gnome-shell/src/st/st-entry.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-entry.c: Plain entry actor
*
* Copyright 2008, 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*
*/
/**
* SECTION:st-entry
* @short_description: Widget for displaying text
*
* #StEntry is a simple widget for displaying text. It derives from
* #StWidget to add extra style and placement functionality over
* #ClutterText. The internal #ClutterText is publicly accessibly to allow
* applications to set further properties.
*
* #StEntry supports the following pseudo style states:
* <itemizedlist>
* <listitem>
* <para>focus: the widget has focus</para>
* </listitem>
* <listitem>
* <para>indeterminate: the widget is showing the hint text</para>
* </listitem>
* <listitem>
* <para>hover: the widget is showing the hint text and is underneath the
* pointer</para>
* </listitem>
* </itemizedlist>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <clutter/clutter.h>
#include "st-entry.h"
#include "st-im-text.h"
#include "st-widget.h"
#include "st-texture-cache.h"
#include "st-marshal.h"
#include "st-clipboard.h"
#define HAS_FOCUS(actor) (clutter_actor_get_stage (actor) && clutter_stage_get_key_focus ((ClutterStage *) clutter_actor_get_stage (actor)) == actor)
/* properties */
enum
{
PROP_0,
PROP_CLUTTER_TEXT,
PROP_HINT_TEXT,
PROP_TEXT,
};
/* signals */
enum
{
PRIMARY_ICON_CLICKED,
SECONDARY_ICON_CLICKED,
LAST_SIGNAL
};
#define ST_ENTRY_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_ENTRY, StEntryPrivate))
#define ST_ENTRY_PRIV(x) ((StEntry *) x)->priv
struct _StEntryPrivate
{
ClutterActor *entry;
gchar *hint;
ClutterActor *primary_icon;
ClutterActor *secondary_icon;
gfloat spacing;
gboolean hint_visible;
};
static guint entry_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE (StEntry, st_entry, ST_TYPE_WIDGET);
static void
st_entry_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StEntry *entry = ST_ENTRY (gobject);
switch (prop_id)
{
case PROP_HINT_TEXT:
st_entry_set_hint_text (entry, g_value_get_string (value));
break;
case PROP_TEXT:
st_entry_set_text (entry, g_value_get_string (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_entry_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (gobject);
switch (prop_id)
{
case PROP_CLUTTER_TEXT:
g_value_set_object (value, priv->entry);
break;
case PROP_HINT_TEXT:
g_value_set_string (value, priv->hint);
break;
case PROP_TEXT:
g_value_set_string (value, clutter_text_get_text (CLUTTER_TEXT (priv->entry)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_entry_dispose (GObject *object)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (object);
if (priv->entry)
{
clutter_actor_destroy (priv->entry);
priv->entry = NULL;
}
G_OBJECT_CLASS (st_entry_parent_class)->dispose (object);
}
static void
st_entry_finalize (GObject *object)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (object);
g_free (priv->hint);
priv->hint = NULL;
G_OBJECT_CLASS (st_entry_parent_class)->finalize (object);
}
static void
st_entry_style_changed (StWidget *self)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (self);
StThemeNode *theme_node;
ClutterColor color;
const PangoFontDescription *font;
gchar *font_string;
gdouble size;
theme_node = st_widget_get_theme_node (self);
st_theme_node_get_foreground_color (theme_node, &color);
clutter_text_set_color (CLUTTER_TEXT (priv->entry), &color);
if (st_theme_node_get_length (theme_node, "caret-size", FALSE, &size))
clutter_text_set_cursor_size (CLUTTER_TEXT (priv->entry), (int)(.5 + size));
if (st_theme_node_get_color (theme_node, "caret-color", FALSE, &color))
clutter_text_set_cursor_color (CLUTTER_TEXT (priv->entry), &color);
if (st_theme_node_get_color (theme_node, "selection-background-color", FALSE, &color))
clutter_text_set_selection_color (CLUTTER_TEXT (priv->entry), &color);
font = st_theme_node_get_font (theme_node);
font_string = pango_font_description_to_string (font);
clutter_text_set_font_name (CLUTTER_TEXT (priv->entry), font_string);
g_free (font_string);
ST_WIDGET_CLASS (st_entry_parent_class)->style_changed (self);
}
static void
st_entry_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
gfloat icon_w;
st_theme_node_adjust_for_height (theme_node, &for_height);
clutter_actor_get_preferred_width (priv->entry, for_height,
min_width_p,
natural_width_p);
if (priv->primary_icon)
{
clutter_actor_get_preferred_width (priv->primary_icon, -1, NULL, &icon_w);
if (min_width_p)
*min_width_p += icon_w + priv->spacing;
if (natural_width_p)
*natural_width_p += icon_w + priv->spacing;
}
if (priv->secondary_icon)
{
clutter_actor_get_preferred_width (priv->secondary_icon,
-1, NULL, &icon_w);
if (min_width_p)
*min_width_p += icon_w + priv->spacing;
if (natural_width_p)
*natural_width_p += icon_w + priv->spacing;
}
st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
st_entry_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
gfloat icon_h;
st_theme_node_adjust_for_width (theme_node, &for_width);
clutter_actor_get_preferred_height (priv->entry, for_width,
min_height_p,
natural_height_p);
if (priv->primary_icon)
{
clutter_actor_get_preferred_height (priv->primary_icon,
-1, NULL, &icon_h);
if (min_height_p && icon_h > *min_height_p)
*min_height_p = icon_h;
if (natural_height_p && icon_h > *natural_height_p)
*natural_height_p = icon_h;
}
if (priv->secondary_icon)
{
clutter_actor_get_preferred_height (priv->secondary_icon,
-1, NULL, &icon_h);
if (min_height_p && icon_h > *min_height_p)
*min_height_p = icon_h;
if (natural_height_p && icon_h > *natural_height_p)
*natural_height_p = icon_h;
}
st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
st_entry_allocate (ClutterActor *actor,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
ClutterActorClass *parent_class;
ClutterActorBox content_box, child_box, icon_box;
gfloat icon_w, icon_h;
gfloat entry_h, min_h, pref_h, avail_h;
parent_class = CLUTTER_ACTOR_CLASS (st_entry_parent_class);
parent_class->allocate (actor, box, flags);
st_theme_node_get_content_box (theme_node, box, &content_box);
avail_h = content_box.y2 - content_box.y1;
child_box.x1 = content_box.x1;
child_box.x2 = content_box.x2;
if (priv->primary_icon)
{
clutter_actor_get_preferred_width (priv->primary_icon,
-1, NULL, &icon_w);
clutter_actor_get_preferred_height (priv->primary_icon,
-1, NULL, &icon_h);
icon_box.x1 = content_box.x1;
icon_box.x2 = icon_box.x1 + icon_w;
icon_box.y1 = (int) (content_box.y1 + avail_h / 2 - icon_h / 2);
icon_box.y2 = icon_box.y1 + icon_h;
clutter_actor_allocate (priv->primary_icon,
&icon_box,
flags);
/* reduce the size for the entry */
child_box.x1 += icon_w + priv->spacing;
}
if (priv->secondary_icon)
{
clutter_actor_get_preferred_width (priv->secondary_icon,
-1, NULL, &icon_w);
clutter_actor_get_preferred_height (priv->secondary_icon,
-1, NULL, &icon_h);
icon_box.x2 = content_box.x2;
icon_box.x1 = icon_box.x2 - icon_w;
icon_box.y1 = (int) (content_box.y1 + avail_h / 2 - icon_h / 2);
icon_box.y2 = icon_box.y1 + icon_h;
clutter_actor_allocate (priv->secondary_icon,
&icon_box,
flags);
/* reduce the size for the entry */
child_box.x2 -= icon_w - priv->spacing;
}
clutter_actor_get_preferred_height (priv->entry, child_box.x2 - child_box.x1,
&min_h, &pref_h);
entry_h = CLAMP (pref_h, min_h, avail_h);
child_box.y1 = (int) (content_box.y1 + avail_h / 2 - entry_h / 2);
child_box.y2 = child_box.y1 + entry_h;
clutter_actor_allocate (priv->entry, &child_box, flags);
}
static void
clutter_text_focus_in_cb (ClutterText *text,
ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
/* remove the hint if visible */
if (priv->hint && priv->hint_visible)
{
priv->hint_visible = FALSE;
clutter_text_set_text (text, "");
}
st_widget_set_style_pseudo_class (ST_WIDGET (actor), "focus");
clutter_text_set_cursor_visible (text, TRUE);
}
static void
clutter_text_focus_out_cb (ClutterText *text,
ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
/* add a hint if the entry is empty */
if (priv->hint && !strcmp (clutter_text_get_text (text), ""))
{
priv->hint_visible = TRUE;
clutter_text_set_text (text, priv->hint);
st_widget_set_style_pseudo_class (ST_WIDGET (actor), "indeterminate");
}
else
{
st_widget_set_style_pseudo_class (ST_WIDGET (actor), NULL);
}
clutter_text_set_cursor_visible (text, FALSE);
}
static void
st_entry_paint (ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
ClutterActorClass *parent_class;
parent_class = CLUTTER_ACTOR_CLASS (st_entry_parent_class);
parent_class->paint (actor);
clutter_actor_paint (priv->entry);
if (priv->primary_icon)
clutter_actor_paint (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_paint (priv->secondary_icon);
}
static void
st_entry_pick (ClutterActor *actor,
const ClutterColor *c)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
CLUTTER_ACTOR_CLASS (st_entry_parent_class)->pick (actor, c);
clutter_actor_paint (priv->entry);
if (priv->primary_icon)
clutter_actor_paint (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_paint (priv->secondary_icon);
}
static void
st_entry_map (ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY (actor)->priv;
CLUTTER_ACTOR_CLASS (st_entry_parent_class)->map (actor);
clutter_actor_map (priv->entry);
if (priv->primary_icon)
clutter_actor_map (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_map (priv->secondary_icon);
}
static void
st_entry_unmap (ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY (actor)->priv;
CLUTTER_ACTOR_CLASS (st_entry_parent_class)->unmap (actor);
clutter_actor_unmap (priv->entry);
if (priv->primary_icon)
clutter_actor_unmap (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_unmap (priv->secondary_icon);
}
static void
st_entry_clipboard_callback (StClipboard *clipboard,
const gchar *text,
gpointer data)
{
ClutterText *ctext = (ClutterText*)((StEntry *) data)->priv->entry;
gint cursor_pos;
if (!text)
return;
/* delete the current selection before pasting */
clutter_text_delete_selection (ctext);
/* "paste" the clipboard text into the entry */
cursor_pos = clutter_text_get_cursor_position (ctext);
clutter_text_insert_text (ctext, text, cursor_pos);
}
static gboolean
st_entry_key_press_event (ClutterActor *actor,
ClutterKeyEvent *event)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
/* This is expected to handle events that were emitted for the inner
ClutterText. They only reach this function if the ClutterText
didn't handle them */
/* paste */
if ((event->modifier_state & CLUTTER_CONTROL_MASK)
&& event->keyval == CLUTTER_v)
{
StClipboard *clipboard;
clipboard = st_clipboard_get_default ();
st_clipboard_get_text (clipboard, st_entry_clipboard_callback, actor);
return TRUE;
}
/* copy */
if ((event->modifier_state & CLUTTER_CONTROL_MASK)
&& event->keyval == CLUTTER_c)
{
StClipboard *clipboard;
gchar *text;
clipboard = st_clipboard_get_default ();
text = clutter_text_get_selection ((ClutterText*) priv->entry);
if (text && strlen (text))
st_clipboard_set_text (clipboard, text);
return TRUE;
}
/* cut */
if ((event->modifier_state & CLUTTER_CONTROL_MASK)
&& event->keyval == CLUTTER_x)
{
StClipboard *clipboard;
gchar *text;
clipboard = st_clipboard_get_default ();
text = clutter_text_get_selection ((ClutterText*) priv->entry);
if (text && strlen (text))
{
st_clipboard_set_text (clipboard, text);
/* now delete the text */
clutter_text_delete_selection ((ClutterText *) priv->entry);
}
return TRUE;
}
return FALSE;
}
static void
st_entry_key_focus_in (ClutterActor *actor)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
/* We never want key focus. The ClutterText should be given first
pass for all key events */
clutter_actor_grab_key_focus (priv->entry);
}
static gboolean
st_entry_enter_event (ClutterActor *actor,
ClutterCrossingEvent *event)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
if (priv->hint && priv->hint_visible)
{
st_widget_set_style_pseudo_class (ST_WIDGET (actor), "hover");
}
return CLUTTER_ACTOR_CLASS (st_entry_parent_class)->enter_event (actor, event);
}
static gboolean
st_entry_leave_event (ClutterActor *actor,
ClutterCrossingEvent *event)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
if (priv->hint && priv->hint_visible)
{
st_widget_set_style_pseudo_class (ST_WIDGET (actor), "indeterminate");
}
else
{
st_widget_set_style_pseudo_class (ST_WIDGET (actor), "focus");
}
return CLUTTER_ACTOR_CLASS (st_entry_parent_class)->leave_event (actor, event);
}
static void
st_entry_class_init (StEntryClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (StEntryPrivate));
gobject_class->set_property = st_entry_set_property;
gobject_class->get_property = st_entry_get_property;
gobject_class->finalize = st_entry_finalize;
gobject_class->dispose = st_entry_dispose;
actor_class->get_preferred_width = st_entry_get_preferred_width;
actor_class->get_preferred_height = st_entry_get_preferred_height;
actor_class->allocate = st_entry_allocate;
actor_class->paint = st_entry_paint;
actor_class->pick = st_entry_pick;
actor_class->map = st_entry_map;
actor_class->unmap = st_entry_unmap;
actor_class->key_press_event = st_entry_key_press_event;
actor_class->key_focus_in = st_entry_key_focus_in;
actor_class->enter_event = st_entry_enter_event;
actor_class->leave_event = st_entry_leave_event;
widget_class->style_changed = st_entry_style_changed;
pspec = g_param_spec_object ("clutter-text",
"Clutter Text",
"Internal ClutterText actor",
CLUTTER_TYPE_TEXT,
G_PARAM_READABLE);
g_object_class_install_property (gobject_class, PROP_CLUTTER_TEXT, pspec);
pspec = g_param_spec_string ("hint-text",
"Hint Text",
"Text to display when the entry is not focused "
"and the text property is empty",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_HINT_TEXT, pspec);
pspec = g_param_spec_string ("text",
"Text",
"Text of the entry",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TEXT, pspec);
/* signals */
/**
* StEntry::primary-icon-clicked:
*
* Emitted when the primary icon is clicked
*/
entry_signals[PRIMARY_ICON_CLICKED] =
g_signal_new ("primary-icon-clicked",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (StEntryClass, primary_icon_clicked),
NULL, NULL,
_st_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* StEntry::secondary-icon-clicked:
*
* Emitted when the secondary icon is clicked
*/
entry_signals[SECONDARY_ICON_CLICKED] =
g_signal_new ("secondary-icon-clicked",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (StEntryClass, secondary_icon_clicked),
NULL, NULL,
_st_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
st_entry_init (StEntry *entry)
{
StEntryPrivate *priv;
priv = entry->priv = ST_ENTRY_GET_PRIVATE (entry);
priv->entry = g_object_new (ST_TYPE_IM_TEXT,
"line-alignment", PANGO_ALIGN_LEFT,
"editable", TRUE,
"reactive", TRUE,
"single-line-mode", TRUE,
NULL);
g_signal_connect (priv->entry, "key-focus-in",
G_CALLBACK (clutter_text_focus_in_cb), entry);
g_signal_connect (priv->entry, "key-focus-out",
G_CALLBACK (clutter_text_focus_out_cb), entry);
priv->spacing = 6.0f;
clutter_actor_set_parent (priv->entry, CLUTTER_ACTOR (entry));
clutter_actor_set_reactive ((ClutterActor *) entry, TRUE);
/* set cursor hidden until we receive focus */
clutter_text_set_cursor_visible ((ClutterText *) priv->entry, FALSE);
}
/**
* st_entry_new:
* @text: text to set the entry to
*
* Create a new #StEntry with the specified entry
*
* Returns: a new #StEntry
*/
StWidget *
st_entry_new (const gchar *text)
{
StWidget *entry;
/* add the entry to the stage, but don't allow it to be visible */
entry = g_object_new (ST_TYPE_ENTRY,
"text", text,
NULL);
return entry;
}
/**
* st_entry_get_text:
* @entry: a #StEntry
*
* Get the text displayed on the entry
*
* Returns: the text for the entry. This must not be freed by the application
*/
G_CONST_RETURN gchar *
st_entry_get_text (StEntry *entry)
{
g_return_val_if_fail (ST_IS_ENTRY (entry), NULL);
if (entry->priv->hint_visible)
return "";
else
return clutter_text_get_text (CLUTTER_TEXT (entry->priv->entry));
}
/**
* st_entry_set_text:
* @entry: a #StEntry
* @text: (allow-none): text to set the entry to
*
* Sets the text displayed on the entry
*/
void
st_entry_set_text (StEntry *entry,
const gchar *text)
{
StEntryPrivate *priv;
g_return_if_fail (ST_IS_ENTRY (entry));
priv = entry->priv;
/* set a hint if we are blanking the entry */
if (priv->hint
&& text && !strcmp ("", text)
&& !HAS_FOCUS (priv->entry))
{
text = priv->hint;
priv->hint_visible = TRUE;
st_widget_set_style_pseudo_class (ST_WIDGET (entry), "indeterminate");
}
else
{
if (HAS_FOCUS (priv->entry))
st_widget_set_style_pseudo_class (ST_WIDGET (entry), "focus");
else
st_widget_set_style_pseudo_class (ST_WIDGET (entry), NULL);
priv->hint_visible = FALSE;
}
clutter_text_set_text (CLUTTER_TEXT (priv->entry), text);
g_object_notify (G_OBJECT (entry), "text");
}
/**
* st_entry_get_clutter_text:
* @entry: a #StEntry
*
* Retrieve the internal #ClutterText so that extra parameters can be set
*
* Returns: (transfer none): the #ClutterText used by #StEntry. The entry is
* owned by the #StEntry and should not be unref'ed by the application.
*/
ClutterActor*
st_entry_get_clutter_text (StEntry *entry)
{
g_return_val_if_fail (ST_ENTRY (entry), NULL);
return entry->priv->entry;
}
/**
* st_entry_set_hint_text:
* @entry: a #StEntry
* @text: (allow-none): text to set as the entry hint
*
* Sets the text to display when the entry is empty and unfocused. When the
* entry is displaying the hint, it has a pseudo class of "indeterminate".
* A value of NULL unsets the hint.
*/
void
st_entry_set_hint_text (StEntry *entry,
const gchar *text)
{
StEntryPrivate *priv;
g_return_if_fail (ST_IS_ENTRY (entry));
priv = entry->priv;
g_free (priv->hint);
priv->hint = g_strdup (text);
if (!strcmp (clutter_text_get_text (CLUTTER_TEXT (priv->entry)), "")
&& !HAS_FOCUS (priv->entry))
{
priv->hint_visible = TRUE;
clutter_text_set_text (CLUTTER_TEXT (priv->entry), priv->hint);
st_widget_set_style_pseudo_class (ST_WIDGET (entry), "indeterminate");
}
}
/**
* st_entry_get_hint_text:
* @entry: a #StEntry
*
* Gets the text that is displayed when the entry is empty and unfocused
*
* Returns: the current value of the hint property. This string is owned by the
* #StEntry and should not be freed or modified.
*/
G_CONST_RETURN
gchar *
st_entry_get_hint_text (StEntry *entry)
{
g_return_val_if_fail (ST_IS_ENTRY (entry), NULL);
return entry->priv->hint;
}
static gboolean
_st_entry_icon_press_cb (ClutterActor *actor,
ClutterButtonEvent *event,
StEntry *entry)
{
StEntryPrivate *priv = entry->priv;
if (actor == priv->primary_icon)
g_signal_emit (entry, entry_signals[PRIMARY_ICON_CLICKED], 0);
else
g_signal_emit (entry, entry_signals[SECONDARY_ICON_CLICKED], 0);
return FALSE;
}
static void
_st_entry_set_icon_from_file (StEntry *entry,
ClutterActor **icon,
const gchar *filename)
{
if (*icon)
{
g_signal_handlers_disconnect_by_func (*icon,
_st_entry_icon_press_cb,
entry);
clutter_actor_unparent (*icon);
*icon = NULL;
}
if (filename)
{
StTextureCache *cache;
cache = st_texture_cache_get_default ();
*icon = (ClutterActor*) st_texture_cache_load_file_simple (cache, filename);
clutter_actor_set_reactive (*icon, TRUE);
clutter_actor_set_parent (*icon, CLUTTER_ACTOR (entry));
g_signal_connect (*icon, "button-release-event",
G_CALLBACK (_st_entry_icon_press_cb), entry);
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (entry));
}
/**
* st_entry_set_primary_icon_from_file:
* @entry: a #StEntry
* @filename: (allow-none): filename of an icon
*
* Set the primary icon of the entry to the given filename
*/
void
st_entry_set_primary_icon_from_file (StEntry *entry,
const gchar *filename)
{
StEntryPrivate *priv;
g_return_if_fail (ST_IS_ENTRY (entry));
priv = entry->priv;
_st_entry_set_icon_from_file (entry, &priv->primary_icon, filename);
}
/**
* st_entry_set_secondary_icon_from_file:
* @entry: a #StEntry
* @filename: (allow-none): filename of an icon
*
* Set the primary icon of the entry to the given filename
*/
void
st_entry_set_secondary_icon_from_file (StEntry *entry,
const gchar *filename)
{
StEntryPrivate *priv;
g_return_if_fail (ST_IS_ENTRY (entry));
priv = entry->priv;
_st_entry_set_icon_from_file (entry, &priv->secondary_icon, filename);
}