gdm: add AuthList control

Ultimately, we want to add support for GDM's need ChoiceList
PAM extension.  That extension allows PAM modules to present
a list of choices to the user. Before we can support that
extension, however, we need to have a list control in the
login-screen/unlock screen.  This commit adds that control.

For the most part, it's a copy-and-paste of the gdm userlist,
but with less features.  It lacks API specific to the users,
lacks the built in timed login indicator, etc.
This commit is contained in:
Ray Strode 2017-07-18 12:58:14 -04:00
parent 0320a04a8b
commit 1fcb59104d
2 changed files with 191 additions and 0 deletions

190
js/gdm/authList.js Normal file
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@ -0,0 +1,190 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/*
* Copyright 2017 Red Hat, Inc
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
const Clutter = imports.gi.Clutter;
const GObject = imports.gi.GObject;
const Gtk = imports.gi.Gtk;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const Signals = imports.signals;
const St = imports.gi.St;
const Tweener = imports.ui.tweener;
const _SCROLL_ANIMATION_TIME = 0.5;
const AuthListItem = new Lang.Class({
Name: 'AuthListItem',
_init: function(key, text) {
this.key = key;
let label = new St.Label({ style_class: 'auth-list-item-label',
y_align: Clutter.ActorAlign.CENTER });
label.text = text;
this.actor = new St.Button({ style_class: 'login-dialog-user-list-item',
button_mask: St.ButtonMask.ONE | St.ButtonMask.THREE,
can_focus: true,
child: label,
reactive: true,
x_align: St.Align.START,
x_fill: true });
this.actor.connect('key-focus-in', () => {
this._setSelected(true);
});
this.actor.connect('key-focus-out', () => {
this._setSelected(false);
});
this.actor.connect('notify::hover', () => {
this._setSelected(this.actor.hover);
});
this.actor.connect('clicked', Lang.bind(this, this._onClicked));
},
_onClicked: function() {
this.emit('activate');
},
_setSelected: function(selected) {
if (selected) {
this.actor.add_style_pseudo_class('selected');
this.actor.grab_key_focus();
} else {
this.actor.remove_style_pseudo_class('selected');
}
}
});
Signals.addSignalMethods(AuthListItem.prototype);
const AuthList = new Lang.Class({
Name: 'AuthList',
_init: function() {
this.actor = new St.ScrollView({ style_class: 'login-dialog-user-list-view'});
this.actor.set_policy(Gtk.PolicyType.NEVER,
Gtk.PolicyType.AUTOMATIC);
this._box = new St.BoxLayout({ vertical: true,
style_class: 'login-dialog-user-list',
pseudo_class: 'expanded' });
this.actor.add_actor(this._box);
this._items = {};
this.actor.connect('key-focus-in', Lang.bind(this, this._moveFocusToItems));
},
_moveFocusToItems: function() {
let hasItems = Object.keys(this._items).length > 0;
if (!hasItems)
return;
if (global.stage.get_key_focus() != this.actor)
return;
let focusSet = this.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
if (!focusSet) {
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, function() {
this._moveFocusToItems();
return false;
}));
}
},
_onItemActivated: function(activatedItem) {
this.emit('activate', activatedItem.key);
},
scrollToItem: function(item) {
let box = item.actor.get_allocation_box();
let adjustment = this.actor.get_vscroll_bar().get_adjustment();
let value = (box.y1 + adjustment.step_increment / 2.0) - (adjustment.page_size / 2.0);
Tweener.removeTweens(adjustment);
Tweener.addTween (adjustment,
{ value: value,
time: _SCROLL_ANIMATION_TIME,
transition: 'easeOutQuad' });
},
jumpToItem: function(item) {
let box = item.actor.get_allocation_box();
let adjustment = this.actor.get_vscroll_bar().get_adjustment();
let value = (box.y1 + adjustment.step_increment / 2.0) - (adjustment.page_size / 2.0);
adjustment.set_value(value);
},
getItem: function(key) {
let item = this._items[key];
if (!item)
return null;
return item;
},
addItem: function(key, text) {
this.removeItem(key);
let item = new AuthListItem(key, text);
this._box.add(item.actor, { x_fill: true });
this._items[key] = item;
item.connect('activate',
Lang.bind(this, this._onItemActivated));
// Try to keep the focused item front-and-center
item.actor.connect('key-focus-in',
Lang.bind(this,
function() {
this.scrollToItem(item);
}));
this._moveFocusToItems();
this.emit('item-added', item);
},
removeItem: function(key) {
let item = this._items[key];
if (!item)
return;
item.actor.destroy();
delete this._items[key];
},
numItems: function() {
return Object.keys(this._items).length;
},
clear: function() {
this._box.destroy_all_children();
this._items = {};
}
});
Signals.addSignalMethods(AuthList.prototype);

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@ -1,6 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<gresources>
<gresource prefix="/org/gnome/shell">
<file>gdm/authList.js</file>
<file>gdm/authPrompt.js</file>
<file>gdm/batch.js</file>
<file>gdm/fingerprint.js</file>