Merge St.TextureCache and Shell.TextureCache

Brute force merge these two by essentially replacing St.TextureCache
with a (renamed) Shell.TextureCache.

One function was added for convenience, namely "st_texture_cache_load_file_simple".
St.TextureCache had a function to load a texture from a filename, and it
returned NULL on error but only half the callers actually checked this.  This
function is better.

https://bugzilla.gnome.org/show_bug.cgi?id=607500
This commit is contained in:
Colin Walters
2010-02-09 12:42:07 -05:00
parent aa7de264e6
commit 22948b3d39
20 changed files with 1607 additions and 2130 deletions

View File

@ -14,7 +14,7 @@
#include "shell-app-private.h"
#include "shell-global.h"
#include "shell-texture-cache.h"
#include "st/st-texture-cache.h"
#include "display.h"
#define GMENU_I_KNOW_THIS_IS_UNSTABLE
@ -1100,9 +1100,9 @@ shell_app_info_create_icon_texture (ShellAppInfo *info, float size)
if (info->type == SHELL_APP_INFO_TYPE_WINDOW)
{
return shell_texture_cache_bind_pixbuf_property (shell_texture_cache_get_default (),
G_OBJECT (info->window),
"icon");
return st_texture_cache_bind_pixbuf_property (st_texture_cache_get_default (),
G_OBJECT (info->window),
"icon");
}
icon = shell_app_info_get_icon (info);
@ -1113,7 +1113,7 @@ shell_app_info_create_icon_texture (ShellAppInfo *info, float size)
}
else
{
ret = shell_texture_cache_load_gicon (shell_texture_cache_get_default (), icon, (int)size);
ret = st_texture_cache_load_gicon (st_texture_cache_get_default (), icon, (int)size);
g_object_unref (icon);
}