2009-09-29 19:08:01 +00:00
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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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2009-09-10 03:13:35 +00:00
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/*
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* st-button.h: Plain button actor
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*
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* Copyright 2007 OpenedHand
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* Copyright 2008, 2009 Intel Corporation.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU Lesser General Public License,
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* version 2.1, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
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* more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
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* Boston, MA 02111-1307, USA.
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*
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* Written by: Emmanuele Bassi <ebassi@openedhand.com>
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* Thomas Wood <thomas@linux.intel.com>
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*
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*/
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#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
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#error "Only <st/st.h> can be included directly.h"
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#endif
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#ifndef __ST_BUTTON_H__
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#define __ST_BUTTON_H__
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G_BEGIN_DECLS
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#include <st/st-bin.h>
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#define ST_TYPE_BUTTON (st_button_get_type ())
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#define ST_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), ST_TYPE_BUTTON, StButton))
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#define ST_IS_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ST_TYPE_BUTTON))
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#define ST_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), ST_TYPE_BUTTON, StButtonClass))
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#define ST_IS_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), ST_TYPE_BUTTON))
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#define ST_BUTTON_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), ST_TYPE_BUTTON, StButtonClass))
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typedef struct _StButton StButton;
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typedef struct _StButtonPrivate StButtonPrivate;
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typedef struct _StButtonClass StButtonClass;
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/**
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* StButton:
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*
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* The contents of this structure is private and should only be accessed using
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* the provided API.
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*/
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struct _StButton
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{
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/*< private >*/
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StBin parent_instance;
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StButtonPrivate *priv;
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};
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struct _StButtonClass
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{
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StBinClass parent_class;
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/* vfuncs, not signals */
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void (* pressed) (StButton *button);
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void (* released) (StButton *button);
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void (* transition) (StButton *button,
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ClutterActor *old_bg);
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/* signals */
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void (* clicked) (StButton *button);
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};
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GType st_button_get_type (void) G_GNUC_CONST;
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StWidget * st_button_new (void);
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StWidget * st_button_new_with_label (const gchar *text);
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G_CONST_RETURN gchar *st_button_get_label (StButton *button);
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void st_button_set_label (StButton *button,
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const gchar *text);
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void st_button_set_toggle_mode (StButton *button,
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gboolean toggle);
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gboolean st_button_get_toggle_mode (StButton *button);
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void st_button_set_checked (StButton *button,
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gboolean checked);
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gboolean st_button_get_checked (StButton *button);
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G_END_DECLS
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#endif /* __ST_BUTTON_H__ */
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