blur-effect: Don't use stage view when drawing off-stage
When we're painting off-stage, for example because we're screencasting or taking a screenshot, there won't be a stage-view associated with the paint context. The BlurEffect previously didn't handle that case and would crash. Fix that and handle that case by assuming the scale is 1 and not offsetting the rectangle we blit from the draw framebuffer. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1673>
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@ -327,7 +327,6 @@ update_actor_box (ShellBlurEffect *self,
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float box_scale_factor = 1.0f;
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float origin_x, origin_y;
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float width, height;
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cairo_rectangle_int_t stage_view_layout;
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switch (self->mode)
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{
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@ -337,14 +336,26 @@ update_actor_box (ShellBlurEffect *self,
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case SHELL_BLUR_MODE_BACKGROUND:
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stage_view = clutter_paint_context_get_stage_view (paint_context);
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box_scale_factor = clutter_stage_view_get_scale (stage_view);
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clutter_stage_view_get_layout (stage_view, &stage_view_layout);
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clutter_actor_get_transformed_position (self->actor, &origin_x, &origin_y);
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clutter_actor_get_transformed_size (self->actor, &width, &height);
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origin_x -= stage_view_layout.x;
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origin_y -= stage_view_layout.y;
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if (stage_view)
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{
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cairo_rectangle_int_t stage_view_layout;
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box_scale_factor = clutter_stage_view_get_scale (stage_view);
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clutter_stage_view_get_layout (stage_view, &stage_view_layout);
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origin_x -= stage_view_layout.x;
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origin_y -= stage_view_layout.y;
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}
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else
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{
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/* If we're drawing off stage, just assume scale = 1, this won't work
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* with stage-view scaling though.
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*/
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}
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clutter_actor_box_set_origin (source_actor_box, origin_x, origin_y);
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clutter_actor_box_set_size (source_actor_box, width, height);
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