUT_TIME = 150;
var DIM_BRIGHTNESS = -0.3;
var DIM_TIME = 500;
var UNDIM_TIME = 250;
@ -571,6 +572,7 @@ var WindowManager = class {
this._allowedKeybindings = {};
this._isWorkspacePrepended = false;
this._canScroll = true; // limiting scrolling speed
this._shellwm.connect('kill-window-effects', (shellwm, actor) => {
this._minimizeWindowDone(shellwm, actor);
@ -1846,6 +1848,75 @@ var WindowManager = class {
}
}
handleWorkspaceScroll(event) {
if (!this._canScroll)
return Clutter.EVENT_PROPAGATE;
if (event.type() !== Clutter.EventType.SCROLL)
return Clutter.EVENT_PROPAGATE;
if (event.is_pointer_emulated())
return Clutter.EVENT_PROPAGATE;
let direction = event.get_scroll_direction();
if (direction === Clutter.ScrollDirection.SMOOTH) {
const [dx, dy] = event.get_scroll_delta();
if (Math.abs(dx) > Math.abs(dy)) {
direction = dx < 0
? Clutter.ScrollDirection.RIGHT
: Clutter.ScrollDirection.LEFT;
} else if (Math.abs(dy) > Math.abs(dx)) {
direction = dy < 0
? Clutter.ScrollDirection.UP
: Clutter.ScrollDirection.DOWN;
} else {
return Clutter.EVENT_PROPAGATE;
}
}
const workspaceManager = global.workspace_manager;
const vertical = workspaceManager.layout_rows === -1;
const rtl = this.text_direction === Clutter.TextDirection.RTL;
const activeWs = workspaceManager.get_active_workspace();
let ws;
switch (direction) {
case Clutter.ScrollDirection.UP:
if (vertical)
ws = activeWs.get_neighbor(Meta.MotionDirection.UP);
else if (rtl)
ws = activeWs.get_neighbor(Meta.MotionDirection.RIGHT);
else
ws = activeWs.get_neighbor(Meta.MotionDirection.LEFT);
break;
case Clutter.ScrollDirection.DOWN:
if (vertical)
ws = activeWs.get_neighbor(Meta.MotionDirection.DOWN);
else if (rtl)
ws = activeWs.get_neighbor(Meta.MotionDirection.LEFT);
else
ws = activeWs.get_neighbor(Meta.MotionDirection.RIGHT);
break;
case Clutter.ScrollDirection.LEFT:
ws = activeWs.get_neighbor(Meta.MotionDirection.LEFT);
break;
case Clutter.ScrollDirection.RIGHT:
ws = activeWs.get_neighbor(Meta.MotionDirection.RIGHT);
break;
default:
return Clutter.EVENT_PROPAGATE;
}
this.actionMoveWorkspace(ws);
this._canScroll = false;
GLib.timeout_add(GLib.PRIORITY_DEFAULT,
SCROLL_TIMEOUT_TIME, () => {
this._canScroll = true;
return GLib.SOURCE_REMOVE;
});
return Clutter.EVENT_STOP;
}
_confirmDisplayChange() {
let dialog = new DisplayChangeDialog(this._shellwm);
dialog.open();