gnome-shell/src/st/st-tooltip.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-tooltip.c: Plain tooltip actor
*
* Copyright 2008, 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
/**
* SECTION:st-tooltip
* @short_description: A tooltip widget
*
* #StTooltip implements a single tooltip. It should not normally be created
* by the application but by the widget implementing tooltip capabilities, for
* example, #st_button_set_tooltip().
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <clutter/clutter.h>
#include "st-tooltip.h"
#include "st-widget.h"
#include "st-private.h"
enum
{
PROP_0,
PROP_LABEL,
PROP_TIP_AREA
};
#define ST_TOOLTIP_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_TOOLTIP, StTooltipPrivate))
struct _StTooltipPrivate
{
ClutterActor *label;
gfloat arrow_offset;
gboolean actor_below;
ClutterGeometry *tip_area;
};
extern gfloat st_slow_down_factor;
G_DEFINE_TYPE (StTooltip, st_tooltip, ST_TYPE_WIDGET);
static void
st_tooltip_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StTooltip *tooltip = ST_TOOLTIP (gobject);
switch (prop_id)
{
case PROP_LABEL:
st_tooltip_set_label (tooltip, g_value_get_string (value));
break;
case PROP_TIP_AREA:
st_tooltip_set_tip_area (tooltip, g_value_get_boxed (value));
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_tooltip_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StTooltipPrivate *priv = ST_TOOLTIP (gobject)->priv;
switch (prop_id)
{
case PROP_LABEL:
g_value_set_string (value, clutter_text_get_text (CLUTTER_TEXT (priv->label)));
break;
case PROP_TIP_AREA:
g_value_set_boxed (value, priv->tip_area);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_tooltip_style_changed (StWidget *self)
{
StTooltipPrivate *priv;
StThemeNode *theme_node;
ClutterColor color;
const PangoFontDescription *font;
gchar *font_string;
priv = ST_TOOLTIP (self)->priv;
theme_node = st_widget_get_theme_node (self);
st_theme_node_get_foreground_color (theme_node, &color);
clutter_text_set_color (CLUTTER_TEXT (priv->label), &color);
font = st_theme_node_get_font (theme_node);
font_string = pango_font_description_to_string (font);
clutter_text_set_font_name (CLUTTER_TEXT (priv->label), font_string);
g_free (font_string);
ST_WIDGET_CLASS (st_tooltip_parent_class)->style_changed (self);
}
static void
st_tooltip_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
gfloat label_height;
st_theme_node_adjust_for_height (theme_node, &for_height);
if (for_height > -1)
{
label_height = for_height;
}
else
{
label_height = -1;
}
if (priv->label)
{
clutter_actor_get_preferred_width (priv->label,
label_height,
min_width_p,
natural_width_p);
}
st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
st_tooltip_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
gfloat min_label_h, natural_label_h;
st_theme_node_adjust_for_width (theme_node, &for_width);
if (priv->label)
{
clutter_actor_get_preferred_height (priv->label,
for_width,
&min_label_h,
&natural_label_h);
}
else
{
min_label_h = 0;
natural_label_h = 0;
}
if (min_height_p)
*min_height_p = min_label_h;
if (natural_height_p)
*natural_height_p = natural_label_h;
st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
st_tooltip_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
ClutterActorBox content_box, child_box;
CLUTTER_ACTOR_CLASS (st_tooltip_parent_class)->allocate (self,
box,
flags);
st_theme_node_get_content_box (theme_node, box, &content_box);
child_box.x1 = child_box.y1 = 0;
child_box.x2 = (box->x2 - box->x1);
child_box.y2 = (box->y2 - box->y1);
if (priv->label)
{
child_box = content_box;
clutter_actor_allocate (priv->label, &child_box, flags);
}
}
static void
st_tooltip_paint (ClutterActor *self)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
clutter_actor_paint (priv->label);
}
static void
st_tooltip_map (ClutterActor *self)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
CLUTTER_ACTOR_CLASS (st_tooltip_parent_class)->map (self);
clutter_actor_map (priv->label);
}
static void
st_tooltip_unmap (ClutterActor *self)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
CLUTTER_ACTOR_CLASS (st_tooltip_parent_class)->unmap (self);
clutter_actor_unmap (priv->label);
}
static void
st_tooltip_dispose (GObject *self)
{
StTooltipPrivate *priv = ST_TOOLTIP (self)->priv;
if (priv->label)
{
clutter_actor_destroy (priv->label);
priv->label = NULL;
}
G_OBJECT_CLASS (st_tooltip_parent_class)->dispose (self);
}
static void
st_tooltip_class_init (StTooltipClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (StTooltipPrivate));
gobject_class->set_property = st_tooltip_set_property;
gobject_class->get_property = st_tooltip_get_property;
gobject_class->dispose = st_tooltip_dispose;
actor_class->get_preferred_width = st_tooltip_get_preferred_width;
actor_class->get_preferred_height = st_tooltip_get_preferred_height;
actor_class->allocate = st_tooltip_allocate;
actor_class->paint = st_tooltip_paint;
actor_class->map = st_tooltip_map;
actor_class->unmap = st_tooltip_unmap;
widget_class->style_changed = st_tooltip_style_changed;
pspec = g_param_spec_string ("label",
"Label",
"Label of the tooltip",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_LABEL, pspec);
pspec = g_param_spec_boxed ("tip-area",
"Tip Area",
"Area on the stage the tooltip applies to",
CLUTTER_TYPE_GEOMETRY,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TIP_AREA, pspec);
}
static void
st_tooltip_init (StTooltip *tooltip)
{
tooltip->priv = ST_TOOLTIP_GET_PRIVATE (tooltip);
tooltip->priv->label = g_object_new (CLUTTER_TYPE_TEXT,
"line-alignment", PANGO_ALIGN_CENTER,
"ellipsize", PANGO_ELLIPSIZE_END,
"use-markup", TRUE,
NULL);
tooltip->priv->tip_area = NULL;
clutter_actor_set_parent (CLUTTER_ACTOR (tooltip->priv->label),
CLUTTER_ACTOR (tooltip));
g_object_set (tooltip, "show-on-set-parent", FALSE, NULL);
clutter_actor_set_reactive (CLUTTER_ACTOR (tooltip), FALSE);
}
static void
st_tooltip_update_position (StTooltip *tooltip)
{
StTooltipPrivate *priv = tooltip->priv;
ClutterGeometry *tip_area = tooltip->priv->tip_area;
gfloat tooltip_w, tooltip_h, tooltip_x, tooltip_y;
gfloat stage_w, stage_h;
ClutterActor *stage;
/* ensure the tooltip with is not fixed size */
clutter_actor_set_size ((ClutterActor*) tooltip, -1, -1);
/* if no area set, just position ourselves top left */
if (!priv->tip_area)
{
clutter_actor_set_position ((ClutterActor*) tooltip, 0, 0);
return;
}
/* we need to have a style in case there are padding/border values to take into
* account when calculating width/height */
st_widget_ensure_style ((StWidget *) tooltip);
/* find out the tooltip's size */
clutter_actor_get_size ((ClutterActor*) tooltip, &tooltip_w, &tooltip_h);
/* attempt to place the tooltip */
tooltip_x = (int)(tip_area->x + (tip_area->width / 2) - (tooltip_w / 2));
tooltip_y = (int)(tip_area->y + tip_area->height);
stage = clutter_actor_get_stage ((ClutterActor *) tooltip);
if (!stage)
{
return;
}
clutter_actor_get_size (stage, &stage_w, &stage_h);
/* make sure the tooltip is not off screen vertically */
if (tooltip_w > stage_w)
{
tooltip_x = 0;
clutter_actor_set_width ((ClutterActor*) tooltip, stage_w);
}
else if (tooltip_x < 0)
{
tooltip_x = 0;
}
else if (tooltip_x + tooltip_w > stage_w)
{
tooltip_x = (int)(stage_w) - tooltip_w;
}
/* make sure the tooltip is not off screen horizontally */
if (tooltip_y + tooltip_h > stage_h)
{
priv->actor_below = TRUE;
/* re-query size as may have changed */
clutter_actor_get_preferred_height ((ClutterActor*) tooltip,
-1, NULL, &tooltip_h);
tooltip_y = tip_area->y - tooltip_h;
}
else
{
priv->actor_below = FALSE;
}
/* calculate the arrow offset */
priv->arrow_offset = tip_area->x + tip_area->width / 2 - tooltip_x;
clutter_actor_set_position ((ClutterActor*) tooltip, tooltip_x, tooltip_y);
}
/**
* st_tooltip_get_label:
* @tooltip: a #StTooltip
*
* Get the text displayed on the tooltip
*
* Returns: the text for the tooltip. This must not be freed by the application
*/
G_CONST_RETURN gchar *
st_tooltip_get_label (StTooltip *tooltip)
{
g_return_val_if_fail (ST_IS_TOOLTIP (tooltip), NULL);
return clutter_text_get_text (CLUTTER_TEXT (tooltip->priv->label));
}
/**
* st_tooltip_set_label:
* @tooltip: a #StTooltip
* @text: text to set the label to
*
* Sets the text displayed on the tooltip
*/
void
st_tooltip_set_label (StTooltip *tooltip,
const gchar *text)
{
StTooltipPrivate *priv;
g_return_if_fail (ST_IS_TOOLTIP (tooltip));
priv = tooltip->priv;
clutter_text_set_text (CLUTTER_TEXT (priv->label), text);
g_object_notify (G_OBJECT (tooltip), "label");
}
/**
* st_tooltip_show:
* @tooltip: a #StTooltip
*
* Show the tooltip relative to the associated widget.
*/
void
st_tooltip_show (StTooltip *tooltip)
{
StTooltipPrivate *priv;
ClutterActor *parent;
ClutterActor *stage;
ClutterActor *self = CLUTTER_ACTOR (tooltip);
ClutterAnimation *animation;
/* make sure we're not currently already animating (e.g. hiding) */
animation = clutter_actor_get_animation (CLUTTER_ACTOR (tooltip));
if (animation)
clutter_animation_completed (animation);
priv = tooltip->priv;
parent = clutter_actor_get_parent (self);
stage = clutter_actor_get_stage (self);
if (!stage)
{
g_warning ("StTooltip is not on any stage.");
return;
}
/* make sure we're parented on the stage */
if (G_UNLIKELY (parent != stage))
{
g_object_ref (self);
clutter_actor_unparent (self);
clutter_actor_set_parent (self, stage);
g_object_unref (self);
parent = stage;
}
/* raise the tooltip to the top */
clutter_container_raise_child (CLUTTER_CONTAINER (stage),
CLUTTER_ACTOR (tooltip),
NULL);
st_tooltip_update_position (tooltip);
/* finally show the tooltip... */
CLUTTER_ACTOR_CLASS (st_tooltip_parent_class)->show (self);
/* and give it some bounce! */
g_object_set (G_OBJECT (self),
"scale-center-x", priv->arrow_offset,
"scale-center-y", (priv->actor_below) ? clutter_actor_get_height (self) : 0,
NULL);
clutter_actor_set_scale (self, 0.0, 0.0);
clutter_actor_animate (self, CLUTTER_EASE_OUT_ELASTIC,
500,
"scale-x", 1.0,
"scale-y", 1.0,
NULL);
}
static void
st_tooltip_hide_complete (ClutterAnimation *animation,
ClutterActor *actor)
{
CLUTTER_ACTOR_CLASS (st_tooltip_parent_class)->hide (actor);
g_signal_handlers_disconnect_by_func (actor,
st_tooltip_hide_complete,
actor);
}
/**
* st_tooltip_hide:
* @tooltip: a #StTooltip
*
* Hide the tooltip
*/
void
st_tooltip_hide (StTooltip *tooltip)
{
ClutterAnimation *animation;
g_return_if_fail (ST_TOOLTIP (tooltip));
/* make sure we're not currently already animating (e.g. hiding) */
animation = clutter_actor_get_animation (CLUTTER_ACTOR (tooltip));
if (animation)
clutter_animation_completed (animation);
g_object_set (G_OBJECT (tooltip),
"scale-center-x", tooltip->priv->arrow_offset,
NULL);
animation =
clutter_actor_animate (CLUTTER_ACTOR (tooltip), CLUTTER_EASE_IN_SINE,
(guint)(150 * st_slow_down_factor),
"scale-x", 0.0,
"scale-y", 0.0,
NULL);
g_signal_connect (animation, "completed",
G_CALLBACK (st_tooltip_hide_complete), tooltip);
}
/**
* st_tooltip_set_tip_area:
* @tooltip: A #StTooltip
* @area: A #ClutterGeometry
*
* Set the area on the stage that the tooltip applies to.
*/
void
st_tooltip_set_tip_area (StTooltip *tooltip,
const ClutterGeometry *area)
{
g_return_if_fail (ST_IS_TOOLTIP (tooltip));
if (tooltip->priv->tip_area)
g_boxed_free (CLUTTER_TYPE_GEOMETRY, tooltip->priv->tip_area);
tooltip->priv->tip_area = g_boxed_copy (CLUTTER_TYPE_GEOMETRY, area);
st_tooltip_update_position (tooltip);
}
/**
* st_tooltip_get_tip_area:
* @tooltip: A #StTooltip
*
* Retrieve the area on the stage that the tooltip currently applies to
*
* Returns: the #ClutterGeometry, owned by the tooltip which must not be freed
* by the application.
*/
G_CONST_RETURN ClutterGeometry*
st_tooltip_get_tip_area (StTooltip *tooltip)
{
g_return_val_if_fail (ST_IS_TOOLTIP (tooltip), NULL);
return tooltip->priv->tip_area;
}