240 lines
7.0 KiB
JavaScript
240 lines
7.0 KiB
JavaScript
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/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const Clutter = imports.gi.Clutter;
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const Lang = imports.lang;
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const Mainloop = imports.mainloop;
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const St = imports.gi.St;
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const Signals = imports.signals;
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const Tweener = imports.ui.tweener;
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const Main = imports.ui.main;
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const ANIMATION_TIME = 0.2;
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const NOTIFICATION_TIMEOUT = 4;
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const MESSAGE_TRAY_TIMEOUT = 0.2;
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const ICON_SIZE = 24;
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function Notification(icon, text) {
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this._init(icon, text);
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}
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Notification.prototype = {
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_init: function(icon, text) {
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this.icon = icon;
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this.text = text;
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}
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}
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function NotificationBox() {
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this._init();
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}
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NotificationBox.prototype = {
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_init: function() {
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this.actor = new St.BoxLayout({ name: 'notification' });
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this._iconBox = new St.Bin();
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this.actor.add(this._iconBox);
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this._text = new St.Label();
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this.actor.add(this._text, { expand: true, x_fill: false, y_fill: false, y_align: St.Align.MIDDLE });
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},
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setContent: function(notification) {
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this._iconBox.child = notification.icon;
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// Support <b>, <i>, and <u>, escape anything else
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// so it displays as raw markup.
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let markup = notification.text.replace(/<(\/?[^biu]>|[^>\/][^>])/g, "<$1");
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this._text.clutter_text.set_markup(markup);
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}
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};
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function Source(id, createIcon) {
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this._init(id, createIcon);
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}
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Source.prototype = {
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_init: function(id, createIcon) {
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this.id = id;
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if (createIcon)
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this.createIcon = createIcon;
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},
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// This can be overridden by a subclass, or by the createIcon
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// parameter to _init()
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createIcon: function(size) {
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throw new Error('no implementation of createIcon in ' + this);
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},
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notify: function(text) {
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Main.messageTray.showNotification(new Notification(this.createIcon(ICON_SIZE), text));
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},
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clicked: function() {
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this.emit('clicked');
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},
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destroy: function() {
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this.emit('destroy');
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}
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};
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Signals.addSignalMethods(Source.prototype);
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function MessageTray() {
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this._init();
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}
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MessageTray.prototype = {
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_init: function() {
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this.actor = new St.BoxLayout({ name: 'message-tray',
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reactive: true });
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let primary = global.get_primary_monitor();
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this.actor.x = 0;
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this.actor.y = primary.height - 1;
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this.actor.width = primary.width;
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this._summaryBin = new St.Bin({ x_align: St.Align.END });
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this.actor.add(this._summaryBin, { expand: true });
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this._summaryBin.hide();
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this._notificationBox = new NotificationBox();
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this._notificationQueue = [];
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this.actor.add(this._notificationBox.actor);
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this._notificationBox.actor.hide();
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Main.chrome.addActor(this.actor, { affectsStruts: false });
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this.actor.connect('enter-event',
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Lang.bind(this, this._onMessageTrayEntered));
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this.actor.connect('leave-event',
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Lang.bind(this, this._onMessageTrayLeft));
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this._isShowing = false;
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this.actor.show();
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this._summary = new St.BoxLayout({ name: 'summary-mode' });
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this._summaryBin.child = this._summary;
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this._sources = {};
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this._icons = {};
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},
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contains: function(source) {
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return this._sources.hasOwnProperty(source.id);
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},
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add: function(source) {
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if (this.contains(source)) {
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log('Trying to re-add source ' + source.id);
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return;
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}
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let iconBox = new St.Bin({ reactive: true });
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iconBox.child = source.createIcon(ICON_SIZE);
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this._summary.insert_actor(iconBox, 0);
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this._icons[source.id] = iconBox;
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this._sources[source.id] = source;
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iconBox.connect('button-release-event', Lang.bind(this,
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function () {
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source.clicked();
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}));
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source.connect('destroy', Lang.bind(this,
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function () {
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this.remove(source);
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}));
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},
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remove: function(source) {
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if (!this.contains(source))
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return;
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this._summary.remove_actor(this._icons[source.id]);
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delete this._icons[source.id];
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delete this._sources[source.id];
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},
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getSource: function(id) {
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return this._sources[id];
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},
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_onMessageTrayEntered: function() {
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// Don't hide the message tray after a timeout if the user has moved the mouse over it.
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// We might have a timeout in place if the user moved the mouse away from the message tray for a very short period of time
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// or if we are showing a notification.
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if (this._hideTimeoutId > 0)
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Mainloop.source_remove(this._hideTimeoutId);
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if (this._isShowing)
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return;
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// If the message tray was not already showing, we'll show it in the summary mode.
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this._summaryBin.show();
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this._show();
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},
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_onMessageTrayLeft: function() {
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if (!this._isShowing)
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return;
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// We wait just a little before hiding the message tray in case the user will quickly move the mouse back over it.
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this._hideTimeoutId = Mainloop.timeout_add(MESSAGE_TRAY_TIMEOUT * 1000, Lang.bind(this, this._hide));
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},
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_show: function() {
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this._isShowing = true;
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let primary = global.get_primary_monitor();
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Tweener.addTween(this.actor,
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{ y: primary.height - this.actor.height,
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time: ANIMATION_TIME,
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transition: "easeOutQuad"
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});
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},
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_hide: function() {
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this._hideTimeoutId = 0;
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let primary = global.get_primary_monitor();
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Tweener.addTween(this.actor,
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{ y: primary.height - 1,
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time: ANIMATION_TIME,
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transition: "easeOutQuad",
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onComplete: this._hideComplete,
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onCompleteScope: this
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});
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return false;
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},
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_hideComplete: function() {
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this._isShowing = false;
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this._summaryBin.hide();
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this._notificationBox.actor.hide();
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if (this._notificationQueue.length > 0)
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this.showNotification(this._notificationQueue.shift());
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},
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showNotification: function(notification) {
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if (this._isShowing) {
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this._notificationQueue.push(notification);
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return;
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}
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this._notificationBox.setContent(notification);
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this._notificationBox.actor.x = Math.round((this.actor.width - this._notificationBox.actor.width) / 2);
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this._notificationBox.actor.show();
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// Because we set up the timeout before we do the animation, we add ANIMATION_TIME to NOTIFICATION_TIMEOUT, so that
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// NOTIFICATION_TIMEOUT represents the time the notifiation is fully shown.
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this._hideTimeoutId = Mainloop.timeout_add((NOTIFICATION_TIMEOUT + ANIMATION_TIME) * 1000, Lang.bind(this, this._hide));
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this._show();
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}
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};
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