cleanup: Use arrow notation for anonymous functions

Arrow notation is great, use it consistently through-out the code base
to bind `this` to anonymous functions, replacing the more overbose
Lang.bind(this, function() {}).

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
This commit is contained in:
Florian Müllner
2017-10-31 01:38:18 +01:00
committed by Florian Müllner
parent 76f09b1e49
commit 213e38c2ef
105 changed files with 2165 additions and 2408 deletions

View File

@ -40,7 +40,7 @@ function addBackgroundMenu(actor, layoutManager) {
}
let clickAction = new Clutter.ClickAction();
clickAction.connect('long-press', function(action, actor, state) {
clickAction.connect('long-press', (action, actor, state) => {
if (state == Clutter.LongPressState.QUERY)
return ((action.get_button() == 0 ||
action.get_button() == 1) &&
@ -52,7 +52,7 @@ function addBackgroundMenu(actor, layoutManager) {
}
return true;
});
clickAction.connect('clicked', function(action) {
clickAction.connect('clicked', action => {
if (action.get_button() == 3) {
let [x, y] = action.get_coords();
openMenu(x, y);
@ -60,11 +60,11 @@ function addBackgroundMenu(actor, layoutManager) {
});
actor.add_action(clickAction);
let grabOpBeginId = global.display.connect('grab-op-begin', function () {
let grabOpBeginId = global.display.connect('grab-op-begin', () => {
clickAction.release();
});
actor.connect('destroy', function() {
actor.connect('destroy', () => {
actor._backgroundMenu.destroy();
actor._backgroundMenu = null;
actor._backgroundManager = null;