WorkspacesView: fix removal of workspaces that are not at the end
Workspaces can removed from any index, and in particular they will be removed by the WorkspaceTracker if they stop containing windows at some point. Make sure WorkspacesView is not confused and destroyes the right Workspace objects. https://bugzilla.gnome.org/show_bug.cgi?id=721417
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@@ -237,28 +237,31 @@ const WorkspacesView = new Lang.Class({
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},
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},
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_updateWorkspaces: function() {
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_updateWorkspaces: function() {
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let oldNumWorkspaces = this._workspaces.length;
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let newNumWorkspaces = global.screen.n_workspaces;
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let newNumWorkspaces = global.screen.n_workspaces;
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this.scrollAdjustment.upper = newNumWorkspaces;
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this.scrollAdjustment.upper = newNumWorkspaces;
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if (newNumWorkspaces > oldNumWorkspaces) {
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let needsUpdate = false;
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for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
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for (let j = 0; j < newNumWorkspaces; j++) {
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let metaWorkspace = global.screen.get_workspace_by_index(w);
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let metaWorkspace = global.screen.get_workspace_by_index(j);
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let workspace = new Workspace.Workspace(metaWorkspace, this._monitorIndex);
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let workspace;
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this._workspaces.push(workspace);
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if (j >= this._workspaces.length) { /* added */
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workspace = new Workspace.Workspace(metaWorkspace, this._monitorIndex);
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this.actor.add_actor(workspace.actor);
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this.actor.add_actor(workspace.actor);
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this._workspaces[j] = workspace;
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} else {
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workspace = this._workspaces[j];
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if (workspace.metaWorkspace != metaWorkspace) { /* removed */
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workspace.destroy();
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this._workspaces.splice(j, 1);
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} /* else kept */
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}
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}
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}
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if (this._fullGeometry)
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if (this._fullGeometry)
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this._updateWorkspaceActors(false);
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this._updateWorkspaceActors(false);
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} else if (newNumWorkspaces < oldNumWorkspaces) {
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let nRemoved = (newNumWorkspaces - oldNumWorkspaces);
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let removed = this._workspaces.splice(oldNumWorkspaces, nRemoved);
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removed.forEach(function(workspace) {
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workspace.destroy();
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});
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}
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this._syncGeometry();
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this._syncGeometry();
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},
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},
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