diff --git a/js/ui/backgroundMenu.js b/js/ui/backgroundMenu.js index 71251e5bb..b3dec1ce2 100644 --- a/js/ui/backgroundMenu.js +++ b/js/ui/backgroundMenu.js @@ -35,7 +35,7 @@ function addBackgroundMenu(actor, layoutManager) { function openMenu() { let [x, y] = global.get_pointer(); - Main.layoutManager.setDummyCursorPosition(x, y); + Main.layoutManager.setDummyCursorGeometry(x, y, 0, 0); actor._backgroundMenu.open(BoxPointer.PopupAnimation.NONE); } diff --git a/js/ui/ibusCandidatePopup.js b/js/ui/ibusCandidatePopup.js index 01884f5d4..ded7cb830 100644 --- a/js/ui/ibusCandidatePopup.js +++ b/js/ui/ibusCandidatePopup.js @@ -155,7 +155,7 @@ const CandidatePopup = new Lang.Class({ panelService.connect('set-cursor-location', Lang.bind(this, function(ps, x, y, w, h) { - Main.layoutManager.setDummyCursorPosition(x, y); + Main.layoutManager.setDummyCursorGeometry(x, y, w, h); if (this._boxPointer.actor.visible) this._boxPointer.setPosition(Main.layoutManager.dummyCursor, 0); })); diff --git a/js/ui/layout.js b/js/ui/layout.js index dc91f02df..46cf6ad66 100644 --- a/js/ui/layout.js +++ b/js/ui/layout.js @@ -223,7 +223,7 @@ const LayoutManager = new Lang.Class({ this._keyboardHeightNotifyId = 0; // A dummy actor that tracks the mouse or text cursor, based on the - // position set in setDummyCursorPosition. + // position and size set in setDummyCursorGeometry. this.dummyCursor = new St.Widget({ width: 0, height: 0 }); this.uiGroup.add_actor(this.dummyCursor); @@ -728,7 +728,7 @@ const LayoutManager = new Lang.Class({ this._updateRegions(); }, - // setDummyCursorPosition: + // setDummyCursorGeometry: // // The cursor dummy is a standard widget commonly used for popup // menus and box pointers to track, as the box pointer API only @@ -737,9 +737,10 @@ const LayoutManager = new Lang.Class({ // is what you should use. Given that the menu should not track // the actual mouse pointer as it moves, you need to call this // function before you show the menu to ensure it is at the right - // position. - setDummyCursorPosition: function(x, y) { + // position and has the right size. + setDummyCursorGeometry: function(x, y, w, h) { this.dummyCursor.set_position(Math.round(x), Math.round(y)); + this.dummyCursor.set_size(Math.round(w), Math.round(h)); }, // addChrome: