workspaces-view: Remove MosaicView

The new layout does no longer support view switching, so merge
GenericWorkspacesView and SingleView, and remove MosaicView.
Also rename or remove workspace properties and functions which
are now unused.
The grid will have a comeback with the new DND behavior.

https://bugzilla.gnome.org/show_bug.cgi?id=634948
This commit is contained in:
Florian Müllner
2010-11-12 10:28:28 +01:00
parent 1eb6dfe1b8
commit 0942f50781
4 changed files with 253 additions and 744 deletions

View File

@ -20,9 +20,6 @@ const FOCUS_ANIMATION_TIME = 0.15;
const WINDOW_DND_SIZE = 256;
const FRAME_COLOR = new Clutter.Color();
FRAME_COLOR.from_pixel(0xffffffff);
const SCROLL_SCALE_AMOUNT = 100 / 5;
const LIGHTBOX_FADE_TIME = 0.1;
@ -54,11 +51,6 @@ function _clamp(value, min, max) {
return Math.max(min, Math.min(max, value));
}
// Spacing between workspaces. At the moment, the same spacing is used
// in both zoomed-in and zoomed-out views; this is slightly
// metaphor-breaking, but the alternatives are also weird.
const GRID_SPACING = 15;
const FRAME_SIZE = GRID_SPACING / 3;
function ScaledPoint(x, y, scaleX, scaleY) {
[this.x, this.y, this.scaleX, this.scaleY] = arguments;
@ -576,8 +568,6 @@ Workspace.prototype = {
this._visible = false;
this._frame = null;
this.leavingOverview = false;
},
@ -639,9 +629,6 @@ Workspace.prototype = {
this._lightbox.show();
else
this._lightbox.hide();
if (this._frame)
this._frame.set_opacity(showLightbox ? 150 : 255);
},
/**
@ -662,32 +649,6 @@ Workspace.prototype = {
this._lightbox.highlight(actor);
},
// Mark the workspace selected/not-selected
setSelected : function(selected) {
// Don't draw a frame if we only have one workspace
if (selected && global.screen.n_workspaces > 1) {
if (this._frame)
return;
// FIXME: do something cooler-looking using clutter-cairo
this._frame = new Clutter.Rectangle({ color: FRAME_COLOR });
this.actor.add_actor(this._frame);
this._frame.set_position(- FRAME_SIZE / this.actor.scale_x,
- FRAME_SIZE / this.actor.scale_y);
this._frame.set_size(this.actor.width + 2 * FRAME_SIZE / this.actor.scale_x,
this.actor.height + 2 * FRAME_SIZE / this.actor.scale_y);
this._frame.lower_bottom();
this._framePosHandler = this.actor.connect('notify::scale-x', Lang.bind(this, this._updateFramePosition));
} else {
if (!this._frame)
return;
this.actor.disconnect(this._framePosHandler);
this._frame.destroy();
this._frame = null;
}
},
/**
* setReactive:
* @reactive: %true iff the workspace should be reactive
@ -698,13 +659,6 @@ Workspace.prototype = {
this.actor.reactive = reactive;
},
_updateFramePosition : function() {
this._frame.set_position(- FRAME_SIZE / this.actor.scale_x,
- FRAME_SIZE / this.actor.scale_y);
this._frame.set_size(this.actor.width + 2 * FRAME_SIZE / this.actor.scale_x,
this.actor.height + 2 * FRAME_SIZE / this.actor.scale_y);
},
_isCloneVisible: function(clone) {
return this._showOnlyWindows == null || (clone.metaWindow in this._showOnlyWindows);
},
@ -1080,8 +1034,8 @@ Workspace.prototype = {
// be after the workspace animation finishes.
let [cloneX, cloneY] = clone.actor.get_position();
let [cloneWidth, cloneHeight] = clone.actor.get_size();
cloneX = this.gridX + this.scale * cloneX;
cloneY = this.gridY + this.scale * cloneY;
cloneX = this.x + this.scale * cloneX;
cloneY = this.y + this.scale * cloneY;
cloneWidth = this.scale * clone.actor.scale_x * cloneWidth;
cloneHeight = this.scale * clone.actor.scale_y * cloneHeight;
@ -1120,8 +1074,8 @@ Workspace.prototype = {
let wsHeight = this.actor.height * this.scale;
let pointerHasMoved = (this._cursorX != x && this._cursorY != y);
let inWorkspace = (this.gridX < x && x < this.gridX + wsWidth &&
this.gridY < y && y < this.gridY + wsHeight);
let inWorkspace = (this.x < x && x < this.x + wsWidth &&
this.y < y && y < this.y + wsHeight);
if (pointerHasMoved && inWorkspace) {
// store current cursor position
@ -1245,7 +1199,7 @@ Workspace.prototype = {
// Animate the full-screen to Overview transition.
zoomToOverview : function() {
this.actor.set_position(this.gridX, this.gridY);
this.actor.set_position(this.x, this.y);
this.actor.set_scale(this.scale, this.scale);
// Position and scale the windows.
@ -1303,69 +1257,6 @@ Workspace.prototype = {
this._visible = false;
},
// Animates grid shrinking/expanding when a row or column
// of workspaces is added or removed
resizeToGrid : function (oldScale) {
this._hideAllOverlays();
Tweener.addTween(this.actor,
{ x: this.gridX,
y: this.gridY,
scale_x: this.scale,
scale_y: this.scale,
time: Overview.ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this, this._fadeInAllOverlays)
});
},
// Animates the addition of a new (empty) workspace
slideIn : function(oldScale) {
if (this.gridCol > this.gridRow) {
this.actor.set_position(global.screen_width, this.gridY);
this.actor.set_scale(oldScale, oldScale);
} else {
this.actor.set_position(this.gridX, global.screen_height);
this.actor.set_scale(this.scale, this.scale);
}
Tweener.addTween(this.actor,
{ x: this.gridX,
y: this.gridY,
scale_x: this.scale,
scale_y: this.scale,
time: Overview.ANIMATION_TIME,
transition: 'easeOutQuad'
});
this._visible = true;
},
// Animates the removal of a workspace
slideOut : function(onComplete) {
let destX = this.actor.x, destY = this.actor.y;
this._hideAllOverlays();
if (this.gridCol > this.gridRow)
destX = global.screen_width;
else
destY = global.screen_height;
Tweener.addTween(this.actor,
{ x: destX,
y: destY,
scale_x: this.scale,
scale_y: this.scale,
time: Overview.ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: onComplete
});
this._visible = false;
// Don't let the user try to select this workspace as it's
// making its exit.
this.actor.reactive = false;
},
destroy : function() {
this.actor.destroy();
},
@ -1555,11 +1446,11 @@ function _workspaceRelativeModifier(workspace) {
}
return [ { name: 'x',
parameters: { workspacePos: workspace.gridX,
parameters: { workspacePos: workspace.x,
overviewPos: overviewPosX,
overviewScale: overviewScale } },
{ name: 'y',
parameters: { workspacePos: workspace.gridY,
parameters: { workspacePos: workspace.y,
overviewPos: overviewPosY,
overviewScale: overviewScale } }
];