messageTray: Clone, clip & move the window_group when tray is toggled
1) straddling windows get clipped at the monitor boundary 2) we move the bottom monitor and not the primary because that is where the tray is 3) to stop the wallpaper from the bottom monitor leaking into the primary, we adjust the clip as the clone animates up/down https://bugzilla.gnome.org/show_bug.cgi?id=681392
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@ -1577,6 +1577,7 @@ const MessageTray = new Lang.Class({
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this._notificationRemoved = false;
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this._reNotifyAfterHideNotification = null;
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this._inFullscreen = false;
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this._desktopClone = null;
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this._corner = new Clutter.Rectangle({ width: 1,
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height: 1,
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@ -2291,6 +2292,35 @@ const MessageTray = new Lang.Class({
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time: ANIMATION_TIME,
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transition: 'easeOutQuad'
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});
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// Don't move the windows up if we are in the overview.
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if (this._overviewVisible)
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return;
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let bottomMonitor = Main.layoutManager.bottomMonitor;
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let geometry = new Clutter.Geometry({ x: bottomMonitor.x,
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y: bottomMonitor.y,
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width: bottomMonitor.width,
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height: bottomMonitor.height
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});
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this._desktopClone = new Clutter.Clone({ source: global.window_group, clip: geometry });
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Main.uiGroup.insert_child_above(this._desktopClone, global.window_group);
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this._desktopClone.x = 0;
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this._desktopClone.y = 0;
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this._desktopClone.show();
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Tweener.addTween(this._desktopClone,
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{ y: this._desktopClone.y - this.actor.height,
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time: ANIMATION_TIME,
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transition: 'easeOutQuad',
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onUpdate: Lang.bind(this, function() {
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let progress = -1 * this._desktopClone.y; // y is negative
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this._desktopClone.set_clip(geometry.x,
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geometry.y + progress,
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geometry.width,
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geometry.height - progress);
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})
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});
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},
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_hideTray: function() {
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@ -2299,6 +2329,27 @@ const MessageTray = new Lang.Class({
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time: ANIMATION_TIME,
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transition: 'easeOutQuad'
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});
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if (!this._desktopClone)
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return;
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let geometry = this._desktopClone.clip;
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Tweener.addTween(this._desktopClone,
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{ y: this._desktopClone.y + this.actor.height,
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time: ANIMATION_TIME,
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transition: 'easeOutQuad',
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onComplete: Lang.bind(this, function() {
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this._desktopClone.destroy();
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this._desktopClone = null;
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}),
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onUpdate: Lang.bind(this, function() {
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let progress = this.actor.height + this._desktopClone.y; // y is negative
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this._desktopClone.set_clip(geometry.x,
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geometry.y - progress,
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geometry.width,
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geometry.height + progress);
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})
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});
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},
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_onIdleMonitorWatch: function(monitor, id, userBecameIdle) {
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