Replace Clutter.Point by Graphene.Point

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/421
This commit is contained in:
Georges Basile Stavracas Neto 2019-02-20 16:54:29 -03:00
parent 7a92a9ba21
commit 0615370930
6 changed files with 15 additions and 13 deletions

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@ -1,7 +1,7 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- // -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported AppDisplay, AppSearchProvider */ /* exported AppDisplay, AppSearchProvider */
const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi; const { Clutter, Gio, GLib, GObject, Graphene, Meta, Shell, St } = imports.gi;
const Signals = imports.signals; const Signals = imports.signals;
const AppFavorites = imports.ui.appFavorites; const AppFavorites = imports.ui.appFavorites;
@ -1987,7 +1987,7 @@ var AppIcon = class AppIcon {
this.name = app.get_name(); this.name = app.get_name();
this.actor = new St.Button({ style_class: 'app-well-app', this.actor = new St.Button({ style_class: 'app-well-app',
pivot_point: new Clutter.Point({ x: 0.5, y: 0.5 }), pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
reactive: true, reactive: true,
button_mask: St.ButtonMask.ONE | St.ButtonMask.TWO, button_mask: St.ButtonMask.ONE | St.ButtonMask.TWO,
can_focus: true, can_focus: true,

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@ -1,7 +1,8 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- // -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported Dash */ /* exported Dash */
const { Clutter, GLib, GObject, Meta, Shell, St } = imports.gi; const { Clutter, GLib, GObject,
Graphene, Meta, Shell, St } = imports.gi;
const Signals = imports.signals; const Signals = imports.signals;
const AppDisplay = imports.ui.appDisplay; const AppDisplay = imports.ui.appDisplay;
@ -53,7 +54,7 @@ var DashItemContainer = GObject.registerClass(
class DashItemContainer extends St.Widget { class DashItemContainer extends St.Widget {
_init() { _init() {
super._init({ style_class: 'dash-item-container', super._init({ style_class: 'dash-item-container',
pivot_point: new Clutter.Point({ x: .5, y: .5 }), pivot_point: new Graphene.Point({ x: .5, y: .5 }),
scale_x: 0, scale_x: 0,
scale_y: 0, scale_y: 0,
opacity: 0, opacity: 0,

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@ -1,8 +1,8 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- // -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported LookingGlass */ /* exported LookingGlass */
const { Clutter, Cogl, Gio, GLib, const { Clutter, Cogl, Gio, GLib, GObject,
GObject, Meta, Pango, Shell, St } = imports.gi; Graphene, Meta, Pango, Shell, St } = imports.gi;
const Signals = imports.signals; const Signals = imports.signals;
const System = imports.system; const System = imports.system;
@ -352,7 +352,7 @@ var ObjInspector = class ObjInspector {
this._parentList = []; this._parentList = [];
this.actor = new St.ScrollView({ pivot_point: new Clutter.Point({ x: 0.5, y: 0.5 }), this.actor = new St.ScrollView({ pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
x_fill: true, y_fill: true }); x_fill: true, y_fill: true });
this.actor.get_hscroll_bar().hide(); this.actor.get_hscroll_bar().hide();
this._container = new St.BoxLayout({ name: 'LookingGlassPropertyInspector', this._container = new St.BoxLayout({ name: 'LookingGlassPropertyInspector',

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@ -1,4 +1,5 @@
const { Atk, Clutter, Gio, GLib, GObject, Meta, Pango, St } = imports.gi; const { Atk, Clutter, Gio, GLib,
GObject, Graphene, Meta, Pango, St } = imports.gi;
const Main = imports.ui.main; const Main = imports.ui.main;
const MessageTray = imports.ui.messageTray; const MessageTray = imports.ui.messageTray;
const Signals = imports.signals; const Signals = imports.signals;
@ -564,7 +565,7 @@ var MessageListSection = class MessageListSection {
keyFocusId: 0, keyFocusId: 0,
closeId: 0 closeId: 0
}; };
let pivot = new Clutter.Point({ x: .5, y: .5 }); let pivot = new Graphene.Point({ x: .5, y: .5 });
let scale = animate ? 0 : 1; let scale = animate ? 0 : 1;
obj.container = new St.Widget({ layout_manager: new ScaleLayout(), obj.container = new St.Widget({ layout_manager: new ScaleLayout(),
pivot_point: pivot, pivot_point: pivot,

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@ -3,7 +3,7 @@
PopupImageMenuItem, PopupMenu, PopupDummyMenu, PopupSubMenu, PopupImageMenuItem, PopupMenu, PopupDummyMenu, PopupSubMenu,
PopupMenuSection, PopupSubMenuMenuItem, PopupMenuManager */ PopupMenuSection, PopupSubMenuMenuItem, PopupMenuManager */
const { Atk, Clutter, Gio, GObject, Shell, St } = imports.gi; const { Atk, Clutter, Gio, GObject, Graphene, Shell, St } = imports.gi;
const Signals = imports.signals; const Signals = imports.signals;
const BoxPointer = imports.ui.boxpointer; const BoxPointer = imports.ui.boxpointer;
@ -1130,7 +1130,7 @@ class PopupSubMenuMenuItem extends PopupBaseMenuItem {
this.add(expander, { expand: true }); this.add(expander, { expand: true });
this._triangle = arrowIcon(St.Side.RIGHT); this._triangle = arrowIcon(St.Side.RIGHT);
this._triangle.pivot_point = new Clutter.Point({ x: 0.5, y: 0.6 }); this._triangle.pivot_point = new Graphene.Point({ x: 0.5, y: 0.6 });
this._triangleBin = new St.Widget({ y_expand: true, this._triangleBin = new St.Widget({ y_expand: true,
y_align: Clutter.ActorAlign.CENTER }); y_align: Clutter.ActorAlign.CENTER });

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@ -1,7 +1,7 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- // -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const { AccountsService, Clutter, Cogl, Gio, GLib, const { AccountsService, Clutter, Cogl, Gio, GLib,
GnomeDesktop, GObject, Meta, Shell, St } = imports.gi; GnomeDesktop, GObject, Graphene, Meta, Shell, St } = imports.gi;
const Cairo = imports.cairo; const Cairo = imports.cairo;
const Signals = imports.signals; const Signals = imports.signals;
@ -486,7 +486,7 @@ var ScreenShield = class {
this._lockDialogGroup = new St.Widget({ x_expand: true, this._lockDialogGroup = new St.Widget({ x_expand: true,
y_expand: true, y_expand: true,
reactive: true, reactive: true,
pivot_point: new Clutter.Point({ x: 0.5, y: 0.5 }), pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
name: 'lockDialogGroup' }); name: 'lockDialogGroup' });
this.actor.add_actor(this._lockDialogGroup); this.actor.add_actor(this._lockDialogGroup);