diff --git a/js/ui/panel.js b/js/ui/panel.js index 24ac5d240..a7f682769 100644 --- a/js/ui/panel.js +++ b/js/ui/panel.js @@ -93,6 +93,7 @@ Panel.prototype = { let statusbox = new Big.Box(); let statusmenu = this._statusmenu = new Shell.StatusMenu(); + statusmenu.get_name().fontName = 'Sans Bold 16px'; statusbox.append(this._statusmenu, Big.BoxPackFlags.NONE); let statusbutton = new Button.Button(statusbox, PANEL_BUTTON_COLOR, PRESSED_BUTTON_BACKGROUND_COLOR, true, null, PANEL_HEIGHT); diff --git a/src/shell-status-menu.c b/src/shell-status-menu.c index fa0be00b9..4507d6a78 100644 --- a/src/shell-status-menu.c +++ b/src/shell-status-menu.c @@ -117,12 +117,9 @@ static void update_name_text (ShellStatusMenu *status) { ShellStatusMenuPrivate *priv = status->priv; - char *markup; - markup = g_markup_printf_escaped("%s", - gdm_user_get_real_name (GDM_USER (priv->user))); - clutter_text_set_markup (priv->name, markup); - g_free (markup); + clutter_text_set_text (priv->name, + gdm_user_get_real_name (GDM_USER (priv->user))); } static void @@ -655,3 +652,27 @@ shell_status_menu_toggle (ShellStatusMenu *status, ClutterEvent *event) status, 1, event->button.time); } } + +/** + * shell_status_menu_get_name: + * @menu: a #ShellStatusMenu + * + * Return value: (transfer none): the #ClutterText actor with the user's name. + */ +ClutterText * +shell_status_menu_get_name (ShellStatusMenu *menu) +{ + return menu->priv->name; +} + +/** + * shell_status_menu_get_icon: + * @menu: a #ShellStatusMenu + * + * Return value: (transfer none): the #ClutterTexture actor with the user icon. + */ +ClutterTexture * +shell_status_menu_get_icon (ShellStatusMenu *menu) +{ + return menu->priv->user_icon; +} diff --git a/src/shell-status-menu.h b/src/shell-status-menu.h index d31dca67b..983174187 100644 --- a/src/shell-status-menu.h +++ b/src/shell-status-menu.h @@ -37,6 +37,9 @@ GType shell_status_menu_get_type (void); void shell_status_menu_toggle (ShellStatusMenu *menu, ClutterEvent *event); +ClutterText *shell_status_menu_get_name (ShellStatusMenu *menu); +ClutterTexture *shell_status_menu_get_icon (ShellStatusMenu *menu); + G_END_DECLS #endif /* __SHELL_STATUS_MENU_H__ */