From 0003760fd943082861993c002da1080b958a1584 Mon Sep 17 00:00:00 2001 From: Ray Strode Date: Thu, 25 Jun 2015 15:39:58 -0400 Subject: [PATCH] gdm: fix banner allocation computation The code to figure how how much room that banner had was wrong. This commit fixes it. https://bugzilla.gnome.org/show_bug.cgi?id=751517 --- js/gdm/loginDialog.js | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/js/gdm/loginDialog.js b/js/gdm/loginDialog.js index 38f53d476..0dabacdc2 100644 --- a/js/gdm/loginDialog.js +++ b/js/gdm/loginDialog.js @@ -584,7 +584,14 @@ const LoginDialog = new Lang.Class({ // try a different layout, or if we have what extra space we // can hand out if (bannerAllocation) { - let leftOverYSpace = dialogHeight - bannerHeight - authPromptHeight - logoHeight; + let bannerSpace; + + if (authPromptAllocation) + bannerSpace = authPromptAllocation.y1 - bannerAllocation.y1; + else + bannerSpace = 0; + + let leftOverYSpace = bannerSpace - bannerHeight; if (leftOverYSpace > 0) { // First figure out how much left over space is up top