st-shadow: Add a CoglFramebuffer argument

The last patch in the series, this one adapts StShadowHelper
to received a CoglFramebuffer. This is where we first touch
JavaScript with Cogl types, and as such, it depends on the
latest Mutter. Earlier versions of Mutter didn't have its
Mutter-Clutter GIR to generate types for various Cogl types.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
This commit is contained in:
Georges Basile Stavracas Neto
2018-10-08 22:33:19 -03:00
parent 09addfc87c
commit 23d6d13d80
3 changed files with 8 additions and 2 deletions

View File

@ -2,6 +2,7 @@
const AccountsService = imports.gi.AccountsService;
const Cairo = imports.cairo;
const Cogl = imports.gi.Cogl;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
@ -405,7 +406,9 @@ class ScreenShieldArrow extends St.Bin {
let allocation = this._drawingArea.get_allocation_box();
let paintOpacity = this._drawingArea.get_paint_opacity();
this._shadowHelper.paint(allocation, paintOpacity);
let framebuffer = Cogl.get_draw_framebuffer();
this._shadowHelper.paint(framebuffer, allocation, paintOpacity);
}
this._drawingArea.paint();