st-theme-node: Unconditionally apply style margins on the actor
We currently don't have any code either in gnome-shell or gnome-shell-extensions setting margins directly with the Clutter API. On the other hand, the current behavior doesn't allow us to remove a style class with margins and have that be reflected, so removing this special casing seems like the right thing to do at this point. https://bugzilla.gnome.org/show_bug.cgi?id=746902
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@ -92,8 +92,6 @@ struct _StThemeNode {
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guint background_position_set : 1;
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guint background_repeat : 1;
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gboolean margin_set : 4;
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guint properties_computed : 1;
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guint geometry_computed : 1;
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guint background_computed : 1;
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@ -1672,25 +1672,13 @@ do_margin_property_term (StThemeNode *node,
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return;
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if (left)
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{
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node->margin[ST_SIDE_LEFT] = value;
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node->margin_set |= 1 << ST_SIDE_LEFT;
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}
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if (right)
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{
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node->margin[ST_SIDE_RIGHT] = value;
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node->margin_set |= 1 << ST_SIDE_RIGHT;
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}
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if (top)
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{
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node->margin[ST_SIDE_TOP] = value;
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node->margin_set |= 1 << ST_SIDE_TOP;
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}
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if (bottom)
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{
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node->margin[ST_SIDE_BOTTOM] = value;
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node->margin_set |= 1 << ST_SIDE_BOTTOM;
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}
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}
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static void
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@ -3188,17 +3176,9 @@ _st_theme_node_apply_margins (StThemeNode *node,
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_st_theme_node_ensure_geometry (node);
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// In the case that a CSS margin is not specified, we don't to set a value
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// of 0 to the clutter actor margin. In this manner it allows to use Clutter
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// margin values set in the code. However, the margins that are set both in
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// the code and in the CSS on the same side, the result is unpredictable.
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if (node->margin_set & 1 << ST_SIDE_LEFT)
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clutter_actor_set_margin_left (actor, st_theme_node_get_margin(node, ST_SIDE_LEFT));
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if (node->margin_set & 1 << ST_SIDE_RIGHT)
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clutter_actor_set_margin_right (actor, st_theme_node_get_margin(node, ST_SIDE_RIGHT));
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if (node->margin_set & 1 << ST_SIDE_TOP)
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clutter_actor_set_margin_top (actor, st_theme_node_get_margin(node, ST_SIDE_TOP));
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if (node->margin_set & 1 << ST_SIDE_BOTTOM)
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clutter_actor_set_margin_bottom (actor, st_theme_node_get_margin(node, ST_SIDE_BOTTOM));
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}
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