random hack
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230c91b6d4
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12f896eb94
@ -15,6 +15,8 @@ const Main = imports.ui.main;
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const ENTERED_MENU_COLOR = new Clutter.Color();
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ENTERED_MENU_COLOR.from_pixel(0x00ff0022);
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const APP_ICON_SIZE = 48;
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const APP_ITEM_SIZE = 64;
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const MENU_ICON_SIZE = 24;
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const MENU_SPACING = 15;
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@ -56,15 +58,13 @@ function AppDisplayItem(appInfo, availableWidth) {
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}
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AppDisplayItem.prototype = {
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__proto__: GenericDisplay.GenericDisplayItem.prototype,
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_init : function(appInfo, availableWidth) {
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GenericDisplay.GenericDisplayItem.prototype._init.call(this, availableWidth);
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_init : function(appInfo) {
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this._appInfo = appInfo;
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let name = appInfo.get_name();
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this.actor = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
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spacing: 6 });
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let description = appInfo.get_description();
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let name = appInfo.get_name();
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let iconTheme = Gtk.IconTheme.get_default();
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@ -72,12 +72,19 @@ AppDisplayItem.prototype = {
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let texCache = Shell.TextureCache.get_default();
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let icon;
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if (gicon == null)
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icon = new Clutter.Texture({ width: GenericDisplay.ITEM_DISPLAY_ICON_SIZE,
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height: GenericDisplay.ITEM_DISPLAY_ICON_SIZE
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icon = new Clutter.Texture({ width: APP_ICON_SIZE,
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height: APP_ICON_SIZE
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});
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else
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icon = texCache.load_gicon(gicon, GenericDisplay.ITEM_DISPLAY_ICON_SIZE);
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this._setItemInfo(name, description, icon);
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icon = texCache.load_gicon(gicon, APP_ICON_SIZE);
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this.actor.add_actor(icon);
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let title = new Clutter.Text({ color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR,
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font_name: "Sans bold 14px",
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ellipsize: Pango.EllipsizeMode.END,
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text: name
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});
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this.actor.add_actor(title);
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},
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//// Public methods ////
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@ -92,33 +99,6 @@ AppDisplayItem.prototype = {
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// Opens an application represented by this display item.
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launch : function() {
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this._appInfo.launch([], Main.createAppLaunchContext());
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},
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//// Protected method overrides ////
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// Ensures the preview icon is created.
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_ensurePreviewIconCreated : function() {
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if (!this._showPreview || this._previewIcon)
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return;
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let previewIconPath = null;
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if (this._gicon != null) {
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let iconTheme = Gtk.IconTheme.get_default();
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let previewIconInfo = iconTheme.lookup_by_gicon(this._gicon, GenericDisplay.PREVIEW_ICON_SIZE, Gtk.IconLookupFlags.NO_SVG);
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if (previewIconInfo)
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previewIconPath = previewIconInfo.get_filename();
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}
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if (previewIconPath) {
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try {
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this._previewIcon = new Clutter.Texture({ width: GenericDisplay.PREVIEW_ICON_SIZE, height: GenericDisplay.PREVIEW_ICON_SIZE});
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this._previewIcon.set_from_file(previewIconPath);
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} catch (e) {
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// we can get an error here if the file path doesn't exist on the system
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log('Error loading AppDisplayItem preview icon ' + e);
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}
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}
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}
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};
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@ -202,9 +182,7 @@ MenuItem.prototype = {
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}
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Signals.addSignalMethods(MenuItem.prototype);
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/* This class represents a display containing a collection of application items.
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* The applications are sorted based on their popularity by default, and based on
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* their name if some search filter is applied.
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/* Displays favorite and running applications.
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*
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* width - width available for the display
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* height - height available for the display
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@ -214,135 +192,32 @@ function AppDisplay(width, height, numberOfColumns, columnGap) {
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}
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AppDisplay.prototype = {
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__proto__: GenericDisplay.GenericDisplay.prototype,
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_init : function(width, height, numberOfColumns, columnGap) {
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GenericDisplay.GenericDisplay.prototype._init.call(this, width, height, numberOfColumns, columnGap);
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this._menus = [];
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_init : function(width, height) {
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this._favorites = []
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this._menuDisplays = [];
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this.actor = new Tidy.Grid({ width: width, height: height });
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// map<itemId, array of category names>
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this._appCategories = {};
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this._appMonitor = new Shell.AppMonitor();
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this._appSystem = new Shell.AppSystem();
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this._appMonitor = Shell.AppMonitor.get_default();
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this._appSystem = Shell.AppSystem.get_default();
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this._appsStale = true;
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this._appSystem.connect('changed', Lang.bind(this, function(appSys) {
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// This is a change in the set of known applications
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this._appsStale = true;
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// We still need to determine what events other than search can trigger
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// a change in the set of applications that are being shown while the
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// user in in the overlay mode, however let's redisplay just in case.
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this._redisplay(false);
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this._redisplayMenus();
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}));
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this._appMonitor.connect('changed', Lang.bind(this, function(monitor) {
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// A change in running applications
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this._redisplay(false);
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}));
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// Load the GAppInfos now so it doesn't slow down the first
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// transition into the overlay
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this._refreshCache();
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this._focusInMenus = true;
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this._activeMenuIndex = -1;
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this._activeMenu = null;
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this._activeMenuApps = null;
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this._menuDisplay = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
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spacing: MENU_SPACING
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});
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this._redisplayMenus();
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this.connect('expanded', Lang.bind(this, function (self) {
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this._filterReset();
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}));
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},
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moveRight: function() {
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if (this._expanded && this._focusInMenu) {
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this._focusInMenu = false;
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this._activeMenu.setState(MENU_ENTERED);
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this.selectFirstItem();
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}
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},
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moveLeft: function() {
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if (this._expanded && !this._focusInMenu) {
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this._activeMenu.setState(MENU_SELECTED);
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this.unsetSelected();
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this._focusInMenu = true;
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}
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},
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// Override genericDisplay.js
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getSideArea: function() {
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return this._menuDisplay;
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},
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selectUp: function() {
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if (!(this._expanded && this._focusInMenu))
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return GenericDisplay.GenericDisplay.prototype.selectUp.call(this);
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this._selectMenuIndex(this._activeMenuIndex - 1);
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return true;
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},
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selectDown: function() {
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if (!(this._expanded && this._focusInMenu))
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return GenericDisplay.GenericDisplay.prototype.selectDown.call(this);
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this._selectMenuIndex(this._activeMenuIndex+1);
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return true;
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},
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// Protected overrides
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_filterActive: function() {
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return !!this._search || this._activeMenuIndex >= 0;
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},
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_filterReset: function() {
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GenericDisplay.GenericDisplay.prototype._filterReset.call(this);
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if (this._activeMenu != null)
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this._activeMenu.setState(MENU_UNSELECTED);
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this._activeMenuIndex = -1;
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this._activeMenu = null;
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this._focusInMenu = true;
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},
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//// Private ////
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_emitStateChange: function() {
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this.emit('state-changed');
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},
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_selectMenuIndex: function(index) {
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if (index < 0 || index >= this._menus.length)
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return;
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this._menuDisplays[index].setState(MENU_SELECTED);
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},
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_redisplayMenus: function() {
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this._menuDisplay.remove_all();
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for (let i = 0; i < this._menus.length; i++) {
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let menu = this._menus[i];
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let display = new MenuItem(menu.name, menu.id, menu.icon);
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this._menuDisplays.push(display);
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let menuIndex = i;
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display.connect('state-changed', Lang.bind(this, function (display) {
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let activated = display.getState() != MENU_UNSELECTED;
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if (!activated && display == this._activeMenu) {
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this._activeMenuIndex = -1;
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this._activeMenu = null;
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} else if (activated) {
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if (display != this._activeMenu && this._activeMenu != null)
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this._activeMenu.setState(MENU_UNSELECTED);
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this._activeMenuIndex = menuIndex;
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this._activeMenu = display;
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this._activeMenuApps = this._appSystem.get_applications_for_menu(menu.id);
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}
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this._redisplay();
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}));
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this._menuDisplay.append(display.actor, 0);
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}
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this._redisplay(true);
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},
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_addApp: function(appId) {
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@ -357,9 +232,6 @@ AppDisplay.prototype = {
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}
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},
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//// Protected method overrides ////
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// Gets information about all applications by calling Gio.app_info_get_all().
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_refreshCache : function() {
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let me = this;
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if (!this._appsStale)
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@ -392,14 +264,11 @@ AppDisplay.prototype = {
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},
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// Sets the list of the displayed items based on the most used apps.
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_setDefaultList : function() {
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_redisplay : function() {
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// Ask or more app than we need, since the list of recently used apps
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// might contain an app we don't have a desktop file for
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var apps = this._appMonitor.get_most_used_apps (0, Math.round(MAX_ITEMS * 1.5));
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this._matchedItems = [];
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for (let i = 0; i < apps.length; i++) {
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if (this._matchedItems.length > MAX_ITEMS)
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break;
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var running = this._appMonitor.get_running_apps();
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for (let i = 0; i < running.length; i++) {
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let appId = apps[i] + ".desktop";
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let appInfo = this._allItems[appId];
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if (appInfo) {
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