2009-11-10 12:13:58 -05:00
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/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const Gdm = imports.gi.Gdm;
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const GLib = imports.gi.GLib;
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const Lang = imports.lang;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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const Gettext = imports.gettext.domain('gnome-shell');
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const _ = Gettext.gettext;
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2010-04-29 13:13:20 -04:00
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const GnomeSession = imports.misc.gnomeSession;
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2010-06-03 19:21:08 -04:00
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const Main = imports.ui.main;
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2010-06-22 17:02:26 -04:00
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const PanelMenu = imports.ui.panelMenu;
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const PopupMenu = imports.ui.popupMenu;
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2009-11-10 12:13:58 -05:00
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// Adapted from gdm/gui/user-switch-applet/applet.c
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//
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// Copyright (C) 2004-2005 James M. Cape <jcape@ignore-your.tv>.
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// Copyright (C) 2008,2009 Red Hat, Inc.
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2010-05-10 09:46:54 -04:00
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function StatusMenuButton() {
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2009-11-10 12:13:58 -05:00
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this._init();
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}
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2010-05-10 09:46:54 -04:00
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StatusMenuButton.prototype = {
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__proto__: PanelMenu.Button.prototype,
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_init: function() {
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PanelMenu.Button.prototype._init.call(this, St.Align.START);
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let box = new St.BoxLayout({ name: 'panelStatusMenu' });
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this.actor.set_child(box);
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2009-11-10 12:13:58 -05:00
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this._gdm = Gdm.UserManager.ref_default();
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this._gdm.queue_load()
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this._user = this._gdm.get_user(GLib.get_user_name());
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this._presence = new GnomeSession.Presence();
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this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
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this._iconBox = new St.Bin();
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box.add(this._iconBox, { y_align: St.Align.MIDDLE, y_fill: false });
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2009-11-10 16:34:13 -05:00
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let textureCache = St.TextureCache.get_default();
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this._availableIcon = textureCache.load_icon_name('user-available', St.IconType.SYMBOLIC, 16);
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this._busyIcon = textureCache.load_icon_name('user-busy', St.IconType.SYMBOLIC, 16);
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this._invisibleIcon = textureCache.load_icon_name('user-invisible', St.IconType.SYMBOLIC, 16);
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this._idleIcon = textureCache.load_icon_name('user-idle', St.IconType.SYMBOLIC, 16);
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this._presence.connect('StatusChanged', Lang.bind(this, this._updatePresenceIcon));
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this._presence.getStatus(Lang.bind(this, this._updatePresenceIcon));
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this._name = new St.Label();
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box.add(this._name, { y_align: St.Align.MIDDLE, y_fill: false });
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this._userLoadedId = this._user.connect('notify::is-loaded', Lang.bind(this, this._updateUserName));
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this._userChangedId = this._user.connect('changed', Lang.bind(this, this._updateUserName));
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this._createSubMenu();
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this._gdm.connect('notify::is-loaded', Lang.bind(this, this._updateSwitchUser));
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this._gdm.connect('user-added', Lang.bind(this, this._updateSwitchUser));
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this._gdm.connect('user-removed', Lang.bind(this, this._updateSwitchUser));
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},
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_onDestroy: function() {
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this._user.disconnect(this._userLoadedId);
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this._user.disconnect(this._userChangedId);
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},
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_updateUserName: function() {
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if (this._user.is_loaded)
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this._name.set_text(this._user.get_real_name());
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else
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this._name.set_text("");
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},
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_updateSwitchUser: function() {
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if (this._gdm.can_switch ())
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this._loginScreenItem.actor.show();
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else
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this._loginScreenItem.actor.hide();
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},
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_updatePresenceIcon: function(presence, status) {
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if (status == GnomeSession.PresenceStatus.AVAILABLE)
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this._iconBox.child = this._availableIcon;
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else if (status == GnomeSession.PresenceStatus.BUSY)
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this._iconBox.child = this._busyIcon;
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else if (status == GnomeSession.PresenceStatus.INVISIBLE)
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this._iconBox.child = this._invisibleIcon;
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else
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this._iconBox.child = this._idleIcon;
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},
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2009-11-10 12:13:58 -05:00
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_createSubMenu: function() {
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let item;
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item = new PopupMenu.PopupImageMenuItem(_("Available"), 'user-available', true);
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item.connect('activate', Lang.bind(this, this._setPresenceStatus, GnomeSession.PresenceStatus.AVAILABLE));
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this.menu.addMenuItem(item);
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item = new PopupMenu.PopupImageMenuItem(_("Busy"), 'user-busy', true);
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item.connect('activate', Lang.bind(this, this._setPresenceStatus, GnomeSession.PresenceStatus.BUSY));
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this.menu.addMenuItem(item);
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item = new PopupMenu.PopupImageMenuItem(_("Invisible"), 'user-invisible', true);
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item.connect('activate', Lang.bind(this, this._setPresenceStatus, GnomeSession.PresenceStatus.INVISIBLE));
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this.menu.addMenuItem(item);
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item = new PopupMenu.PopupSeparatorMenuItem();
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this.menu.addMenuItem(item);
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item = new PopupMenu.PopupImageMenuItem(_("Account Information..."), 'user-info');
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item.connect('activate', Lang.bind(this, this._onAccountInformationActivate));
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this.menu.addMenuItem(item);
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item = new PopupMenu.PopupImageMenuItem(_("System Settings..."), 'preferences-desktop');
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item.connect('activate', Lang.bind(this, this._onPreferencesActivate));
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this.menu.addMenuItem(item);
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item = new PopupMenu.PopupSeparatorMenuItem();
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this.menu.addMenuItem(item);
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item = new PopupMenu.PopupImageMenuItem(_("Lock Screen"), 'system-lock-screen');
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item.connect('activate', Lang.bind(this, this._onLockScreenActivate));
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this.menu.addMenuItem(item);
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item = new PopupMenu.PopupImageMenuItem(_("Switch User"), 'system-users');
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item.connect('activate', Lang.bind(this, this._onLoginScreenActivate));
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this.menu.addMenuItem(item);
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this._loginScreenItem = item;
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item = new PopupMenu.PopupImageMenuItem(_("Log Out..."), 'system-log-out');
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item.connect('activate', Lang.bind(this, this._onQuitSessionActivate));
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this.menu.addMenuItem(item);
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item = new PopupMenu.PopupImageMenuItem(_("Shut Down..."), 'system-shutdown');
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item.connect('activate', Lang.bind(this, this._onShutDownActivate));
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this.menu.addMenuItem(item);
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},
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_setPresenceStatus: function(item, event, status) {
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this._presence.setStatus(status);
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},
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_onAccountInformationActivate: function() {
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Main.overview.hide();
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this._spawn(['gnome-about-me']);
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},
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_onPreferencesActivate: function() {
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Main.overview.hide();
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this._spawn(['gnome-control-center']);
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},
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_onLockScreenActivate: function() {
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Main.overview.hide();
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this._spawn(['gnome-screensaver-command', '--lock']);
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},
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_onLoginScreenActivate: function() {
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Main.overview.hide();
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this._gdm.goto_login_session();
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this._onLockScreenActivate();
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},
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_onQuitSessionActivate: function() {
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Main.overview.hide();
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this._spawn(['gnome-session-save', '--logout-dialog']);
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},
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_onShutDownActivate: function() {
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Main.overview.hide();
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this._spawn(['gnome-session-save', '--shutdown-dialog']);
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},
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_spawn: function(args) {
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// FIXME: once Shell.Process gets support for signalling
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// errors we should pop up an error dialog or something here
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// on failure
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let p = new Shell.Process({'args' : args});
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p.run();
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}
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};
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