st: Move slow-down-factor into settings
Now that we have a Settings singleton, we have a better place for the slow-down-factor than an awkward extern variable. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/656
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@ -107,6 +107,12 @@ function init() {
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}
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});
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St.set_slow_down_factor = function(factor) {
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let { stack } = new Error();
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log(`St.set_slow_down_factor() is deprecated, use St.Settings.slow_down_factor\n${stack}`);
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St.Settings.get().slow_down_factor = factor;
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};
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let origToString = Object.prototype.toString;
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Object.prototype.toString = function() {
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let base = origToString.call(this);
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@ -129,7 +135,7 @@ function init() {
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if (slowdownEnv) {
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let factor = parseFloat(slowdownEnv);
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if (!isNaN(factor) && factor > 0.0)
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St.set_slow_down_factor(factor);
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St.Settings.get().slow_down_factor = factor;
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}
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// OK, now things are initialized enough that we can import shell JS
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@ -949,9 +949,10 @@ var LookingGlass = class LookingGlass {
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if (this._completionActor.visible) {
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this._completionActor.height = naturalHeight;
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} else {
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let settings = St.Settings.get();
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this._completionActor.show();
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Tweener.removeTweens(this._completionActor);
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Tweener.addTween(this._completionActor, { time: AUTO_COMPLETE_SHOW_COMPLETION_ANIMATION_DURATION / St.get_slow_down_factor(),
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Tweener.addTween(this._completionActor, { time: AUTO_COMPLETE_SHOW_COMPLETION_ANIMATION_DURATION / settings.slow_down_factor,
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transition: 'easeOutQuad',
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height: naturalHeight,
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opacity: 255
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@ -961,8 +962,9 @@ var LookingGlass = class LookingGlass {
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_hideCompletions() {
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if (this._completionActor) {
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let settings = St.Settings.get();
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Tweener.removeTweens(this._completionActor);
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Tweener.addTween(this._completionActor, { time: AUTO_COMPLETE_SHOW_COMPLETION_ANIMATION_DURATION / St.get_slow_down_factor(),
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Tweener.addTween(this._completionActor, { time: AUTO_COMPLETE_SHOW_COMPLETION_ANIMATION_DURATION / settings.slow_down_factor,
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transition: 'easeOutQuad',
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height: 0,
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opacity: 0,
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@ -1082,7 +1084,8 @@ var LookingGlass = class LookingGlass {
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// We inverse compensate for the slow-down so you can change the factor
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// through LookingGlass without long waits.
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Tweener.addTween(this.actor, { time: 0.5 / St.get_slow_down_factor(),
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let settings = St.Settings.get();
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Tweener.addTween(this.actor, { time: 0.5 / settings.slow_down_factor,
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transition: 'easeOutQuad',
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y: this._targetY
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});
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@ -1101,7 +1104,8 @@ var LookingGlass = class LookingGlass {
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Main.popModal(this._entry);
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Tweener.addTween(this.actor, { time: Math.min(0.5 / St.get_slow_down_factor(), 0.5),
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let settings = St.Settings.get();
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Tweener.addTween(this.actor, { time: Math.min(0.5 / settings.slow_down_factor, 0.5),
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transition: 'easeOutQuad',
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y: this._hiddenY,
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onComplete: () => {
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@ -211,8 +211,9 @@ var ClutterFrameTicker = class {
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}
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start() {
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if (St.get_slow_down_factor() > 0)
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Tweener.setTimeScale(1 / St.get_slow_down_factor());
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let settings = St.Settings.get();
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if (settings.slow_down_factor > 0)
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Tweener.setTimeScale(1 / settings.slow_down_factor);
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this._timeline.start();
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global.begin_work();
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}
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@ -40,6 +40,7 @@
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#include "st-enum-types.h"
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#include "st-private.h"
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#include "st-button.h"
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#include "st-settings.h"
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#define PAGING_INITIAL_REPEAT_TIMEOUT 500
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#define PAGING_SUBSEQUENT_REPEAT_TIMEOUT 200
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@ -96,8 +97,6 @@ enum
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static guint signals[LAST_SIGNAL] = { 0, };
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extern gfloat st_slow_down_factor;
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static gboolean
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handle_button_press_event_cb (ClutterActor *actor,
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ClutterButtonEvent *event,
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@ -683,9 +682,11 @@ static gboolean
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trough_paging_cb (StScrollBar *self)
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{
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StScrollBarPrivate *priv = st_scroll_bar_get_instance_private (self);
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StSettings *settings;
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gfloat handle_pos, event_pos, tx, ty;
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gdouble value, new_value;
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gdouble page_increment;
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gdouble slow_down_factor;
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gboolean ret;
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gulong mode;
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@ -776,13 +777,16 @@ trough_paging_cb (StScrollBar *self)
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clutter_timeline_stop (CLUTTER_TIMELINE (priv->paging_animation));
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}
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settings = st_settings_get ();
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g_object_get (settings, "slow-down-factor", &slow_down_factor, NULL);
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/* FIXME: Creating a new transition for each scroll is probably not the best
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* idea, but it's a lot less involved than extending the current animation */
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priv->paging_animation = g_object_new (CLUTTER_TYPE_PROPERTY_TRANSITION,
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"animatable", priv->adjustment,
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"property-name", "value",
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"interval", clutter_interval_new (G_TYPE_DOUBLE, value, new_value),
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"duration", (guint)(PAGING_SUBSEQUENT_REPEAT_TIMEOUT * st_slow_down_factor),
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"duration", (guint)(PAGING_SUBSEQUENT_REPEAT_TIMEOUT * slow_down_factor),
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"progress-mode", mode,
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NULL);
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g_signal_connect (priv->paging_animation, "stopped",
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@ -21,6 +21,7 @@
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#include "config.h"
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#endif
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#include <math.h>
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#include <gio/gio.h>
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#include "st-private.h"
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@ -41,6 +42,7 @@ enum {
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PROP_GTK_THEME,
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PROP_GTK_ICON_THEME,
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PROP_MAGNIFIER_ACTIVE,
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PROP_SLOW_DOWN_FACTOR,
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N_PROPS
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};
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@ -59,10 +61,24 @@ struct _StSettings
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gboolean primary_paste;
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gboolean magnifier_active;
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gint drag_threshold;
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double slow_down_factor;
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};
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G_DEFINE_TYPE (StSettings, st_settings, G_TYPE_OBJECT)
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#define EPSILON (1e-10)
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static void
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st_settings_set_slow_down_factor (StSettings *settings,
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double factor)
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{
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if (fabs (settings->slow_down_factor - factor) < EPSILON)
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return;
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settings->slow_down_factor = factor;
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g_object_notify_by_pspec (G_OBJECT (settings), props[PROP_SLOW_DOWN_FACTOR]);
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}
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static void
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st_settings_finalize (GObject *object)
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{
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@ -82,8 +98,17 @@ st_settings_set_property (GObject *object,
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const GValue *value,
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GParamSpec *pspec)
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{
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StSettings *settings = ST_SETTINGS (object);
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switch (prop_id)
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{
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case PROP_SLOW_DOWN_FACTOR:
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st_settings_set_slow_down_factor (settings, g_value_get_double (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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st_settings_get_property (GObject *object,
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@ -113,6 +138,9 @@ st_settings_get_property (GObject *object,
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case PROP_MAGNIFIER_ACTIVE:
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g_value_set_boolean (value, settings->magnifier_active);
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break;
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case PROP_SLOW_DOWN_FACTOR:
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g_value_set_double (value, settings->slow_down_factor);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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@ -157,6 +185,11 @@ st_settings_class_init (StSettingsClass *klass)
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"Weather the a11y magnifier is active",
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FALSE,
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ST_PARAM_READABLE);
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props[PROP_SLOW_DOWN_FACTOR] = g_param_spec_double("slow-down-factor",
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"Slow down factor",
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"Factor applied to all animation durations",
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EPSILON, G_MAXDOUBLE, 1.0,
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ST_PARAM_READWRITE);
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g_object_class_install_properties (object_class, N_PROPS, props);
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}
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@ -242,6 +275,7 @@ st_settings_init (StSettings *settings)
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KEY_DRAG_THRESHOLD);
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settings->magnifier_active = g_settings_get_boolean (settings->a11y_settings,
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KEY_MAGNIFIER_ACTIVE);
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settings->slow_down_factor = 1.;
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}
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/**
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@ -26,6 +26,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include "st-settings.h"
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#include "st-theme-private.h"
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#include "st-theme-context.h"
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#include "st-theme-node-private.h"
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@ -39,8 +40,6 @@ static const ClutterColor DEFAULT_SUCCESS_COLOR = { 0x4e, 0x9a, 0x06, 0xff };
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static const ClutterColor DEFAULT_WARNING_COLOR = { 0xf5, 0x79, 0x3e, 0xff };
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static const ClutterColor DEFAULT_ERROR_COLOR = { 0xcc, 0x00, 0x00, 0xff };
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extern gfloat st_slow_down_factor;
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G_DEFINE_TYPE (StThemeNode, st_theme_node, G_TYPE_OBJECT)
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static void
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@ -2348,18 +2347,23 @@ st_theme_node_get_margin (StThemeNode *node,
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int
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st_theme_node_get_transition_duration (StThemeNode *node)
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{
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StSettings *settings;
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gdouble value = 0.0;
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gdouble factor;
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g_return_val_if_fail (ST_IS_THEME_NODE (node), 0);
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settings = st_settings_get ();
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g_object_get (settings, "slow-down-factor", &factor, NULL);
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if (node->transition_duration > -1)
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return st_slow_down_factor * node->transition_duration;
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return factor * node->transition_duration;
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st_theme_node_lookup_time (node, "transition-duration", FALSE, &value);
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node->transition_duration = (int)value;
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return st_slow_down_factor * node->transition_duration;
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return factor * node->transition_duration;
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}
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StIconStyle
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@ -133,8 +133,6 @@ enum
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static guint signals[LAST_SIGNAL] = { 0, };
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gfloat st_slow_down_factor = 1.0;
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G_DEFINE_TYPE_WITH_PRIVATE (StWidget, st_widget, CLUTTER_TYPE_ACTOR);
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#define ST_WIDGET_PRIVATE(w) ((StWidgetPrivate *)st_widget_get_instance_private (w))
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@ -2449,30 +2447,6 @@ st_describe_actor (ClutterActor *actor)
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return g_string_free (desc, FALSE);
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}
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/**
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* st_set_slow_down_factor:
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* @factor: new slow-down factor
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*
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* Set a global factor applied to all animation durations
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*/
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void
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st_set_slow_down_factor (gfloat factor)
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{
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st_slow_down_factor = factor;
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}
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/**
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* st_get_slow_down_factor:
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*
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* Returns: the global factor applied to all animation durations
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*/
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gfloat
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st_get_slow_down_factor (void)
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{
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return st_slow_down_factor;
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}
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/**
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* st_widget_get_label_actor:
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* @widget: a #StWidget
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@ -143,8 +143,6 @@ gboolean st_widget_get_resource_scale (StWidget *widg
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/* debug methods */
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char *st_describe_actor (ClutterActor *actor);
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void st_set_slow_down_factor (gfloat factor);
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gfloat st_get_slow_down_factor (void);
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/* accessibility methods */
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void st_widget_set_accessible_role (StWidget *widget,
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