cleanup: Remove some unhelpful unused variables in destructuring

We aren't using them, and they don't add much in terms of clarity,
so drop them to fix a couple of eslint errors.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
This commit is contained in:
Florian Müllner
2019-02-01 14:41:55 +01:00
parent 2f97a1a55d
commit 11b116cb9d
28 changed files with 68 additions and 72 deletions

View File

@ -613,15 +613,15 @@ var _Draggable = class _Draggable {
if (this._dragActorSource && this._dragActorSource.visible) {
// Snap the clone back to its source
[x, y] = this._dragActorSource.get_transformed_position();
let [sourceScaledWidth, sourceScaledHeight] = this._dragActorSource.get_transformed_size();
let [sourceScaledWidth] = this._dragActorSource.get_transformed_size();
scale = sourceScaledWidth ? this._dragActor.width / sourceScaledWidth : 0;
} else if (this._dragOrigParent) {
// Snap the actor back to its original position within
// its parent, adjusting for the fact that the parent
// may have been moved or scaled
let [parentX, parentY] = this._dragOrigParent.get_transformed_position();
let [parentWidth, parentHeight] = this._dragOrigParent.get_size();
let [parentScaledWidth, parentScaledHeight] = this._dragOrigParent.get_transformed_size();
let [parentWidth] = this._dragOrigParent.get_size();
let [parentScaledWidth] = this._dragOrigParent.get_transformed_size();
let parentScale = 1.0;
if (parentWidth != 0)
parentScale = parentScaledWidth / parentWidth;