screenShield: Fix unlock animation
When unlocking succeeds, the transition back to the user session is
animated. However, commit 8cf9baa1
broke the transition by hiding the
actor before starting the animation.
https://bugzilla.gnome.org/show_bug.cgi?id=684591
This commit is contained in:
parent
c13a573792
commit
0c8a94beb8
@ -429,6 +429,7 @@ const ScreenShield = new Lang.Class({
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this._hasLockScreen = false;
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this._hasLockScreen = false;
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this._isGreeter = false;
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this._isGreeter = false;
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this._isActive = false;
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this._isActive = false;
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this._inUnlockAnimation = false;
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this._lightbox = new Lightbox.Lightbox(Main.uiGroup,
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this._lightbox = new Lightbox.Lightbox(Main.uiGroup,
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{ inhibitEvents: true,
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{ inhibitEvents: true,
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@ -766,6 +767,7 @@ const ScreenShield = new Lang.Class({
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},
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},
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_tweenUnlocked: function() {
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_tweenUnlocked: function() {
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this._inUnlockAnimation = true;
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this.unlock();
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this.unlock();
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Tweener.addTween(this._lockDialogGroup, {
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Tweener.addTween(this._lockDialogGroup, {
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scale_x: 0,
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scale_x: 0,
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@ -778,6 +780,7 @@ const ScreenShield = new Lang.Class({
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this._dialog = null;
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this._dialog = null;
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}
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}
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this.actor.hide();
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this.actor.hide();
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this._inUnlockAnimation = false;
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},
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},
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onCompleteScope: this
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onCompleteScope: this
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});
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});
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@ -799,6 +802,7 @@ const ScreenShield = new Lang.Class({
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this._isModal = false;
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this._isModal = false;
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}
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}
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if (!this._inUnlockAnimation)
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this.actor.hide();
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this.actor.hide();
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if (Main.sessionMode.currentMode == 'lock-screen')
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if (Main.sessionMode.currentMode == 'lock-screen')
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