grabHelper: Use Clutter.grab() underneath
This is subject to further possible simplifications. Use Clutter.grab to redirect input and focus, a fundamental difference here is that we do redirect input to the topmost owner of the grabhelper stack, instead of the stage. This is better behaved with the presence of other grabs, at the cost of some behavioral changes. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
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@ -6,31 +6,6 @@ const { Clutter, St } = imports.gi;
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const Main = imports.ui.main;
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const Params = imports.misc.params;
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let _capturedEventId = 0;
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let _grabHelperStack = [];
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function _onCapturedEvent(actor, event) {
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let grabHelper = _grabHelperStack[_grabHelperStack.length - 1];
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return grabHelper.onCapturedEvent(event);
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}
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function _pushGrabHelper(grabHelper) {
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_grabHelperStack.push(grabHelper);
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if (_capturedEventId == 0)
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_capturedEventId = global.stage.connect('captured-event', _onCapturedEvent);
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}
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function _popGrabHelper(grabHelper) {
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let poppedHelper = _grabHelperStack.pop();
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if (poppedHelper != grabHelper)
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throw new Error("incorrect grab helper pop");
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if (_grabHelperStack.length == 0) {
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global.stage.disconnect(_capturedEventId);
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_capturedEventId = 0;
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}
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}
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// GrabHelper:
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// @owner: the actor that owns the GrabHelper
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// @params: optional parameters to pass to Main.pushModal()
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@ -209,7 +184,10 @@ var GrabHelper = class GrabHelper {
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if (!Main.pushModal(this._owner, this._modalParams))
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return false;
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_pushGrabHelper(this);
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this._capturedEventId = this._owner.connect('captured-event',
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(actor, event) => {
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return this.onCapturedEvent(event);
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});
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}
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this._modalCount++;
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@ -221,8 +199,7 @@ var GrabHelper = class GrabHelper {
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if (this._modalCount > 0)
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return;
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_popGrabHelper(this);
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this._owner.disconnect(this._capturedEventId);
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this._ignoreUntilRelease = false;
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Main.popModal(this._owner);
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