gnome-shell/js/ui/status/keyboard.js

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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported InputSourceIndicator */
const { Clutter, Gio, GLib, GObject, IBus, Meta, Shell, St } = imports.gi;
const Gettext = imports.gettext;
const Signals = imports.misc.signals;
const IBusManager = imports.misc.ibusManager;
const KeyboardManager = imports.misc.keyboardManager;
const Main = imports.ui.main;
const PopupMenu = imports.ui.popupMenu;
const PanelMenu = imports.ui.panelMenu;
const SwitcherPopup = imports.ui.switcherPopup;
const Util = imports.misc.util;
var INPUT_SOURCE_TYPE_XKB = 'xkb';
var INPUT_SOURCE_TYPE_IBUS = 'ibus';
var LayoutMenuItem = GObject.registerClass(
class LayoutMenuItem extends PopupMenu.PopupBaseMenuItem {
_init(displayName, shortName) {
super._init();
this.label = new St.Label({
text: displayName,
x_expand: true,
});
this.indicator = new St.Label({ text: shortName });
this.add_child(this.label);
this.add(this.indicator);
this.label_actor = this.label;
}
});
var InputSource = class extends Signals.EventEmitter {
constructor(type, id, displayName, shortName, index) {
super();
this.type = type;
this.id = id;
this.displayName = displayName;
this._shortName = shortName;
this.index = index;
this.properties = null;
this.xkbId = this._getXkbId();
}
get shortName() {
return this._shortName;
}
set shortName(v) {
this._shortName = v;
this.emit('changed');
}
activate(interactive) {
this.emit('activate', !!interactive);
}
_getXkbId() {
let engineDesc = IBusManager.getIBusManager().getEngineDesc(this.id);
if (!engineDesc)
return this.id;
if (engineDesc.variant && engineDesc.variant.length > 0)
return `${engineDesc.layout}+${engineDesc.variant}`;
else
return engineDesc.layout;
}
};
var InputSourcePopup = GObject.registerClass(
class InputSourcePopup extends SwitcherPopup.SwitcherPopup {
_init(items, action, actionBackward) {
super._init(items);
this._action = action;
this._actionBackward = actionBackward;
this._switcherList = new InputSourceSwitcher(this._items);
}
_keyPressHandler(keysym, action) {
if (action == this._action)
this._select(this._next());
else if (action == this._actionBackward)
this._select(this._previous());
else if (keysym == Clutter.KEY_Left)
this._select(this._previous());
else if (keysym == Clutter.KEY_Right)
this._select(this._next());
else
return Clutter.EVENT_PROPAGATE;
return Clutter.EVENT_STOP;
}
_finish() {
super._finish();
this._items[this._selectedIndex].activate(true);
}
});
var InputSourceSwitcher = GObject.registerClass(
class InputSourceSwitcher extends SwitcherPopup.SwitcherList {
_init(items) {
super._init(true);
for (let i = 0; i < items.length; i++)
this._addIcon(items[i]);
}
_addIcon(item) {
let box = new St.BoxLayout({ vertical: true });
let bin = new St.Bin({ style_class: 'input-source-switcher-symbol' });
let symbol = new St.Label({
text: item.shortName,
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
});
bin.set_child(symbol);
box.add_child(bin);
let text = new St.Label({
text: item.displayName,
x_align: Clutter.ActorAlign.CENTER,
});
box.add_child(text);
this.addItem(box, text);
}
});
var InputSourceSettings = class extends Signals.EventEmitter {
constructor() {
super();
if (this.constructor === InputSourceSettings)
throw new TypeError(`Cannot instantiate abstract class ${this.constructor.name}`);
}
_emitInputSourcesChanged() {
this.emit('input-sources-changed');
}
_emitKeyboardOptionsChanged() {
this.emit('keyboard-options-changed');
}
_emitPerWindowChanged() {
this.emit('per-window-changed');
}
get inputSources() {
return [];
}
get mruSources() {
return [];
}
set mruSources(sourcesList) {
// do nothing
}
get keyboardOptions() {
return [];
}
get perWindow() {
return false;
}
};
var InputSourceSystemSettings = class extends InputSourceSettings {
constructor() {
super();
this._BUS_NAME = 'org.freedesktop.locale1';
this._BUS_PATH = '/org/freedesktop/locale1';
this._BUS_IFACE = 'org.freedesktop.locale1';
this._BUS_PROPS_IFACE = 'org.freedesktop.DBus.Properties';
this._layouts = '';
this._variants = '';
this._options = '';
this._reload();
Gio.DBus.system.signal_subscribe(this._BUS_NAME,
this._BUS_PROPS_IFACE,
'PropertiesChanged',
this._BUS_PATH,
null,
Gio.DBusSignalFlags.NONE,
this._reload.bind(this));
}
async _reload() {
let props;
try {
const result = await Gio.DBus.system.call(
this._BUS_NAME,
this._BUS_PATH,
this._BUS_PROPS_IFACE,
'GetAll',
new GLib.Variant('(s)', [this._BUS_IFACE]),
null, Gio.DBusCallFlags.NONE, -1, null);
[props] = result.deepUnpack();
} catch (e) {
log(`Could not get properties from ${this._BUS_NAME}`);
return;
}
const layouts = props['X11Layout'].unpack();
const variants = props['X11Variant'].unpack();
const options = props['X11Options'].unpack();
if (layouts !== this._layouts ||
variants !== this._variants) {
this._layouts = layouts;
this._variants = variants;
this._emitInputSourcesChanged();
}
if (options !== this._options) {
this._options = options;
this._emitKeyboardOptionsChanged();
}
}
get inputSources() {
let sourcesList = [];
let layouts = this._layouts.split(',');
let variants = this._variants.split(',');
for (let i = 0; i < layouts.length && !!layouts[i]; i++) {
let id = layouts[i];
if (variants[i])
id += `+${variants[i]}`;
sourcesList.push({ type: INPUT_SOURCE_TYPE_XKB, id });
}
return sourcesList;
}
get keyboardOptions() {
return this._options.split(',');
}
};
var InputSourceSessionSettings = class extends InputSourceSettings {
constructor() {
super();
this._DESKTOP_INPUT_SOURCES_SCHEMA = 'org.gnome.desktop.input-sources';
this._KEY_INPUT_SOURCES = 'sources';
this._KEY_MRU_SOURCES = 'mru-sources';
this._KEY_KEYBOARD_OPTIONS = 'xkb-options';
this._KEY_PER_WINDOW = 'per-window';
this._settings = new Gio.Settings({ schema_id: this._DESKTOP_INPUT_SOURCES_SCHEMA });
this._settings.connect(`changed::${this._KEY_INPUT_SOURCES}`, this._emitInputSourcesChanged.bind(this));
this._settings.connect(`changed::${this._KEY_KEYBOARD_OPTIONS}`, this._emitKeyboardOptionsChanged.bind(this));
this._settings.connect(`changed::${this._KEY_PER_WINDOW}`, this._emitPerWindowChanged.bind(this));
}
_getSourcesList(key) {
let sourcesList = [];
let sources = this._settings.get_value(key);
let nSources = sources.n_children();
for (let i = 0; i < nSources; i++) {
let [type, id] = sources.get_child_value(i).deepUnpack();
sourcesList.push({ type, id });
}
return sourcesList;
}
get inputSources() {
return this._getSourcesList(this._KEY_INPUT_SOURCES);
}
get mruSources() {
return this._getSourcesList(this._KEY_MRU_SOURCES);
}
set mruSources(sourcesList) {
let sources = GLib.Variant.new('a(ss)', sourcesList);
this._settings.set_value(this._KEY_MRU_SOURCES, sources);
}
get keyboardOptions() {
return this._settings.get_strv(this._KEY_KEYBOARD_OPTIONS);
}
get perWindow() {
return this._settings.get_boolean(this._KEY_PER_WINDOW);
}
};
var InputSourceManager = class extends Signals.EventEmitter {
constructor() {
super();
// All valid input sources currently in the gsettings
// KEY_INPUT_SOURCES list indexed by their index there
this._inputSources = {};
// All valid input sources currently in the gsettings
// KEY_INPUT_SOURCES list of type INPUT_SOURCE_TYPE_IBUS
// indexed by the IBus ID
this._ibusSources = {};
this._currentSource = null;
// All valid input sources currently in the gsettings
// KEY_INPUT_SOURCES list ordered by most recently used
this._mruSources = [];
this._mruSourcesBackup = null;
this._keybindingAction =
Main.wm.addKeybinding('switch-input-source',
new Gio.Settings({ schema_id: "org.gnome.desktop.wm.keybindings" }),
Meta.KeyBindingFlags.NONE,
Shell.ActionMode.ALL,
this._switchInputSource.bind(this));
this._keybindingActionBackward =
Main.wm.addKeybinding('switch-input-source-backward',
new Gio.Settings({ schema_id: "org.gnome.desktop.wm.keybindings" }),
Meta.KeyBindingFlags.IS_REVERSED,
Shell.ActionMode.ALL,
this._switchInputSource.bind(this));
if (Main.sessionMode.isGreeter)
this._settings = new InputSourceSystemSettings();
else
this._settings = new InputSourceSessionSettings();
this._settings.connect('input-sources-changed', this._inputSourcesChanged.bind(this));
this._settings.connect('keyboard-options-changed', this._keyboardOptionsChanged.bind(this));
this._xkbInfo = KeyboardManager.getXkbInfo();
this._keyboardManager = KeyboardManager.getKeyboardManager();
this._ibusReady = false;
this._ibusManager = IBusManager.getIBusManager();
this._ibusManager.connect('ready', this._ibusReadyCallback.bind(this));
this._ibusManager.connect('properties-registered', this._ibusPropertiesRegistered.bind(this));
this._ibusManager.connect('property-updated', this._ibusPropertyUpdated.bind(this));
this._ibusManager.connect('set-content-type', this._ibusSetContentType.bind(this));
global.display.connect('modifiers-accelerator-activated', this._modifiersSwitcher.bind(this));
this._sourcesPerWindow = false;
this._focusWindowNotifyId = 0;
this._settings.connect('per-window-changed', this._sourcesPerWindowChanged.bind(this));
this._sourcesPerWindowChanged();
this._disableIBus = false;
this._reloading = false;
}
reload() {
this._reloading = true;
this._keyboardManager.setKeyboardOptions(this._settings.keyboardOptions);
this._inputSourcesChanged();
this._reloading = false;
}
_ibusReadyCallback(im, ready) {
if (this._ibusReady == ready)
return;
this._ibusReady = ready;
this._mruSources = [];
this._inputSourcesChanged();
}
_modifiersSwitcher() {
let sourceIndexes = Object.keys(this._inputSources);
if (sourceIndexes.length == 0) {
KeyboardManager.releaseKeyboard();
return true;
}
let is = this._currentSource;
if (!is)
is = this._inputSources[sourceIndexes[0]];
let nextIndex = is.index + 1;
if (nextIndex > sourceIndexes[sourceIndexes.length - 1])
nextIndex = 0;
while (!(is = this._inputSources[nextIndex]))
nextIndex += 1;
is.activate(true);
return true;
}
_switchInputSource(display, window, binding) {
if (this._mruSources.length < 2)
return;
// HACK: Fall back on simple input source switching since we
// can't show a popup switcher while a GrabHelper grab is in
// effect without considerable work to consolidate the usage
// of pushModal/popModal and grabHelper. See
// https://bugzilla.gnome.org/show_bug.cgi?id=695143 .
if (Main.actionMode == Shell.ActionMode.POPUP) {
this._modifiersSwitcher();
return;
}
this._switcherPopup = new InputSourcePopup(
this._mruSources, this._keybindingAction, this._keybindingActionBackward);
this._switcherPopup.connect('destroy', () => {
this._switcherPopup = null;
});
if (!this._switcherPopup.show(
binding.is_reversed(), binding.get_name(), binding.get_mask()))
this._switcherPopup.fadeAndDestroy();
}
_keyboardOptionsChanged() {
this._keyboardManager.setKeyboardOptions(this._settings.keyboardOptions);
this._keyboardManager.reapply();
}
_updateMruSettings() {
// If IBus is not ready we don't have a full picture of all
// the available sources, so don't update the setting
if (!this._ibusReady)
return;
// If IBus is temporarily disabled, don't update the setting
if (this._disableIBus)
return;
let sourcesList = [];
for (let i = 0; i < this._mruSources.length; ++i) {
let source = this._mruSources[i];
sourcesList.push([source.type, source.id]);
}
this._settings.mruSources = sourcesList;
}
_currentInputSourceChanged(newSource) {
let oldSource;
[oldSource, this._currentSource] = [this._currentSource, newSource];
this.emit('current-source-changed', oldSource);
for (let i = 1; i < this._mruSources.length; ++i) {
if (this._mruSources[i] == newSource) {
let currentSource = this._mruSources.splice(i, 1);
this._mruSources = currentSource.concat(this._mruSources);
break;
}
}
this._changePerWindowSource();
}
activateInputSource(is, interactive) {
// The focus changes during holdKeyboard/releaseKeyboard may trick
// the client into hiding UI containing the currently focused entry.
// So holdKeyboard/releaseKeyboard are not called when
// 'set-content-type' signal is received.
// E.g. Focusing on a password entry in a popup in Xorg Firefox
// will emit 'set-content-type' signal.
// https://gitlab.gnome.org/GNOME/gnome-shell/issues/391
if (!this._reloading)
KeyboardManager.holdKeyboard();
this._keyboardManager.apply(is.xkbId);
// All the "xkb:..." IBus engines simply "echo" back symbols,
// despite their naming implying differently, so we always set
// one in order for XIM applications to work given that we set
// XMODIFIERS=@im=ibus in the first place so that they can
// work without restarting when/if the user adds an IBus input
// source.
let engine;
if (is.type == INPUT_SOURCE_TYPE_IBUS)
engine = is.id;
else
engine = 'xkb:us::eng';
if (!this._reloading)
this._ibusManager.setEngine(engine, KeyboardManager.releaseKeyboard);
else
this._ibusManager.setEngine(engine);
this._currentInputSourceChanged(is);
if (interactive)
this._updateMruSettings();
}
_updateMruSources() {
let sourcesList = [];
for (let i of Object.keys(this._inputSources).sort((a, b) => a - b))
sourcesList.push(this._inputSources[i]);
this._keyboardManager.setUserLayouts(sourcesList.map(x => x.xkbId));
if (!this._disableIBus && this._mruSourcesBackup) {
this._mruSources = this._mruSourcesBackup;
this._mruSourcesBackup = null;
}
// Initialize from settings when we have no MRU sources list
if (this._mruSources.length == 0) {
let mruSettings = this._settings.mruSources;
for (let i = 0; i < mruSettings.length; i++) {
let mruSettingSource = mruSettings[i];
let mruSource = null;
for (let j = 0; j < sourcesList.length; j++) {
let source = sourcesList[j];
if (source.type == mruSettingSource.type &&
source.id == mruSettingSource.id) {
mruSource = source;
break;
}
}
if (mruSource)
this._mruSources.push(mruSource);
}
}
let mruSources = [];
if (this._mruSources.length > 1) {
for (let i = 0; i < this._mruSources.length; i++) {
for (let j = 0; j < sourcesList.length; j++) {
if (this._mruSources[i].type === sourcesList[j].type &&
this._mruSources[i].id === sourcesList[j].id) {
mruSources = mruSources.concat(sourcesList.splice(j, 1));
break;
}
}
}
}
this._mruSources = mruSources.concat(sourcesList);
}
_inputSourcesChanged() {
let sources = this._settings.inputSources;
let nSources = sources.length;
this._currentSource = null;
this._inputSources = {};
this._ibusSources = {};
let infosList = [];
for (let i = 0; i < nSources; i++) {
let displayName;
let shortName;
let type = sources[i].type;
let id = sources[i].id;
let exists = false;
if (type == INPUT_SOURCE_TYPE_XKB) {
[exists, displayName, shortName] =
this._xkbInfo.get_layout_info(id);
} else if (type == INPUT_SOURCE_TYPE_IBUS) {
if (this._disableIBus)
continue;
let engineDesc = this._ibusManager.getEngineDesc(id);
if (engineDesc) {
let language = IBus.get_language_name(engineDesc.get_language());
let longName = engineDesc.get_longname();
let textdomain = engineDesc.get_textdomain();
if (textdomain != '')
longName = Gettext.dgettext(textdomain, longName);
exists = true;
displayName = `${language} (${longName})`;
shortName = this._makeEngineShortName(engineDesc);
}
}
if (exists)
infosList.push({ type, id, displayName, shortName });
}
if (infosList.length == 0) {
let type = INPUT_SOURCE_TYPE_XKB;
let id = KeyboardManager.DEFAULT_LAYOUT;
let [, displayName, shortName] = this._xkbInfo.get_layout_info(id);
infosList.push({ type, id, displayName, shortName });
}
let inputSourcesByShortName = {};
for (let i = 0; i < infosList.length; i++) {
let is = new InputSource(infosList[i].type,
infosList[i].id,
infosList[i].displayName,
infosList[i].shortName,
i);
is.connect('activate', this.activateInputSource.bind(this));
if (!(is.shortName in inputSourcesByShortName))
inputSourcesByShortName[is.shortName] = [];
inputSourcesByShortName[is.shortName].push(is);
this._inputSources[is.index] = is;
if (is.type == INPUT_SOURCE_TYPE_IBUS)
this._ibusSources[is.id] = is;
}
for (let i in this._inputSources) {
let is = this._inputSources[i];
if (inputSourcesByShortName[is.shortName].length > 1) {
let sub = inputSourcesByShortName[is.shortName].indexOf(is) + 1;
is.shortName += String.fromCharCode(0x2080 + sub);
}
}
this.emit('sources-changed');
this._updateMruSources();
if (this._mruSources.length > 0)
this._mruSources[0].activate(false);
// All ibus engines are preloaded here to reduce the launching time
// when users switch the input sources.
this._ibusManager.preloadEngines(Object.keys(this._ibusSources));
}
_makeEngineShortName(engineDesc) {
let symbol = engineDesc.get_symbol();
if (symbol && symbol[0])
return symbol;
let langCode = engineDesc.get_language().split('_', 1)[0];
if (langCode.length == 2 || langCode.length == 3)
return langCode.toLowerCase();
return String.fromCharCode(0x2328); // keyboard glyph
}
_ibusPropertiesRegistered(im, engineName, props) {
let source = this._ibusSources[engineName];
if (!source)
return;
source.properties = props;
if (source == this._currentSource)
this.emit('current-source-changed', null);
}
_ibusPropertyUpdated(im, engineName, prop) {
let source = this._ibusSources[engineName];
if (!source)
return;
if (this._updateSubProperty(source.properties, prop) &&
source == this._currentSource)
this.emit('current-source-changed', null);
}
_updateSubProperty(props, prop) {
if (!props)
return false;
let p;
for (let i = 0; (p = props.get(i)) != null; ++i) {
if (p.get_key() == prop.get_key() && p.get_prop_type() == prop.get_prop_type()) {
p.update(prop);
return true;
} else if (p.get_prop_type() == IBus.PropType.MENU) {
if (this._updateSubProperty(p.get_sub_props(), prop))
return true;
}
}
return false;
}
_ibusSetContentType(im, purpose, _hints) {
// Avoid purpose changes while the switcher popup is shown, likely due to
// the focus change caused by the switcher popup causing this purpose change.
if (this._switcherPopup)
return;
if (purpose == IBus.InputPurpose.PASSWORD) {
if (Object.keys(this._inputSources).length == Object.keys(this._ibusSources).length)
return;
if (this._disableIBus)
return;
this._disableIBus = true;
this._mruSourcesBackup = this._mruSources.slice();
} else {
if (!this._disableIBus)
return;
this._disableIBus = false;
}
this.reload();
}
_getNewInputSource(current) {
let sourceIndexes = Object.keys(this._inputSources);
if (sourceIndexes.length == 0)
return null;
if (current) {
for (let i in this._inputSources) {
let is = this._inputSources[i];
if (is.type == current.type &&
is.id == current.id)
return is;
}
}
return this._inputSources[sourceIndexes[0]];
}
_getCurrentWindow() {
if (Main.overview.visible)
return Main.overview;
else
return global.display.focus_window;
}
_setPerWindowInputSource() {
let window = this._getCurrentWindow();
if (!window)
return;
if (!window._inputSources ||
window._inputSources !== this._inputSources) {
window._inputSources = this._inputSources;
window._currentSource = this._getNewInputSource(window._currentSource);
}
if (window._currentSource)
window._currentSource.activate(false);
}
_sourcesPerWindowChanged() {
this._sourcesPerWindow = this._settings.perWindow;
if (this._sourcesPerWindow && this._focusWindowNotifyId == 0) {
this._focusWindowNotifyId = global.display.connect('notify::focus-window',
this._setPerWindowInputSource.bind(this));
Main.overview.connectObject(
'showing', this._setPerWindowInputSource.bind(this),
'hidden', this._setPerWindowInputSource.bind(this), this);
} else if (!this._sourcesPerWindow && this._focusWindowNotifyId != 0) {
global.display.disconnect(this._focusWindowNotifyId);
this._focusWindowNotifyId = 0;
Main.overview.disconnectObject(this);
let windows = global.get_window_actors().map(w => w.meta_window);
for (let i = 0; i < windows.length; ++i) {
delete windows[i]._inputSources;
delete windows[i]._currentSource;
}
delete Main.overview._inputSources;
delete Main.overview._currentSource;
}
}
_changePerWindowSource() {
if (!this._sourcesPerWindow)
return;
let window = this._getCurrentWindow();
if (!window)
return;
window._inputSources = this._inputSources;
window._currentSource = this._currentSource;
}
get currentSource() {
return this._currentSource;
}
get inputSources() {
return this._inputSources;
}
get keyboardManager() {
return this._keyboardManager;
}
};
let _inputSourceManager = null;
function getInputSourceManager() {
if (_inputSourceManager == null)
_inputSourceManager = new InputSourceManager();
return _inputSourceManager;
}
var InputSourceIndicatorContainer = GObject.registerClass(
class InputSourceIndicatorContainer extends St.Widget {
vfunc_get_preferred_width(forHeight) {
// Here, and in vfunc_get_preferred_height, we need to query
// for the height of all children, but we ignore the results
// for those we don't actually display.
return this.get_children().reduce((maxWidth, child) => {
let width = child.get_preferred_width(forHeight);
return [
Math.max(maxWidth[0], width[0]),
Math.max(maxWidth[1], width[1]),
];
}, [0, 0]);
}
vfunc_get_preferred_height(forWidth) {
return this.get_children().reduce((maxHeight, child) => {
let height = child.get_preferred_height(forWidth);
return [
Math.max(maxHeight[0], height[0]),
Math.max(maxHeight[1], height[1]),
];
}, [0, 0]);
}
vfunc_allocate(box) {
this.set_allocation(box);
// translate box to (0, 0)
box.x2 -= box.x1;
box.x1 = 0;
box.y2 -= box.y1;
box.y1 = 0;
this.get_children().forEach(c => {
c.allocate_align_fill(box, 0.5, 0.5, false, false);
});
}
});
var InputSourceIndicator = GObject.registerClass(
class InputSourceIndicator extends PanelMenu.Button {
_init() {
super._init(0.5, _("Keyboard"));
this.connect('destroy', this._onDestroy.bind(this));
this._menuItems = {};
this._indicatorLabels = {};
this._container = new InputSourceIndicatorContainer({ style_class: 'system-status-icon' });
this.add_child(this._container);
this._propSeparator = new PopupMenu.PopupSeparatorMenuItem();
this.menu.addMenuItem(this._propSeparator);
this._propSection = new PopupMenu.PopupMenuSection();
this.menu.addMenuItem(this._propSection);
this._propSection.actor.hide();
this.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
this._showLayoutItem = this.menu.addAction(_("Show Keyboard Layout"), this._showLayout.bind(this));
this.menu.addSettingsAction(_('Keyboard Settings'),
'gnome-keyboard-panel.desktop');
Main.sessionMode.connect('updated', this._sessionUpdated.bind(this));
this._sessionUpdated();
this._inputSourceManager = getInputSourceManager();
this._inputSourceManager.connectObject(
'sources-changed', this._sourcesChanged.bind(this),
'current-source-changed', this._currentSourceChanged.bind(this), this);
this._inputSourceManager.reload();
}
_onDestroy() {
this._inputSourceManager = null;
}
_sessionUpdated() {
// re-using "allowSettings" for the keyboard layout is a bit shady,
// but at least for now it is used as "allow popping up windows
// from shell menus"; we can always add a separate sessionMode
// option if need arises.
this._showLayoutItem.visible = Main.sessionMode.allowSettings;
}
_sourcesChanged() {
for (let i in this._menuItems)
this._menuItems[i].destroy();
for (let i in this._indicatorLabels)
this._indicatorLabels[i].destroy();
this._menuItems = {};
this._indicatorLabels = {};
let menuIndex = 0;
for (let i in this._inputSourceManager.inputSources) {
let is = this._inputSourceManager.inputSources[i];
let menuItem = new LayoutMenuItem(is.displayName, is.shortName);
menuItem.connect('activate', () => is.activate(true));
const indicatorLabel = new St.Label({
text: is.shortName,
visible: false,
});
this._menuItems[i] = menuItem;
this._indicatorLabels[i] = indicatorLabel;
is.connect('changed', () => {
menuItem.indicator.set_text(is.shortName);
indicatorLabel.set_text(is.shortName);
});
this.menu.addMenuItem(menuItem, menuIndex++);
this._container.add_actor(indicatorLabel);
}
}
_currentSourceChanged(manager, oldSource) {
let nVisibleSources = Object.keys(this._inputSourceManager.inputSources).length;
let newSource = this._inputSourceManager.currentSource;
if (oldSource) {
this._menuItems[oldSource.index].setOrnament(PopupMenu.Ornament.NONE);
this._indicatorLabels[oldSource.index].hide();
}
if (!newSource || (nVisibleSources < 2 && !newSource.properties)) {
// This source index might be invalid if we weren't able
// to build a menu item for it, so we hide ourselves since
// we can't fix it here. *shrug*
// We also hide if we have only one visible source unless
// it's an IBus source with properties.
this.menu.close();
this.hide();
return;
}
this.show();
this._buildPropSection(newSource.properties);
this._menuItems[newSource.index].setOrnament(PopupMenu.Ornament.DOT);
this._indicatorLabels[newSource.index].show();
}
_buildPropSection(properties) {
this._propSeparator.hide();
this._propSection.actor.hide();
this._propSection.removeAll();
this._buildPropSubMenu(this._propSection, properties);
if (!this._propSection.isEmpty()) {
this._propSection.actor.show();
this._propSeparator.show();
}
}
_buildPropSubMenu(menu, props) {
if (!props)
return;
let ibusManager = IBusManager.getIBusManager();
let radioGroup = [];
let p;
for (let i = 0; (p = props.get(i)) != null; ++i) {
let prop = p;
if (!prop.get_visible())
continue;
if (prop.get_key() == 'InputMode') {
let text;
if (prop.get_symbol)
text = prop.get_symbol().get_text();
else
text = prop.get_label().get_text();
let currentSource = this._inputSourceManager.currentSource;
if (currentSource) {
let indicatorLabel = this._indicatorLabels[currentSource.index];
if (text && text.length > 0 && text.length < 3)
indicatorLabel.set_text(text);
}
}
let item;
let type = prop.get_prop_type();
switch (type) {
case IBus.PropType.MENU:
item = new PopupMenu.PopupSubMenuMenuItem(prop.get_label().get_text());
this._buildPropSubMenu(item.menu, prop.get_sub_props());
break;
case IBus.PropType.RADIO:
item = new PopupMenu.PopupMenuItem(prop.get_label().get_text());
item.prop = prop;
radioGroup.push(item);
item.radioGroup = radioGroup;
item.setOrnament(prop.get_state() == IBus.PropState.CHECKED
? PopupMenu.Ornament.DOT : PopupMenu.Ornament.NONE);
item.connect('activate', () => {
if (item.prop.get_state() == IBus.PropState.CHECKED)
return;
let group = item.radioGroup;
for (let j = 0; j < group.length; ++j) {
if (group[j] == item) {
item.setOrnament(PopupMenu.Ornament.DOT);
item.prop.set_state(IBus.PropState.CHECKED);
ibusManager.activateProperty(item.prop.get_key(),
IBus.PropState.CHECKED);
} else {
group[j].setOrnament(PopupMenu.Ornament.NONE);
group[j].prop.set_state(IBus.PropState.UNCHECKED);
ibusManager.activateProperty(group[j].prop.get_key(),
IBus.PropState.UNCHECKED);
}
}
});
break;
case IBus.PropType.TOGGLE:
item = new PopupMenu.PopupSwitchMenuItem(prop.get_label().get_text(), prop.get_state() == IBus.PropState.CHECKED);
item.prop = prop;
item.connect('toggled', () => {
if (item.state) {
item.prop.set_state(IBus.PropState.CHECKED);
ibusManager.activateProperty(item.prop.get_key(),
IBus.PropState.CHECKED);
} else {
item.prop.set_state(IBus.PropState.UNCHECKED);
ibusManager.activateProperty(item.prop.get_key(),
IBus.PropState.UNCHECKED);
}
});
break;
case IBus.PropType.NORMAL:
item = new PopupMenu.PopupMenuItem(prop.get_label().get_text());
item.prop = prop;
item.connect('activate', () => {
ibusManager.activateProperty(item.prop.get_key(),
item.prop.get_state());
});
break;
case IBus.PropType.SEPARATOR:
item = new PopupMenu.PopupSeparatorMenuItem();
break;
default:
log(`IBus property ${prop.get_key()} has invalid type ${type}`);
continue;
}
item.setSensitive(prop.get_sensitive());
menu.addMenuItem(item);
}
}
_showLayout() {
Main.overview.hide();
let source = this._inputSourceManager.currentSource;
let xkbLayout = '';
let xkbVariant = '';
if (source.type == INPUT_SOURCE_TYPE_XKB) {
[, , , xkbLayout, xkbVariant] = KeyboardManager.getXkbInfo().get_layout_info(source.id);
} else if (source.type == INPUT_SOURCE_TYPE_IBUS) {
let engineDesc = IBusManager.getIBusManager().getEngineDesc(source.id);
if (engineDesc) {
xkbLayout = engineDesc.get_layout();
xkbVariant = engineDesc.get_layout_variant();
}
// The `default` layout from ibus engine means to
// use the current keyboard layout.
if (xkbLayout === 'default') {
const current = this._inputSourceManager.keyboardManager.currentLayout;
xkbLayout = current.layout;
xkbVariant = current.variant;
}
}
if (!xkbLayout || xkbLayout.length == 0)
return;
let description = xkbLayout;
if (xkbVariant.length > 0)
description = `${description}\t${xkbVariant}`;
Util.spawn(['gkbd-keyboard-display', '-l', description]);
}
});