gnome-shell/src/st/st-theme-node.h

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef __ST_THEME_NODE_H__
#define __ST_THEME_NODE_H__
#include <clutter/clutter.h>
#include "st-border-image.h"
#include "st-shadow.h"
G_BEGIN_DECLS
/**
* SECTION:StThemeNode
* @short_description: style information for one node in a tree of themed objects
*
* A #StThemeNode represents the CSS style information (the set of CSS properties) for one
* node in a tree of themed objects. In typical usage, it represents the style information
* for a single #ClutterActor. A #StThemeNode is immutable: attributes such as the
* CSS classes for the node are passed in at construction. If the attributes of the node
* or any parent node change, the node should be discarded and a new node created.
* #StThemeNode has generic accessors to look up properties by name and specific
* accessors for standard CSS properties that add caching and handling of various
* details of the CSS specification. #StThemeNode also has convenience functions to help
* in implementing a #ClutterActor with borders and padding.
*/
typedef struct _StTheme StTheme;
typedef struct _StThemeContext StThemeContext;
typedef struct _StThemeNode StThemeNode;
typedef struct _StThemeNodeClass StThemeNodeClass;
#define ST_TYPE_THEME_NODE (st_theme_node_get_type ())
#define ST_THEME_NODE(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), ST_TYPE_THEME_NODE, StThemeNode))
#define ST_THEME_NODE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_THEME_NODE, StThemeNodeClass))
#define ST_IS_THEME_NODE(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), ST_TYPE_THEME_NODE))
#define ST_IS_THEME_NODE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_THEME_NODE))
#define ST_THEME_NODE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_THEME_NODE, StThemeNodeClass))
typedef enum {
ST_SIDE_TOP,
ST_SIDE_RIGHT,
ST_SIDE_BOTTOM,
ST_SIDE_LEFT
} StSide;
typedef enum {
ST_CORNER_TOPLEFT,
ST_CORNER_TOPRIGHT,
ST_CORNER_BOTTOMRIGHT,
ST_CORNER_BOTTOMLEFT
} StCorner;
/* These are the CSS values; that doesn't mean we have to implement blink... */
typedef enum {
ST_TEXT_DECORATION_UNDERLINE = 1 << 0,
ST_TEXT_DECORATION_OVERLINE = 1 << 1,
ST_TEXT_DECORATION_LINE_THROUGH = 1 << 2,
ST_TEXT_DECORATION_BLINK = 1 << 3
} StTextDecoration;
typedef enum {
ST_GRADIENT_NONE,
ST_GRADIENT_VERTICAL,
ST_GRADIENT_HORIZONTAL,
ST_GRADIENT_RADIAL
} StGradientType;
GType st_theme_node_get_type (void) G_GNUC_CONST;
StThemeNode *st_theme_node_new (StThemeContext *context,
StThemeNode *parent_node, /* can be null */
StTheme *theme, /* can be null */
GType element_type,
const char *element_id,
const char *element_class,
const char *pseudo_class,
const char *inline_style);
StThemeNode *st_theme_node_get_parent (StThemeNode *node);
StTheme *st_theme_node_get_theme (StThemeNode *node);
gboolean st_theme_node_equal (StThemeNode *node_a, StThemeNode *node_b);
GType st_theme_node_get_element_type (StThemeNode *node);
const char *st_theme_node_get_element_id (StThemeNode *node);
const char *st_theme_node_get_element_class (StThemeNode *node);
const char *st_theme_node_get_pseudo_class (StThemeNode *node);
/* Generic getters ... these are not cached so are less efficient. The other
* reason for adding the more specific version is that we can handle the
* details of the actual CSS rules, which can be complicated, especially
* for fonts
*/
gboolean st_theme_node_get_color (StThemeNode *node,
const char *property_name,
gboolean inherit,
ClutterColor *color);
gboolean st_theme_node_get_double (StThemeNode *node,
const char *property_name,
gboolean inherit,
double *value);
gboolean st_theme_node_get_length (StThemeNode *node,
const char *property_name,
gboolean inherit,
gdouble *length);
/* Specific getters for particular properties: cached
*/
void st_theme_node_get_background_color (StThemeNode *node,
ClutterColor *color);
void st_theme_node_get_foreground_color (StThemeNode *node,
ClutterColor *color);
void st_theme_node_get_background_gradient (StThemeNode *node,
StGradientType *type,
ClutterColor *start,
ClutterColor *end);
const char *st_theme_node_get_background_image (StThemeNode *node);
int st_theme_node_get_border_width (StThemeNode *node,
StSide side);
int st_theme_node_get_border_radius (StThemeNode *node,
StCorner corner);
void st_theme_node_get_border_color (StThemeNode *node,
StSide side,
ClutterColor *color);
double st_theme_node_get_padding (StThemeNode *node,
StSide side);
double st_theme_node_get_horizontal_padding (StThemeNode *node);
double st_theme_node_get_vertical_padding (StThemeNode *node);
int st_theme_node_get_width (StThemeNode *node);
int st_theme_node_get_height (StThemeNode *node);
int st_theme_node_get_min_width (StThemeNode *node);
int st_theme_node_get_min_height (StThemeNode *node);
int st_theme_node_get_max_width (StThemeNode *node);
int st_theme_node_get_max_height (StThemeNode *node);
int st_theme_node_get_transition_duration (StThemeNode *node);
StTextDecoration st_theme_node_get_text_decoration (StThemeNode *node);
/* Font rule processing is pretty complicated, so we just hardcode it
* under the standard font/font-family/font-size/etc names. This means
* you can't have multiple separate styled fonts for a single item,
* but that should be OK.
*/
const PangoFontDescription *st_theme_node_get_font (StThemeNode *node);
StBorderImage *st_theme_node_get_border_image (StThemeNode *node);
StShadow *st_theme_node_get_shadow (StThemeNode *node);
/* Helpers for get_preferred_width()/get_preferred_height() ClutterActor vfuncs */
void st_theme_node_adjust_for_height (StThemeNode *node,
float *for_height);
void st_theme_node_adjust_preferred_width (StThemeNode *node,
float *min_width_p,
float *natural_width_p);
void st_theme_node_adjust_for_width (StThemeNode *node,
float *for_width);
void st_theme_node_adjust_preferred_height (StThemeNode *node,
float *min_height_p,
float *natural_height_p);
/* Helper for allocate() ClutterActor vfunc */
void st_theme_node_get_content_box (StThemeNode *node,
const ClutterActorBox *actor_box,
ClutterActorBox *content_box);
/* Helper for StThemeNodeTransition */
void st_theme_node_get_paint_box (StThemeNode *node,
const ClutterActorBox *actor_box,
ClutterActorBox *paint_box);
gboolean st_theme_node_geometry_equal (StThemeNode *node,
StThemeNode *other);
void st_theme_node_paint (StThemeNode *node,
const ClutterActorBox *box,
guint8 paint_opacity);
G_END_DECLS
#endif /* __ST_THEME_NODE_H__ */