From 08126e5a38513dffb0018f9c26aaa72dbceba34d Mon Sep 17 00:00:00 2001 From: Giovanni Campagna Date: Mon, 22 Aug 2011 23:19:13 +0200 Subject: [PATCH] panel: Add an easier way of adding items to the system status area Extensions often want to add items to the system status area, so it is useful to add a convenience API for it. Also, we now allow for cleaner destruction of panel objects, by just calling destroy() on it. Based on a patch by Jasper St. Pierre. https://bugzilla.gnome.org/show_bug.cgi?id=653205 --- js/ui/panel.js | 28 ++++++++++++++++++++++++---- js/ui/panelMenu.js | 11 +++++++++++ 2 files changed, 35 insertions(+), 4 deletions(-) diff --git a/js/ui/panel.js b/js/ui/panel.js index 91adc4cea..2fa00ced9 100644 --- a/js/ui/panel.js +++ b/js/ui/panel.js @@ -962,11 +962,9 @@ Panel.prototype = { // This icon is not implemented (this is a bug) continue; } - let indicator = new constructor(); - this._statusBox.add(indicator.actor); - this._menus.addMenu(indicator.menu); - this._statusArea[role] = indicator; + let indicator = new constructor(); + this.addToStatusArea(role, indicator, i-1); } // PopupMenuManager depends on menus being added in order for @@ -974,6 +972,28 @@ Panel.prototype = { this._menus.addMenu(this._userMenu.menu); }, + addToStatusArea: function(role, indicator, position) { + if (this._statusArea[role]) + throw new Error('Extension point conflict: there is already a status indicator for role ' + role); + + if (!(indicator instanceof PanelMenu.Button)) + throw new TypeError('Status indicator must be an instance of PanelMenu.Button'); + + if (!position) + position = 0; + + this._statusBox.insert_actor(indicator.actor, position); + this._menus.addMenu(indicator.menu); + + this._statusArea[role] = indicator; + let destroyId = indicator.connect('destroy', Lang.bind(this, function(emitter) { + this._statusArea[role] = null; + emitter.disconnect(destroyId); + })); + + return indicator; + }, + startupAnimation: function() { let oldY = this.actor.y; this.actor.y = oldY - this.actor.height; diff --git a/js/ui/panelMenu.js b/js/ui/panelMenu.js index 5e9a191ea..44e2078b8 100644 --- a/js/ui/panelMenu.js +++ b/js/ui/panelMenu.js @@ -2,6 +2,7 @@ const Clutter = imports.gi.Clutter; const Gtk = imports.gi.Gtk; +const Signals = imports.signals; const St = imports.gi.St; const Lang = imports.lang; @@ -80,8 +81,18 @@ Button.prototype = { this.actor.add_style_pseudo_class('active'); else this.actor.remove_style_pseudo_class('active'); + }, + + destroy: function() { + this.actor._delegate = null; + + this.menu.destroy(); + this.actor.destroy(); + + this.emit('destroy'); } }; +Signals.addSignalMethods(Button.prototype); /* SystemStatusButton: *