gnome-shell/js/gdm/util.js

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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported BANNER_MESSAGE_KEY, BANNER_MESSAGE_TEXT_KEY, LOGO_KEY,
DISABLE_USER_LIST_KEY, fadeInActor, fadeOutActor, cloneAndFadeOutActor,
ShellUserVerifier */
const { Clutter, Gdm, Gio, GLib } = imports.gi;
const Signals = imports.misc.signals;
const Batch = imports.gdm.batch;
gdm: support pre-authenticated logins from oVirt oVirt is software for managing medium-to-large scale deployments of virtual machine guests across multiple hosts. It supports a feature where users can authenticate with a central server and get transparently connected to a guest system and then automatically get logged into that guest to an associated user session. Guests using old versions of GDM support this single-sign-on capability by means of a greeter plugin, using the old greeter's extension API. This commit adds similar support to the gnome-shell based login screen. How it works: * The OVirtCredentialsManager singleton listens for 'org.ovirt.vdsm.Credentials.UserAuthenticated' D-Bus signal on the system bus from the 'org.ovirt.vdsm.Credentials' bus name. The service that provides that bus name is called the oVirt guest agent. It is also responsible for interacting with the the central server to get user credentials. * This UserAuthenticated signal passes, as a parameter, the a token which needs to be passed through to the PAM service that is specifically set up to integrate with the oVirt authentication architecture. The singleton object keeps the token internally so it can be queried later on. * The OVirtCredentialsManager emits a signal 'user-authenticated' on it's object once the dbus signal is triggered * When the 'user-authenticated' signal is emitted, the login screen tells GDM to start user verification using the PAM service. The authentication stack of the service includes a PAM module provided by oVirt that securely retrieves user credentials from the oVirt guest agent. The PAM module then forwards those credentials on to other modules in the stack so, e.g., the user's gnome keyring can be automatically unlocked. * In case of the screen shield being visible, it also will react on that 'user-authenticated' signal and lift the shield. In that case the login screen will check on construction time if the signal has already been triggered, and a token is available. If a token is available it will immediately trigger the functionality as described above. Signed-off-by: Vinzenz Feenstra <evilissimo@redhat.com> https://bugzilla.gnome.org/show_bug.cgi?id=702162
2013-10-10 04:21:47 -04:00
const OVirt = imports.gdm.oVirt;
const Vmware = imports.gdm.vmware;
const Main = imports.ui.main;
const { loadInterfaceXML } = imports.misc.fileUtils;
const Params = imports.misc.params;
const SmartcardManager = imports.misc.smartcardManager;
const FprintManagerIface = loadInterfaceXML('net.reactivated.Fprint.Manager');
const FprintManagerProxy = Gio.DBusProxy.makeProxyWrapper(FprintManagerIface);
const FprintDeviceIface = loadInterfaceXML('net.reactivated.Fprint.Device');
const FprintDeviceProxy = Gio.DBusProxy.makeProxyWrapper(FprintDeviceIface);
Gio._promisify(Gdm.Client.prototype, 'open_reauthentication_channel');
Gio._promisify(Gdm.Client.prototype, 'get_user_verifier');
Gio._promisify(Gdm.UserVerifierProxy.prototype,
'call_begin_verification_for_user');
Gio._promisify(Gdm.UserVerifierProxy.prototype, 'call_begin_verification');
var PASSWORD_SERVICE_NAME = 'gdm-password';
var FINGERPRINT_SERVICE_NAME = 'gdm-fingerprint';
var SMARTCARD_SERVICE_NAME = 'gdm-smartcard';
var FADE_ANIMATION_TIME = 160;
var CLONE_FADE_ANIMATION_TIME = 250;
var LOGIN_SCREEN_SCHEMA = 'org.gnome.login-screen';
var PASSWORD_AUTHENTICATION_KEY = 'enable-password-authentication';
var FINGERPRINT_AUTHENTICATION_KEY = 'enable-fingerprint-authentication';
var SMARTCARD_AUTHENTICATION_KEY = 'enable-smartcard-authentication';
var BANNER_MESSAGE_KEY = 'banner-message-enable';
var BANNER_MESSAGE_TEXT_KEY = 'banner-message-text';
var ALLOWED_FAILURES_KEY = 'allowed-failures';
var LOGO_KEY = 'logo';
var DISABLE_USER_LIST_KEY = 'disable-user-list';
// Give user 48ms to read each character of a PAM message
var USER_READ_TIME = 48;
const FINGERPRINT_ERROR_TIMEOUT_WAIT = 15;
var MessageType = {
// Keep messages in order by priority
NONE: 0,
HINT: 1,
INFO: 2,
ERROR: 3,
};
const FingerprintReaderType = {
NONE: 0,
PRESS: 1,
SWIPE: 2,
};
function fadeInActor(actor) {
if (actor.opacity == 255 && actor.visible)
return null;
let hold = new Batch.Hold();
actor.show();
let [, naturalHeight] = actor.get_preferred_height(-1);
actor.opacity = 0;
actor.set_height(0);
actor.ease({
opacity: 255,
height: naturalHeight,
duration: FADE_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => {
this.set_height(-1);
hold.release();
},
});
return hold;
}
function fadeOutActor(actor) {
if (!actor.visible || actor.opacity == 0) {
actor.opacity = 0;
actor.hide();
return null;
}
let hold = new Batch.Hold();
actor.ease({
opacity: 0,
height: 0,
duration: FADE_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => {
this.hide();
this.set_height(-1);
hold.release();
},
});
return hold;
}
function cloneAndFadeOutActor(actor) {
// Immediately hide actor so its sibling can have its space
// and position, but leave a non-reactive clone on-screen,
// so from the user's point of view it smoothly fades away
// and reveals its sibling.
actor.hide();
const clone = new Clutter.Clone({
source: actor,
reactive: false,
});
Main.uiGroup.add_child(clone);
let [x, y] = actor.get_transformed_position();
clone.set_position(x, y);
let hold = new Batch.Hold();
clone.ease({
opacity: 0,
duration: CLONE_FADE_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => {
clone.destroy();
hold.release();
},
});
return hold;
}
var ShellUserVerifier = class extends Signals.EventEmitter {
constructor(client, params) {
super();
params = Params.parse(params, { reauthenticationOnly: false });
this._reauthOnly = params.reauthenticationOnly;
this._client = client;
this._defaultService = null;
this._preemptingService = null;
this._settings = new Gio.Settings({ schema_id: LOGIN_SCREEN_SCHEMA });
this._settings.connect('changed',
this._updateDefaultService.bind(this));
this._updateDefaultService();
this._fprintManager = new FprintManagerProxy(Gio.DBus.system,
'net.reactivated.Fprint',
'/net/reactivated/Fprint/Manager',
null,
null,
Gio.DBusProxyFlags.DO_NOT_LOAD_PROPERTIES);
this._smartcardManager = SmartcardManager.getSmartcardManager();
// We check for smartcards right away, since an inserted smartcard
// at startup should result in immediately initiating authentication.
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// This is different than fingerprint readers, where we only check them
// after a user has been picked.
this.smartcardDetected = false;
this._checkForSmartcard();
this._smartcardManager.connectObject(
'smartcard-inserted', this._checkForSmartcard.bind(this),
'smartcard-removed', this._checkForSmartcard.bind(this), this);
this._messageQueue = [];
this._messageQueueTimeoutId = 0;
this.reauthenticating = false;
this._failCounter = 0;
this._unavailableServices = new Set();
gdm: support pre-authenticated logins from oVirt oVirt is software for managing medium-to-large scale deployments of virtual machine guests across multiple hosts. It supports a feature where users can authenticate with a central server and get transparently connected to a guest system and then automatically get logged into that guest to an associated user session. Guests using old versions of GDM support this single-sign-on capability by means of a greeter plugin, using the old greeter's extension API. This commit adds similar support to the gnome-shell based login screen. How it works: * The OVirtCredentialsManager singleton listens for 'org.ovirt.vdsm.Credentials.UserAuthenticated' D-Bus signal on the system bus from the 'org.ovirt.vdsm.Credentials' bus name. The service that provides that bus name is called the oVirt guest agent. It is also responsible for interacting with the the central server to get user credentials. * This UserAuthenticated signal passes, as a parameter, the a token which needs to be passed through to the PAM service that is specifically set up to integrate with the oVirt authentication architecture. The singleton object keeps the token internally so it can be queried later on. * The OVirtCredentialsManager emits a signal 'user-authenticated' on it's object once the dbus signal is triggered * When the 'user-authenticated' signal is emitted, the login screen tells GDM to start user verification using the PAM service. The authentication stack of the service includes a PAM module provided by oVirt that securely retrieves user credentials from the oVirt guest agent. The PAM module then forwards those credentials on to other modules in the stack so, e.g., the user's gnome keyring can be automatically unlocked. * In case of the screen shield being visible, it also will react on that 'user-authenticated' signal and lift the shield. In that case the login screen will check on construction time if the signal has already been triggered, and a token is available. If a token is available it will immediately trigger the functionality as described above. Signed-off-by: Vinzenz Feenstra <evilissimo@redhat.com> https://bugzilla.gnome.org/show_bug.cgi?id=702162
2013-10-10 04:21:47 -04:00
this._credentialManagers = {};
this._credentialManagers[OVirt.SERVICE_NAME] = OVirt.getOVirtCredentialsManager();
this._credentialManagers[Vmware.SERVICE_NAME] = Vmware.getVmwareCredentialsManager();
gdm: support pre-authenticated logins from oVirt oVirt is software for managing medium-to-large scale deployments of virtual machine guests across multiple hosts. It supports a feature where users can authenticate with a central server and get transparently connected to a guest system and then automatically get logged into that guest to an associated user session. Guests using old versions of GDM support this single-sign-on capability by means of a greeter plugin, using the old greeter's extension API. This commit adds similar support to the gnome-shell based login screen. How it works: * The OVirtCredentialsManager singleton listens for 'org.ovirt.vdsm.Credentials.UserAuthenticated' D-Bus signal on the system bus from the 'org.ovirt.vdsm.Credentials' bus name. The service that provides that bus name is called the oVirt guest agent. It is also responsible for interacting with the the central server to get user credentials. * This UserAuthenticated signal passes, as a parameter, the a token which needs to be passed through to the PAM service that is specifically set up to integrate with the oVirt authentication architecture. The singleton object keeps the token internally so it can be queried later on. * The OVirtCredentialsManager emits a signal 'user-authenticated' on it's object once the dbus signal is triggered * When the 'user-authenticated' signal is emitted, the login screen tells GDM to start user verification using the PAM service. The authentication stack of the service includes a PAM module provided by oVirt that securely retrieves user credentials from the oVirt guest agent. The PAM module then forwards those credentials on to other modules in the stack so, e.g., the user's gnome keyring can be automatically unlocked. * In case of the screen shield being visible, it also will react on that 'user-authenticated' signal and lift the shield. In that case the login screen will check on construction time if the signal has already been triggered, and a token is available. If a token is available it will immediately trigger the functionality as described above. Signed-off-by: Vinzenz Feenstra <evilissimo@redhat.com> https://bugzilla.gnome.org/show_bug.cgi?id=702162
2013-10-10 04:21:47 -04:00
for (let service in this._credentialManagers) {
if (this._credentialManagers[service].token) {
this._onCredentialManagerAuthenticated(this._credentialManagers[service],
this._credentialManagers[service].token);
}
gdm: support pre-authenticated logins from oVirt oVirt is software for managing medium-to-large scale deployments of virtual machine guests across multiple hosts. It supports a feature where users can authenticate with a central server and get transparently connected to a guest system and then automatically get logged into that guest to an associated user session. Guests using old versions of GDM support this single-sign-on capability by means of a greeter plugin, using the old greeter's extension API. This commit adds similar support to the gnome-shell based login screen. How it works: * The OVirtCredentialsManager singleton listens for 'org.ovirt.vdsm.Credentials.UserAuthenticated' D-Bus signal on the system bus from the 'org.ovirt.vdsm.Credentials' bus name. The service that provides that bus name is called the oVirt guest agent. It is also responsible for interacting with the the central server to get user credentials. * This UserAuthenticated signal passes, as a parameter, the a token which needs to be passed through to the PAM service that is specifically set up to integrate with the oVirt authentication architecture. The singleton object keeps the token internally so it can be queried later on. * The OVirtCredentialsManager emits a signal 'user-authenticated' on it's object once the dbus signal is triggered * When the 'user-authenticated' signal is emitted, the login screen tells GDM to start user verification using the PAM service. The authentication stack of the service includes a PAM module provided by oVirt that securely retrieves user credentials from the oVirt guest agent. The PAM module then forwards those credentials on to other modules in the stack so, e.g., the user's gnome keyring can be automatically unlocked. * In case of the screen shield being visible, it also will react on that 'user-authenticated' signal and lift the shield. In that case the login screen will check on construction time if the signal has already been triggered, and a token is available. If a token is available it will immediately trigger the functionality as described above. Signed-off-by: Vinzenz Feenstra <evilissimo@redhat.com> https://bugzilla.gnome.org/show_bug.cgi?id=702162
2013-10-10 04:21:47 -04:00
this._credentialManagers[service].connectObject('user-authenticated',
this._onCredentialManagerAuthenticated.bind(this), this);
}
}
get hasPendingMessages() {
return !!this._messageQueue.length;
}
get allowedFailures() {
return this._settings.get_int(ALLOWED_FAILURES_KEY);
}
get currentMessage() {
return this._messageQueue ? this._messageQueue[0] : null;
}
begin(userName, hold) {
this._cancellable = new Gio.Cancellable();
this._hold = hold;
this._userName = userName;
this.reauthenticating = false;
this._checkForFingerprintReader();
// If possible, reauthenticate an already running session,
// so any session specific credentials get updated appropriately
if (userName)
this._openReauthenticationChannel(userName);
else
this._getUserVerifier();
}
cancel() {
if (this._cancellable)
this._cancellable.cancel();
if (this._userVerifier) {
this._userVerifier.call_cancel_sync(null);
this.clear();
}
}
_clearUserVerifier() {
if (this._userVerifier) {
this._disconnectSignals();
this._userVerifier.run_dispose();
this._userVerifier = null;
if (this._userVerifierChoiceList) {
this._userVerifierChoiceList.run_dispose();
this._userVerifierChoiceList = null;
}
}
}
clear() {
if (this._cancellable) {
this._cancellable.cancel();
this._cancellable = null;
}
this._clearUserVerifier();
this._clearMessageQueue();
}
destroy() {
this.cancel();
this._settings.run_dispose();
this._settings = null;
this._smartcardManager.disconnectObject(this);
this._smartcardManager = null;
for (let service in this._credentialManagers) {
let credentialManager = this._credentialManagers[service];
credentialManager.disconnectObject(this);
credentialManager = null;
}
}
selectChoice(serviceName, key) {
this._userVerifierChoiceList.call_select_choice(serviceName, key, this._cancellable, null);
}
async answerQuery(serviceName, answer) {
try {
await this._handlePendingMessages();
this._userVerifier.call_answer_query(serviceName, answer, this._cancellable, null);
} catch (e) {
if (!e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED))
logError(e);
}
}
_getIntervalForMessage(message) {
if (!message)
return 0;
// We probably could be smarter here
return message.length * USER_READ_TIME;
}
finishMessageQueue() {
if (!this.hasPendingMessages)
return;
this._messageQueue = [];
this.emit('no-more-messages');
}
increaseCurrentMessageTimeout(interval) {
if (!this._messageQueueTimeoutId && interval > 0)
this._currentMessageExtraInterval = interval;
}
_serviceHasPendingMessages(serviceName) {
return this._messageQueue.some(m => m.serviceName === serviceName);
}
_filterServiceMessages(serviceName, messageType) {
// This function allows to remove queued messages for the @serviceName
// whose type has lower priority than @messageType, replacing them
// with a null message that will lead to clearing the prompt once done.
if (this._serviceHasPendingMessages(serviceName))
this._queuePriorityMessage(serviceName, null, messageType);
}
_queueMessageTimeout() {
if (this._messageQueueTimeoutId != 0)
return;
const message = this.currentMessage;
delete this._currentMessageExtraInterval;
this.emit('show-message', message.serviceName, message.text, message.type);
this._messageQueueTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
message.interval + (this._currentMessageExtraInterval | 0), () => {
this._messageQueueTimeoutId = 0;
if (this._messageQueue.length > 1) {
this._messageQueue.shift();
this._queueMessageTimeout();
} else {
this.finishMessageQueue();
}
return GLib.SOURCE_REMOVE;
});
GLib.Source.set_name_by_id(this._messageQueueTimeoutId, '[gnome-shell] this._queueMessageTimeout');
}
_queueMessage(serviceName, message, messageType) {
let interval = this._getIntervalForMessage(message);
this._messageQueue.push({ serviceName, text: message, type: messageType, interval });
this._queueMessageTimeout();
}
_queuePriorityMessage(serviceName, message, messageType) {
const newQueue = this._messageQueue.filter(m => {
if (m.serviceName !== serviceName || m.type >= messageType)
return m.text !== message;
return false;
});
if (!newQueue.includes(this.currentMessage))
this._clearMessageQueue();
this._messageQueue = newQueue;
this._queueMessage(serviceName, message, messageType);
}
_clearMessageQueue() {
this.finishMessageQueue();
if (this._messageQueueTimeoutId != 0) {
GLib.source_remove(this._messageQueueTimeoutId);
this._messageQueueTimeoutId = 0;
}
this.emit('show-message', null, null, MessageType.NONE);
}
async _checkForFingerprintReader() {
this._fingerprintReaderType = FingerprintReaderType.NONE;
if (!this._settings.get_boolean(FINGERPRINT_AUTHENTICATION_KEY) ||
this._fprintManager == null) {
this._updateDefaultService();
return;
}
try {
const [device] = await this._fprintManager.GetDefaultDeviceAsync(
Gio.DBusCallFlags.NONE, this._cancellable);
const fprintDeviceProxy = new FprintDeviceProxy(Gio.DBus.system,
'net.reactivated.Fprint',
device);
const fprintDeviceType = fprintDeviceProxy['scan-type'];
this._fingerprintReaderType = fprintDeviceType === 'swipe'
? FingerprintReaderType.SWIPE
: FingerprintReaderType.PRESS;
this._updateDefaultService();
} catch (e) {}
}
_onCredentialManagerAuthenticated(credentialManager, _token) {
this._preemptingService = credentialManager.service;
this.emit('credential-manager-authenticated');
}
gdm: support pre-authenticated logins from oVirt oVirt is software for managing medium-to-large scale deployments of virtual machine guests across multiple hosts. It supports a feature where users can authenticate with a central server and get transparently connected to a guest system and then automatically get logged into that guest to an associated user session. Guests using old versions of GDM support this single-sign-on capability by means of a greeter plugin, using the old greeter's extension API. This commit adds similar support to the gnome-shell based login screen. How it works: * The OVirtCredentialsManager singleton listens for 'org.ovirt.vdsm.Credentials.UserAuthenticated' D-Bus signal on the system bus from the 'org.ovirt.vdsm.Credentials' bus name. The service that provides that bus name is called the oVirt guest agent. It is also responsible for interacting with the the central server to get user credentials. * This UserAuthenticated signal passes, as a parameter, the a token which needs to be passed through to the PAM service that is specifically set up to integrate with the oVirt authentication architecture. The singleton object keeps the token internally so it can be queried later on. * The OVirtCredentialsManager emits a signal 'user-authenticated' on it's object once the dbus signal is triggered * When the 'user-authenticated' signal is emitted, the login screen tells GDM to start user verification using the PAM service. The authentication stack of the service includes a PAM module provided by oVirt that securely retrieves user credentials from the oVirt guest agent. The PAM module then forwards those credentials on to other modules in the stack so, e.g., the user's gnome keyring can be automatically unlocked. * In case of the screen shield being visible, it also will react on that 'user-authenticated' signal and lift the shield. In that case the login screen will check on construction time if the signal has already been triggered, and a token is available. If a token is available it will immediately trigger the functionality as described above. Signed-off-by: Vinzenz Feenstra <evilissimo@redhat.com> https://bugzilla.gnome.org/show_bug.cgi?id=702162
2013-10-10 04:21:47 -04:00
_checkForSmartcard() {
let smartcardDetected;
if (!this._settings.get_boolean(SMARTCARD_AUTHENTICATION_KEY))
smartcardDetected = false;
else if (this._reauthOnly)
smartcardDetected = this._smartcardManager.hasInsertedLoginToken();
else
smartcardDetected = this._smartcardManager.hasInsertedTokens();
if (smartcardDetected != this.smartcardDetected) {
this.smartcardDetected = smartcardDetected;
if (this.smartcardDetected)
this._preemptingService = SMARTCARD_SERVICE_NAME;
else if (this._preemptingService == SMARTCARD_SERVICE_NAME)
this._preemptingService = null;
this.emit('smartcard-status-changed');
}
}
_reportInitError(where, error, serviceName) {
logError(error, where);
this._hold.release();
this._queueMessage(serviceName, _('Authentication error'), MessageType.ERROR);
this._failCounter++;
this._verificationFailed(serviceName, false);
}
async _openReauthenticationChannel(userName) {
try {
this._clearUserVerifier();
this._userVerifier = await this._client.open_reauthentication_channel(
userName, this._cancellable);
} catch (e) {
if (e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED))
return;
if (e.matches(Gio.DBusError, Gio.DBusError.ACCESS_DENIED) &&
!this._reauthOnly) {
// Gdm emits org.freedesktop.DBus.Error.AccessDenied when there
// is no session to reauthenticate. Fall back to performing
// verification from this login session
this._getUserVerifier();
return;
}
this._reportInitError('Failed to open reauthentication channel', e);
return;
}
if (this._client.get_user_verifier_choice_list)
this._userVerifierChoiceList = this._client.get_user_verifier_choice_list();
else
this._userVerifierChoiceList = null;
this.reauthenticating = true;
this._connectSignals();
this._beginVerification();
this._hold.release();
}
async _getUserVerifier() {
try {
this._clearUserVerifier();
this._userVerifier =
await this._client.get_user_verifier(this._cancellable);
} catch (e) {
if (e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED))
return;
this._reportInitError('Failed to obtain user verifier', e);
return;
}
if (this._client.get_user_verifier_choice_list)
this._userVerifierChoiceList = this._client.get_user_verifier_choice_list();
else
this._userVerifierChoiceList = null;
this._connectSignals();
this._beginVerification();
this._hold.release();
}
_connectSignals() {
this._disconnectSignals();
this._userVerifier.connectObject(
'info', this._onInfo.bind(this),
'problem', this._onProblem.bind(this),
'info-query', this._onInfoQuery.bind(this),
'secret-info-query', this._onSecretInfoQuery.bind(this),
'conversation-stopped', this._onConversationStopped.bind(this),
'service-unavailable', this._onServiceUnavailable.bind(this),
'reset', this._onReset.bind(this),
'verification-complete', this._onVerificationComplete.bind(this),
this);
if (this._userVerifierChoiceList) {
this._userVerifierChoiceList.connectObject('choice-query',
this._onChoiceListQuery.bind(this), this);
}
}
_disconnectSignals() {
this._userVerifier?.disconnectObject(this);
}
_getForegroundService() {
if (this._preemptingService)
return this._preemptingService;
return this._defaultService;
}
serviceIsForeground(serviceName) {
return serviceName == this._getForegroundService();
}
serviceIsDefault(serviceName) {
return serviceName == this._defaultService;
}
serviceIsFingerprint(serviceName) {
return this._fingerprintReaderType !== FingerprintReaderType.NONE &&
serviceName === FINGERPRINT_SERVICE_NAME;
}
_updateDefaultService() {
if (this._settings.get_boolean(PASSWORD_AUTHENTICATION_KEY))
this._defaultService = PASSWORD_SERVICE_NAME;
else if (this._settings.get_boolean(SMARTCARD_AUTHENTICATION_KEY))
this._defaultService = SMARTCARD_SERVICE_NAME;
else if (this._fingerprintReaderType !== FingerprintReaderType.NONE)
this._defaultService = FINGERPRINT_SERVICE_NAME;
if (!this._defaultService) {
log("no authentication service is enabled, using password authentication");
this._defaultService = PASSWORD_SERVICE_NAME;
}
}
async _startService(serviceName) {
this._hold.acquire();
try {
if (this._userName) {
await this._userVerifier.call_begin_verification_for_user(
serviceName, this._userName, this._cancellable);
} else {
await this._userVerifier.call_begin_verification(
serviceName, this._cancellable);
}
} catch (e) {
if (e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED))
return;
gdm: Do not fail the whole authentication if a background service failed In case a background service such as the fingerprint authentication fails to start we'd just mark the whole authentication process as failed. Currently this may happen by just putting a wrong password when an user has some fingerprints enrolled, the fingerprint gdm authentication worker may take some time to restart leading to a failure and this is currently also making the password authentication to fail: JS ERROR: Failed to start gdm-fingerprint for u: Gio.DBusError: GDBus.Error:org.freedesktop.DBus.Error.Spawn.Failed: Could not create authentication helper process _promisify/proto[asyncFunc]/</<@resource:///org/gnome/gjs/modules/core/overrides/Gio.js:435:45 ### Promise created here: ### _startService@resource:///org/gnome/shell/gdm/util.js:470:42 _beginVerification@resource:///org/gnome/shell/gdm/util.js:495:18 _getUserVerifier@resource:///org/gnome/shell/gdm/util.js:405:14 async*_openReauthenticationChannel@resource:///org/gnome/shell/gdm/util.js:378:22 async*begin@resource:///org/gnome/shell/gdm/util.js:194:18 _retry@resource:///org/gnome/shell/gdm/util.js:561:14 _verificationFailed/signalId<@resource:///org/gnome/shell/gdm/util.js:584:30 _emit@resource:///org/gnome/gjs/modules/core/_signals.js:133:47 finishMessageQueue@resource:///org/gnome/shell/gdm/util.js:268:14 _queueMessageTimeout@resource:///org/gnome/shell/gdm/util.js:273:18 _queueMessageTimeout/this._messageQueueTimeoutId<@resource:///org/gnome/shell/gdm/util.js:288:65 Given that background services are ignored even for queries or any kind of message, we should not fail the authentication request unless the default service fails. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
2021-02-02 10:30:11 -05:00
if (!this.serviceIsForeground(serviceName)) {
logError(e,
`Failed to start ${serviceName} for ${this._userName}`);
gdm: Do not fail the whole authentication if a background service failed In case a background service such as the fingerprint authentication fails to start we'd just mark the whole authentication process as failed. Currently this may happen by just putting a wrong password when an user has some fingerprints enrolled, the fingerprint gdm authentication worker may take some time to restart leading to a failure and this is currently also making the password authentication to fail: JS ERROR: Failed to start gdm-fingerprint for u: Gio.DBusError: GDBus.Error:org.freedesktop.DBus.Error.Spawn.Failed: Could not create authentication helper process _promisify/proto[asyncFunc]/</<@resource:///org/gnome/gjs/modules/core/overrides/Gio.js:435:45 ### Promise created here: ### _startService@resource:///org/gnome/shell/gdm/util.js:470:42 _beginVerification@resource:///org/gnome/shell/gdm/util.js:495:18 _getUserVerifier@resource:///org/gnome/shell/gdm/util.js:405:14 async*_openReauthenticationChannel@resource:///org/gnome/shell/gdm/util.js:378:22 async*begin@resource:///org/gnome/shell/gdm/util.js:194:18 _retry@resource:///org/gnome/shell/gdm/util.js:561:14 _verificationFailed/signalId<@resource:///org/gnome/shell/gdm/util.js:584:30 _emit@resource:///org/gnome/gjs/modules/core/_signals.js:133:47 finishMessageQueue@resource:///org/gnome/shell/gdm/util.js:268:14 _queueMessageTimeout@resource:///org/gnome/shell/gdm/util.js:273:18 _queueMessageTimeout/this._messageQueueTimeoutId<@resource:///org/gnome/shell/gdm/util.js:288:65 Given that background services are ignored even for queries or any kind of message, we should not fail the authentication request unless the default service fails. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
2021-02-02 10:30:11 -05:00
this._hold.release();
return;
}
this._reportInitError(
this._userName
? `Failed to start ${serviceName} verification for user`
: `Failed to start ${serviceName} verification`,
e, serviceName);
return;
}
this._hold.release();
}
_beginVerification() {
this._startService(this._getForegroundService());
if (this._userName &&
this._fingerprintReaderType !== FingerprintReaderType.NONE &&
!this.serviceIsForeground(FINGERPRINT_SERVICE_NAME))
this._startService(FINGERPRINT_SERVICE_NAME);
}
_onChoiceListQuery(client, serviceName, promptMessage, list) {
if (!this.serviceIsForeground(serviceName))
return;
this.emit('show-choice-list', serviceName, promptMessage, list.deepUnpack());
}
_onInfo(client, serviceName, info) {
if (this.serviceIsForeground(serviceName)) {
this._queueMessage(serviceName, info, MessageType.INFO);
} else if (this.serviceIsFingerprint(serviceName)) {
// We don't show fingerprint messages directly since it's
// not the main auth service. Instead we use the messages
// as a cue to display our own message.
if (this._fingerprintReaderType === FingerprintReaderType.SWIPE) {
// Translators: this message is shown below the password entry field
// to indicate the user can swipe their finger on the fingerprint reader
this._queueMessage(serviceName, _('(or swipe finger across reader)'),
MessageType.HINT);
} else {
// Translators: this message is shown below the password entry field
// to indicate the user can place their finger on the fingerprint reader instead
this._queueMessage(serviceName, _('(or place finger on reader)'),
MessageType.HINT);
}
}
}
_onProblem(client, serviceName, problem) {
const isFingerprint = this.serviceIsFingerprint(serviceName);
if (!this.serviceIsForeground(serviceName) && !isFingerprint)
return;
this._queuePriorityMessage(serviceName, problem, MessageType.ERROR);
if (isFingerprint) {
// pam_fprintd allows the user to retry multiple (maybe even infinite!
// times before failing the authentication conversation.
// We don't want this behavior to bypass the max-tries setting the user has set,
// so we count the problem messages to know how many times the user has failed.
// Once we hit the max number of failures we allow, it's time to failure the
// conversation from our side. We can't do that right away, however, because
// we may drop pending messages coming from pam_fprintd. In order to make sure
// the user sees everything, we queue the failure up to get handled in the
// near future, after we've finished up the current round of messages.
this._failCounter++;
if (!this._canRetry()) {
if (this._fingerprintFailedId)
GLib.source_remove(this._fingerprintFailedId);
const cancellable = this._cancellable;
this._fingerprintFailedId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
FINGERPRINT_ERROR_TIMEOUT_WAIT, () => {
this._fingerprintFailedId = 0;
if (!cancellable.is_cancelled())
this._verificationFailed(serviceName, false);
return GLib.SOURCE_REMOVE;
});
}
}
}
_onInfoQuery(client, serviceName, question) {
if (!this.serviceIsForeground(serviceName))
return;
this.emit('ask-question', serviceName, question, false);
}
_onSecretInfoQuery(client, serviceName, secretQuestion) {
if (!this.serviceIsForeground(serviceName))
return;
let token = null;
if (this._credentialManagers[serviceName])
token = this._credentialManagers[serviceName].token;
if (token) {
this.answerQuery(serviceName, token);
gdm: support pre-authenticated logins from oVirt oVirt is software for managing medium-to-large scale deployments of virtual machine guests across multiple hosts. It supports a feature where users can authenticate with a central server and get transparently connected to a guest system and then automatically get logged into that guest to an associated user session. Guests using old versions of GDM support this single-sign-on capability by means of a greeter plugin, using the old greeter's extension API. This commit adds similar support to the gnome-shell based login screen. How it works: * The OVirtCredentialsManager singleton listens for 'org.ovirt.vdsm.Credentials.UserAuthenticated' D-Bus signal on the system bus from the 'org.ovirt.vdsm.Credentials' bus name. The service that provides that bus name is called the oVirt guest agent. It is also responsible for interacting with the the central server to get user credentials. * This UserAuthenticated signal passes, as a parameter, the a token which needs to be passed through to the PAM service that is specifically set up to integrate with the oVirt authentication architecture. The singleton object keeps the token internally so it can be queried later on. * The OVirtCredentialsManager emits a signal 'user-authenticated' on it's object once the dbus signal is triggered * When the 'user-authenticated' signal is emitted, the login screen tells GDM to start user verification using the PAM service. The authentication stack of the service includes a PAM module provided by oVirt that securely retrieves user credentials from the oVirt guest agent. The PAM module then forwards those credentials on to other modules in the stack so, e.g., the user's gnome keyring can be automatically unlocked. * In case of the screen shield being visible, it also will react on that 'user-authenticated' signal and lift the shield. In that case the login screen will check on construction time if the signal has already been triggered, and a token is available. If a token is available it will immediately trigger the functionality as described above. Signed-off-by: Vinzenz Feenstra <evilissimo@redhat.com> https://bugzilla.gnome.org/show_bug.cgi?id=702162
2013-10-10 04:21:47 -04:00
return;
}
this.emit('ask-question', serviceName, secretQuestion, true);
}
_onReset() {
// Clear previous attempts to authenticate
this._failCounter = 0;
this._unavailableServices.clear();
this._updateDefaultService();
this.emit('reset');
}
_onVerificationComplete() {
this.emit('verification-complete');
}
_cancelAndReset() {
this.cancel();
this._onReset();
}
_retry(serviceName) {
this._hold = new Batch.Hold();
this._connectSignals();
this._startService(serviceName);
}
_canRetry() {
return this._userName &&
(this._reauthOnly || this._failCounter < this.allowedFailures);
}
async _verificationFailed(serviceName, shouldRetry) {
if (serviceName === FINGERPRINT_SERVICE_NAME) {
if (this._fingerprintFailedId)
GLib.source_remove(this._fingerprintFailedId);
}
// For Not Listed / enterprise logins, immediately reset
// the dialog
// Otherwise, when in login mode we allow ALLOWED_FAILURES attempts.
// After that, we go back to the welcome screen.
this._filterServiceMessages(serviceName, MessageType.ERROR);
const doneTrying = !shouldRetry || !this._canRetry();
this.emit('verification-failed', serviceName, !doneTrying);
try {
if (doneTrying) {
this._disconnectSignals();
await this._handlePendingMessages();
this._cancelAndReset();
} else {
await this._handlePendingMessages();
this._retry(serviceName);
}
} catch (e) {
if (!e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED))
logError(e);
}
}
_handlePendingMessages() {
if (!this.hasPendingMessage)
return Promise.resolve();
const cancellable = this._cancellable;
return new Promise((resolve, reject) => {
let signalId = this.connect('no-more-messages', () => {
this.disconnect(signalId);
if (cancellable.is_cancelled())
reject(new GLib.Error(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED, 'Operation was cancelled'));
else
resolve();
});
});
}
_onServiceUnavailable(_client, serviceName, errorMessage) {
this._unavailableServices.add(serviceName);
if (!errorMessage)
return;
if (this.serviceIsForeground(serviceName) || this.serviceIsFingerprint(serviceName))
this._queueMessage(serviceName, errorMessage, MessageType.ERROR);
}
_onConversationStopped(client, serviceName) {
gdm: support pre-authenticated logins from oVirt oVirt is software for managing medium-to-large scale deployments of virtual machine guests across multiple hosts. It supports a feature where users can authenticate with a central server and get transparently connected to a guest system and then automatically get logged into that guest to an associated user session. Guests using old versions of GDM support this single-sign-on capability by means of a greeter plugin, using the old greeter's extension API. This commit adds similar support to the gnome-shell based login screen. How it works: * The OVirtCredentialsManager singleton listens for 'org.ovirt.vdsm.Credentials.UserAuthenticated' D-Bus signal on the system bus from the 'org.ovirt.vdsm.Credentials' bus name. The service that provides that bus name is called the oVirt guest agent. It is also responsible for interacting with the the central server to get user credentials. * This UserAuthenticated signal passes, as a parameter, the a token which needs to be passed through to the PAM service that is specifically set up to integrate with the oVirt authentication architecture. The singleton object keeps the token internally so it can be queried later on. * The OVirtCredentialsManager emits a signal 'user-authenticated' on it's object once the dbus signal is triggered * When the 'user-authenticated' signal is emitted, the login screen tells GDM to start user verification using the PAM service. The authentication stack of the service includes a PAM module provided by oVirt that securely retrieves user credentials from the oVirt guest agent. The PAM module then forwards those credentials on to other modules in the stack so, e.g., the user's gnome keyring can be automatically unlocked. * In case of the screen shield being visible, it also will react on that 'user-authenticated' signal and lift the shield. In that case the login screen will check on construction time if the signal has already been triggered, and a token is available. If a token is available it will immediately trigger the functionality as described above. Signed-off-by: Vinzenz Feenstra <evilissimo@redhat.com> https://bugzilla.gnome.org/show_bug.cgi?id=702162
2013-10-10 04:21:47 -04:00
// If the login failed with the preauthenticated oVirt credentials
// then discard the credentials and revert to default authentication
// mechanism.
let foregroundService = Object.keys(this._credentialManagers).find(service =>
this.serviceIsForeground(service));
if (foregroundService) {
this._credentialManagers[foregroundService].token = null;
gdm: support pre-authenticated logins from oVirt oVirt is software for managing medium-to-large scale deployments of virtual machine guests across multiple hosts. It supports a feature where users can authenticate with a central server and get transparently connected to a guest system and then automatically get logged into that guest to an associated user session. Guests using old versions of GDM support this single-sign-on capability by means of a greeter plugin, using the old greeter's extension API. This commit adds similar support to the gnome-shell based login screen. How it works: * The OVirtCredentialsManager singleton listens for 'org.ovirt.vdsm.Credentials.UserAuthenticated' D-Bus signal on the system bus from the 'org.ovirt.vdsm.Credentials' bus name. The service that provides that bus name is called the oVirt guest agent. It is also responsible for interacting with the the central server to get user credentials. * This UserAuthenticated signal passes, as a parameter, the a token which needs to be passed through to the PAM service that is specifically set up to integrate with the oVirt authentication architecture. The singleton object keeps the token internally so it can be queried later on. * The OVirtCredentialsManager emits a signal 'user-authenticated' on it's object once the dbus signal is triggered * When the 'user-authenticated' signal is emitted, the login screen tells GDM to start user verification using the PAM service. The authentication stack of the service includes a PAM module provided by oVirt that securely retrieves user credentials from the oVirt guest agent. The PAM module then forwards those credentials on to other modules in the stack so, e.g., the user's gnome keyring can be automatically unlocked. * In case of the screen shield being visible, it also will react on that 'user-authenticated' signal and lift the shield. In that case the login screen will check on construction time if the signal has already been triggered, and a token is available. If a token is available it will immediately trigger the functionality as described above. Signed-off-by: Vinzenz Feenstra <evilissimo@redhat.com> https://bugzilla.gnome.org/show_bug.cgi?id=702162
2013-10-10 04:21:47 -04:00
this._preemptingService = null;
this._verificationFailed(serviceName, false);
gdm: support pre-authenticated logins from oVirt oVirt is software for managing medium-to-large scale deployments of virtual machine guests across multiple hosts. It supports a feature where users can authenticate with a central server and get transparently connected to a guest system and then automatically get logged into that guest to an associated user session. Guests using old versions of GDM support this single-sign-on capability by means of a greeter plugin, using the old greeter's extension API. This commit adds similar support to the gnome-shell based login screen. How it works: * The OVirtCredentialsManager singleton listens for 'org.ovirt.vdsm.Credentials.UserAuthenticated' D-Bus signal on the system bus from the 'org.ovirt.vdsm.Credentials' bus name. The service that provides that bus name is called the oVirt guest agent. It is also responsible for interacting with the the central server to get user credentials. * This UserAuthenticated signal passes, as a parameter, the a token which needs to be passed through to the PAM service that is specifically set up to integrate with the oVirt authentication architecture. The singleton object keeps the token internally so it can be queried later on. * The OVirtCredentialsManager emits a signal 'user-authenticated' on it's object once the dbus signal is triggered * When the 'user-authenticated' signal is emitted, the login screen tells GDM to start user verification using the PAM service. The authentication stack of the service includes a PAM module provided by oVirt that securely retrieves user credentials from the oVirt guest agent. The PAM module then forwards those credentials on to other modules in the stack so, e.g., the user's gnome keyring can be automatically unlocked. * In case of the screen shield being visible, it also will react on that 'user-authenticated' signal and lift the shield. In that case the login screen will check on construction time if the signal has already been triggered, and a token is available. If a token is available it will immediately trigger the functionality as described above. Signed-off-by: Vinzenz Feenstra <evilissimo@redhat.com> https://bugzilla.gnome.org/show_bug.cgi?id=702162
2013-10-10 04:21:47 -04:00
return;
}
this._filterServiceMessages(serviceName, MessageType.ERROR);
if (this._unavailableServices.has(serviceName))
return;
// if the password service fails, then cancel everything.
// But if, e.g., fingerprint fails, still give
// password authentication a chance to succeed
if (this.serviceIsForeground(serviceName))
this._failCounter++;
this._verificationFailed(serviceName, true);
}
};